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team:andrei_haidu [2019/07/03 11:38] – [Supervised Theses] haiduteam:andrei_haidu [2020/05/06 09:11] – [Supervised Theses] haidu
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   * Unreal Robots ([[https://ai.uni-bremen.de/teaching/unrealrobots|WS2016/SS2017 - B[82]]]) (Bachelor project)   * Unreal Robots ([[https://ai.uni-bremen.de/teaching/unrealrobots|WS2016/SS2017 - B[82]]]) (Bachelor project)
   * Unreal Robots ([[http://ai.uni-bremen.de/teaching/pr-unreal-ws17|WS2017/SS2018- M[51]]]) (Master project)   * Unreal Robots ([[http://ai.uni-bremen.de/teaching/pr-unreal-ws17|WS2017/SS2018- M[51]]]) (Master project)
 +  * Game Engines in AI ([[https://ai.uni-bremen.de/teaching/pr-unreal-ws19|WS2019 - L]]) (Lecture Course)
  
 ====Supervised Theses==== ====Supervised Theses====
-  *  Translating Symbolic Environments to Game Engines (Ba Thesis, Björn Veit, 2019)+  *  Designing Human-controlled Robots in VR for Learning Everyday Manipulation Tasks (MSC Thesis, Zihe Xu, 2020) 
 +  *  Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) 
 +  *  Learning RGB sensor models from virtual environments (BA Thesis, Jan Christian Mackenstein, 2019) 
   *  Mecanum Wheeled Robot Base Controller Simulation in Unreal Engine (BA Thesis, Patrick Kellmann, 2018)   *  Mecanum Wheeled Robot Base Controller Simulation in Unreal Engine (BA Thesis, Patrick Kellmann, 2018)
   * Learning the Interpretation of Quantified Descriptions in Recipes from Multiplayer Games (BA Thesis, Fabian Kues, 2018)   * Learning the Interpretation of Quantified Descriptions in Recipes from Multiplayer Games (BA Thesis, Fabian Kues, 2018)




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