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Open researcher positions

Theses and Student Jobs

If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.

Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis)

Implementing physics-based grasping models in virtual environments, taking input from various devices such as Manus VR or Valve Index.

Requirements:

  • Good C++ programming skills
  • Familiar with skeletal animations
  • Experience with simulators/physics-/game- engines
  • Familiar with Unreal Engine API
  • Familiar with version-control systems (git)
  • Able to work independently with minimal supervision

Contact: Andrei Haidu

3D animation and model developer (Student Job / HiWi)

Developing and improving existing or new 3D (static/skeletal) models in Blender / Maya (or other). Further importing and testing the models against Unreal Engine.

Bonus: Working with state of the art 3D Scanners Go!SCAN for creating sketching new models.

Requirements:

  • Experience with Blender / Maya (or other)
  • Knowledge of Unreal Engine material / lightning development
  • Familiar with version-control systems (git)
  • Able to work independently with minimal supervision

Contact: Andrei Haidu





Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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