Course: Game Engines in AI

Dauer 4 SWS (6 ECTS)
Art Kurs
Semester WS 2018/19
Vortragende Mona Abdel-Keream, Jose Rojas, Michael Neumann, Patrick Mania
Tutor Mona Abdel-Keream, Jose Rojas, Michael Neumann, Patrick Mania
Sprache Englisch / Deutsch
Termine Vorlesung: Dienstags, 10:00 - 12:00
Übung: Dienstags, 12:00 - 14:00
Veranstaltungsort TAB-Gebäude (Am Fallturm 1), Eingang E, Raum: 0.36 EG
Bemerkungen Veranstaltungsbeginn: 16.10.2018

This course gives a practical introduction into using game engines (Unreal Engine) in AI.

Register through StudIP

Material
Date Topic Material
16.10.2018 Introduction, Setup In StudIP
23.10.2018 Basic concepts in Unreal Engine 4
30.10.2018 An Overview of Physics Simulation in UE + Animation
6.11.2018 Human Tracking, Motion Capturing Systems
13.11.2018 VR development in UE




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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