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Project: UnrealRobots

Duration2 Semesters
TypeBachelor/Master project
LecturerProf. Michael Beetz
SupervisorAndrei Haidu
LanguageEnglish & German
Project room TAB 2.91

Description

In order for autonomous robots to successfully perform manipulation tasks such as flipping a pancake or fishing a sausage out of the cooking pot, they require a lot of knowledge that cannot be easily expressed and formalized in knowledge bases and knowledge representation languages. We ask video game players to perform such actions in simulation-based virtual reality environments and acquire such knowledge from the logfiles of the game episodes.

Contact

News

Bachelor Project Day (07.04.2017)
Master Project Presentation (04.04.2017)




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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