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Open researcher positions

Theses and Student Jobs

If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.

Mesh Editing / Mesh Segmentation/Cutting (Student Job / HiWi)

Editing and cutting a human mesh into different parts in Blender / Maya (or other).

Requirements:

  • Good knowledge in 3D Modeling
  • Familiar with Blender / Maya (or other)

Contact: Mona Abdel-Keream

3D Model / Material / Lightning Developer (Student Job / HiWi)

Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism.

Bonus: Working with state of the art 3D Scanners Go!SCAN for creating new realistic models.

Requirements:

  • Experience with Blender / Maya (or other)
  • Knowledge of Unreal Engine material / lightning development

Contact: Andrei Haidu

Unreal Engine Editor Developer (Student Job / HiWi)

Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework SLATE.

Requirements:

  • Good C++ programming skills
  • Familiar with the SLATE framework
  • Familiar with Unreal Engine API

Contact: Andrei Haidu

OpenEASE rendering in Unreal Engine (BA/MA Thesis, Student Job / HiWi)

Implmenting the rendering of the OpenEASE knowledge base visualization in Unreal Engine. This will have to be packaged as a HTML5 executable and inserted into the website.

Requirements:

  • Good C++ programming skills
  • Familiar with Unreal Engine API
  • Familiar with HTML5 and JavaScript
  • Familiar with the SLATE framework
  • Familiar with basic ROS communication

Contact: Andrei Haidu





Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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