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team:andrei_haidu [2021/04/15 09:55] – [Projects] haidu | team:andrei_haidu [2021/12/04 15:40] – [Projects] haidu | ||
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| {{: | | {{: | ||
|::: ||Research Staff\\ \\ || | |::: ||Research Staff\\ \\ || | ||
- | |:::|Room: |1.60| | + | |:::|Room: |2.81| |
|:::|Tel: |--49 -421 218 64024| | |:::|Tel: |--49 -421 218 64024| | ||
|:::|Fax: |--49 -421 218 64047| | |:::|Fax: |--49 -421 218 64047| | ||
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* Knowledge Representation | * Knowledge Representation | ||
* Robotic Simulation | * Robotic Simulation | ||
- | * Physics-based Virtual Reality | + | |
- | ====== Projects | + | |
+ | =====Projects===== | ||
* [[https:// | * [[https:// | ||
+ | * [[http:// | ||
* [[https:// | * [[https:// | ||
* [[https:// | * [[https:// | ||
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====Supervised Theses==== | ====Supervised Theses==== | ||
+ | * Robotic Prospection in Cloud-Based Digital Twin Simulation (MSC Thesis, Xiaojun Lan, 2021) | ||
* Designing Human-controlled Robots in VR for Learning Everyday Manipulation Tasks (MSC Thesis, Zihe Xu, 2020) | * Designing Human-controlled Robots in VR for Learning Everyday Manipulation Tasks (MSC Thesis, Zihe Xu, 2020) | ||
* Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) | * Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
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