Andrei Haidu

ahaidu.jpg
Research Staff

Room: 1.60
Tel: –49 -421 218 64024
Fax: –49 -421 218 64047
Mail: ahaidu(at)cs[dot]uni-bremen[dot]de

In January 2014 I joined the Institute for Artificial Intelligence at the University of Bremen to pursue my PhD under the supervision of Prof. Michael Beetz. Before joining the group, from 2011, I was working part-time as a research assistant at the Intelligent Autonomous Systems Group from TU München and later at the Institute for Artificial Intelligence from the University of Bremen. Between 2011-2013 I pursued my Master's degree in Informatics at TU München.

Research Topics

  • Artificial Intelligence
  • Commonsense and Naïve Physics Knowledge
  • Robotic Simulation
  • Physics Based Virtual Reality

Teaching

  • AI and Games (WS2014/15) (Project)
  • Gazebo Robotic Simulation Environment (SS2014) (Seminar)
  • AI and Games (SS2014) (Lecture Course)
  • Unreal Crash Course (SS2016) (Seminar)
  • Unreal Robots (WS2016/SS2017) (Bachelor project)

Publications

Conference Papers
[1] Andrei Haidu, Michael Beetz, "Action Recognition and Interpretation from Virtual Demonstrations", In International Conference on Intelligent Robots and Systems (IROS), Daejeon, South Korea, 2016. [bib] [pdf]
[2] Michael Beetz, Daniel Beßler, Jan Winkler, Jan-H. Worch, Ferenc Balint-Benczedi, Georg Bartels, Aude Billard, Asil K. Bozcuoglu, Zhou Fang, Nadia Figueroa, Andrei Haidu, Hagen Langer, Alexis Maldonado, Ana-Lucia Pais, Moritz. Tenorth, Thiemo Wiedemeyer, "Open Robotics Research Using Web-based Knowledge Services", In International Conference on Robotics and Automation (ICRA), Stockholm, Sweden, 2016. [bib] [pdf]
[3] Andrei Haidu, Daniel Kohlsdorf, Michael Beetz, "Learning Action Failure Models from Interactive Physics-based Simulations", In Proc. of IEEE/RSJ Int. Conf. on Intelligent Robots and Systems (IROS), Hamburg, Germany, 2015. [bib] [pdf]
[4] Benjamin Walther-Franks, Jan Smeddinck, Peter Szmidt, Andrei Haidu, Michael Beetz, Rainer Malaka, "Robots, Pancakes, and Computer Games: Designing Serious Games for Robot Imitation Learning", In Human--Computer Interaction, Seul, Korea, 2015. [bib] [pdf]
[5] Andrei Haidu, Daniel Kohlsdorf, Michael Beetz, "Learning Task Outcome Prediction for Robot Control from Interactive Environments", In Proc. of IEEE/RSJ Int. Conf. on Intelligent Robots and Systems (IROS), Chicago, USA, 2014. [bib] [pdf]
[6] Lars Kunze, Andrei Haidu, Michael Beetz, "Acquiring task models for imitation learning through games with a purpose", In Proc. of IEEE/RSJ Int. Conf. on Intelligent Robots and Systems (IROS), pp. 102-107, 2013. [bib] [pdf]
[7] Lars Kunze, Andrei Haidu, Michael Beetz, "Making Virtual Pancakes --- Acquiring and Analyzing Data of Everyday Manipulation Tasks through Interactive Physics-based Simulations", In Poster and Demo Track of the 35th German Conference on Artificial Intelligence (KI-2012), Saarbrücken, Germany, 2012. [bib] [pdf]
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