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Open researcher positions
Theses and Student Jobs
If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
Mesh Editing / Mesh Segmentation/Cutting (Student Job / HiWi)
Editing and cutting a human mesh into different parts in Blender / Maya (or other).
Requirements:
- Good knowledge in 3D Modeling
- Familiar with Blender / Maya (or other)
Contact: Mona Abdel-Keream
3D Model / Material / Lightning Developer (Student Job / HiWi)
Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism.
Bonus: Working with state of the art 3D Scanners Go!SCAN for creating new realistic models.
Requirements:
- Experience with Blender / Maya (or other)
- Knowledge of Unreal Engine material / lightning development
Contact: Andrei Haidu
Unreal Engine Editor Developer (Student Job / HiWi)
Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework SLATE.
Requirements:
- Good C++ programming skills
- Familiar with the SLATE framework
- Familiar with Unreal Engine API
Contact: Andrei Haidu
OpenEASE rendering in Unreal Engine (BA/MA Thesis, Student Job / HiWi)
Implmenting the rendering of the OpenEASE knowledge base visualization in Unreal Engine. This will have to be packaged as a HTML5 executable and inserted into the website.
Requirements:
- Good C++ programming skills
- Familiar with Unreal Engine API
- Familiar with HTML5 and JavaScript
- Familiar with the SLATE framework
- Familiar with basic ROS communication
Contact: Andrei Haidu
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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