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Project: UnrealRobots
Duration | 2 Semesters |
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Type | Bachelor/Master project |
Lecturer | Prof. Michael Beetz |
Supervisor | Andrei Haidu |
Language | English & German |
Project room | TAB 2.91 |
Description
In order for autonomous robots to successfully perform manipulation tasks such as flipping a pancake or fishing a sausage out of the cooking pot, they require a lot of knowledge that cannot be easily expressed and formalized in knowledge bases and knowledge representation languages. We ask video game players to perform such actions in simulation-based virtual reality environments and acquire such knowledge from the logfiles of the game episodes.
Contact
News
Bachelor Project Day (07.04.2017)
Master Project Presentation (04.04.2017)
- Project description: unrealrobots_master_2017_description.pdf
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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