Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
teaching:unrealrobots [2017/04/06 12:48] – [Description] ahaiduteaching:unrealrobots [2017/04/11 08:47] (current) – [News] ahaidu
Line 12: Line 12:
  
 ===== Description ===== ===== Description =====
-In order for autonomous robots to successfully perform manipulation tasks such as flipping a pancake or fishing a sausage out of the cooking pot, they require a lot of knowledge that cannot be easily expressed and formalized in knowledge bases and knowledge representation languagesWe ask video game players to perform such actions in simulation-based virtual reality environments and acquire such knowledge from the logfiles of the game episodes. +In order for future robots to successfully accomplish more and more complex manipulation tasks, they are required to be action-aware and possess naive physics reasoning capabilitiesThey need to possess a model regarding how the effects of their actions depend on the way they are executed. For example, a robot making pancakes should have an understanding that pouring the pancake-mix on the oven depends on the position and the way the container is held, or that sliding a spatula under a pancake may or may not damage it depending on the angle and the dynamics of the push.
-{{:teaching:ur16_overview_w.png?600|}}+
  
 +This required knowledge cannot be easily expressed and formalized in knowledge bases and knowledge representation languages. Therefore we ask video game players to perform such actions in simulation-based virtual reality environments and acquire such knowledge from the logfiles of the game episodes.
 +
 +
 +
 +{{:teaching:ur16_overview_w.png?600|}}
 +<html>
 +<div align="center">
 +<iframe src="https://player.vimeo.com/video/211451687?title=0&byline=0&portrait=0" width="480" height="240" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
 +</div>
 +</html>
 ===== Contact ===== ===== Contact =====
 [[http://ai.uni-bremen.de/team/andrei_haidu|Andrei Haidu]] -  [[http://ai.uni-bremen.de/team/andrei_haidu|Andrei Haidu]] - 
Line 22: Line 31:
 == Bachelor Project Day (07.04.2017)== == Bachelor Project Day (07.04.2017)==
  
-  * [[http://www.informatik.uni-bremen.de/projekttag/2017/index.html|Schedule]] +  * Schedule and stand location can be found [[http://www.informatik.uni-bremen.de/projekttag/2017/index.html|here]]
 +  * Poster: {{:teaching:unrealrobots_projekttag_2017_poster.pdf|}} 
 +  * Presentation: 
 +  <html> 
 +  <div align="center"> 
 +     <iframe width="480" height="240" src="https://www.youtube.com/embed/BNa8zu7gjjw?rel=0&amp;showinfo=0" frameborder="0" allowfullscreen></iframe> 
 +     </div> 
 +  </html> 
 +  
 == Master Project Presentation (04.04.2017) == == Master Project Presentation (04.04.2017) ==
   * Slides: {{:teaching:unrealrobots_master_2017_slides.pdf|}}   * Slides: {{:teaching:unrealrobots_master_2017_slides.pdf|}}




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

Discover our VRB for innovative and interactive research


Memberships and associations:


Social Media: