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team:andrei_haidu [2020/05/06 09:11] – [Supervised Theses] haidu | team:andrei_haidu [2022/02/02 15:22] – [Andrei Haidu] haidu | ||
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|::: ||Research Staff\\ \\ || | |::: ||Research Staff\\ \\ || | ||
- | |:::|Room: |1.60| | + | |:::|Room: |2.81| |
|:::|Tel: |--49 -421 218 64024| | |:::|Tel: |--49 -421 218 64024| | ||
|:::|Fax: |--49 -421 218 64047| | |:::|Fax: |--49 -421 218 64047| | ||
- | |:::|Mail: |< | + | |:::|Mail: |< |
|:::| || | |:::| || | ||
- | I have joined the Institute for Artificial Intelligence from Universität Bremen in January | + | I have joined the Institute for Artificial Intelligence from Universität Bremen in 2014, after pursuing my Master' |
+ | [[https:// | ||
- | =====Research Topics===== | + | |
+ | ====== Research Topics | ||
* Artificial Intelligence | * Artificial Intelligence | ||
- | * Commonsense and Naïve Physics Knowledge | + | * Commonsense and Naïve Physics Knowledge |
* Knowledge Representation | * Knowledge Representation | ||
- | * Robotic | + | * Robot Simulation |
- | * Physics | + | * Learning from Demonstrations |
- | =====Teaching===== | + | * Physics-based Interaction in Virtual Reality |
+ | |||
+ | ====== Projects ====== | ||
+ | * [[https:// | ||
+ | * [[http:// | ||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | * [[http:// | ||
+ | |||
+ | ====== Misc ====== | ||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | |||
+ | ====== Teaching | ||
* AI and Games ([[https:// | * AI and Games ([[https:// | ||
* Gazebo Robotic Simulation Environment ([[https:// | * Gazebo Robotic Simulation Environment ([[https:// | ||
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* Game Engines in AI ([[https:// | * Game Engines in AI ([[https:// | ||
- | ====Supervised Theses==== | + | ====== Supervised Theses ====== |
+ | * Robotic Prospection in Cloud-Based Digital Twin Simulation (MSC Thesis, Xiaojun Lan, 2021) | ||
* Designing Human-controlled Robots in VR for Learning Everyday Manipulation Tasks (MSC Thesis, Zihe Xu, 2020) | * Designing Human-controlled Robots in VR for Learning Everyday Manipulation Tasks (MSC Thesis, Zihe Xu, 2020) | ||
* Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) | * Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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