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jobs [2018/01/22 09:25] – [Theses and Student Jobs] ahaidu | jobs [2019/03/05 12:24] – [Theses and Student Jobs] abdelker | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
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- | == Researcher in the area of Knowledge bases and knowledge acquisition == | ||
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- | Position code A132/17. Please see [[http:// | ||
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- | == Researcher with background in VR programming == | ||
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- | Position code A133/17. Please see [[http:// | ||
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=====Theses and Student Jobs===== | =====Theses and Student Jobs===== | ||
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Contact: [[team: | Contact: [[team: | ||
--></ | --></ | ||
+ | == Mesh Editing / Mesh Segmentation/ | ||
+ | {{ : | ||
+ | |||
+ | | ||
+ | |||
+ | Requirements: | ||
+ | * Good knowledge in 3D Modeling | ||
+ | * Familiar with Blender / Maya (or other) | ||
+ | |||
+ | Contact: [[team/ | ||
== 3D Model / Material / Lightning Developer (Student Job / HiWi)== | == 3D Model / Material / Lightning Developer (Student Job / HiWi)== | ||
{{ : | {{ : | ||
- | Developing and improving 3D Models | + | Developing and improving |
Bonus: Working with state of the art 3D Scanners [[https:// | Bonus: Working with state of the art 3D Scanners [[https:// | ||
Requirements: | Requirements: | ||
- | * Experience with Blender / Maya | + | * Experience with Blender / Maya (or other) |
- | * Knowledge of Unreal Engine material / lightning | + | * Knowledge of Unreal Engine material / lightning |
Contact: [[team: | Contact: [[team: | ||
- | + | < | |
- | == Unreal Engine Editor Developer (Student Job / HiWi)== | + | |
- | {{ : | + | |
- | + | ||
- | Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https:// | + | |
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- | + | ||
- | Requirements: | + | |
- | * Good C++ programming skills | + | |
- | * Familiar with the [[https:// | + | |
- | * Familiar with Unreal Engine API | + | |
- | + | ||
- | Contact: [[team: | + | |
== Integrating PR2 in the Unreal Game Engine Framework (BA/ | == Integrating PR2 in the Unreal Game Engine Framework (BA/ | ||
{{ : | {{ : | ||
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Contact: [[team/ | Contact: [[team/ | ||
+ | --></ | ||
+ | |||
+ | |||
+ | == Unreal Engine Editor Developer (Student Job / HiWi)== | ||
+ | {{ : | ||
+ | |||
+ | Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https:// | ||
+ | |||
+ | |||
+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with the [[https:// | ||
+ | * Familiar with Unreal Engine API | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | |||
+ | |||
+ | == OpenEASE rendering in Unreal Engine (BA/MA Thesis, Student Job / HiWi)== | ||
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+ | Implmenting the rendering of the [[https:// | ||
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+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with Unreal Engine API | ||
+ | * Familiar with HTML5 and JavaScript | ||
+ | * Familiar with the [[https:// | ||
+ | * Familiar with basic ROS communication | ||
+ | |||
+ | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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