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team:andrei_haidu [2020/02/18 09:32] – [Teaching] haidu | team:andrei_haidu [2021/04/15 09:55] – [Projects] haidu | ||
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|:::|Tel: |--49 -421 218 64024| | |:::|Tel: |--49 -421 218 64024| | ||
|:::|Fax: |--49 -421 218 64047| | |:::|Fax: |--49 -421 218 64047| | ||
- | |:::|Mail: |< | + | |:::|Mail: |< |
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* Knowledge Representation | * Knowledge Representation | ||
* Robotic Simulation | * Robotic Simulation | ||
- | * Physics | + | * Physics-based |
+ | ====== Projects ====== | ||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | * [[https:// | ||
+ | * [[http:// | ||
=====Teaching===== | =====Teaching===== | ||
* AI and Games ([[https:// | * AI and Games ([[https:// | ||
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====Supervised Theses==== | ====Supervised Theses==== | ||
+ | * Designing Human-controlled Robots in VR for Learning Everyday Manipulation Tasks (MSC Thesis, Zihe Xu, 2020) | ||
* Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) | * Translating Symbolic Environments to Game Engines (BA Thesis, Björn Veit, 2019) | ||
+ | * Learning RGB sensor models from virtual environments (BA Thesis, Jan Christian Mackenstein, | ||
* Mecanum Wheeled Robot Base Controller Simulation in Unreal Engine (BA Thesis, Patrick Kellmann, 2018) | * Mecanum Wheeled Robot Base Controller Simulation in Unreal Engine (BA Thesis, Patrick Kellmann, 2018) | ||
* Learning the Interpretation of Quantified Descriptions in Recipes from Multiplayer Games (BA Thesis, Fabian Kues, 2018) | * Learning the Interpretation of Quantified Descriptions in Recipes from Multiplayer Games (BA Thesis, Fabian Kues, 2018) |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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