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team:andrei_haidu [2016/09/06 12:12] – [Andrei Haidu] ahaiduteam:andrei_haidu [2018/01/15 14:18] – [Teaching] ahaidu
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-====== Research Topics ======+=====Research Topics=====
   * Artificial Intelligence   * Artificial Intelligence
   * Commonsense and Naïve Physics Knowledge   * Commonsense and Naïve Physics Knowledge
   * Robotic Simulation   * Robotic Simulation
-  * Virtual Reality +  * Physics Based Virtual Reality 
-====== Teaching ====== +=====Teaching===== 
-  * AI and Games ([[https://ai.uni-bremen.de/teaching/pr-ai-games-ws14|WS2014/15]]) (Project) +  * AI and Games ([[https://ai.uni-bremen.de/teaching/pr-ai-games-ws14|WS2014/15 - P[01]]]) (Project) 
-  * Gazebo Robotic Simulation Environment ([[https://ai.uni-bremen.de/teaching/gazsimss2014|SS2014]]) (Seminar) +  * Gazebo Robotic Simulation Environment ([[https://ai.uni-bremen.de/teaching/gazsimss2014|SS2014 - S[76]]]) (Seminar) 
-  * AI and Games ([[https://ai.uni-bremen.de/teaching/aigamesss2014|SS2014]]) (Lecture Course) +  * AI and Games ([[https://ai.uni-bremen.de/teaching/aigamesss2014|SS2014 - S[57]]]) (Lecture Course) 
-  * Unreal Crash Course ([[https://ai.uni-bremen.de/teaching/se-ucc-ss16|SS2016]]) (Seminar) +  * Unreal Crash Course ([[https://ai.uni-bremen.de/teaching/se-ucc-ss16|SS2016 - S[96]]]) (Seminar) 
- +  * Unreal Robots ([[https://ai.uni-bremen.de/teaching/unrealrobots|WS2016/SS2017 - B[82]]]) (Bachelor project) 
- +  * Unreal Robots ([[http://ai.uni-bremen.de/teaching/pr-unreal-ws17|WS2017/SS2018- M[51]]]) (Master project)
  
 +====Supervised Theses====
 +  * Simplified Effects Simulations for Stacking Objects in Virtual Environments (Bachelor's Thesis, David Brinkmann)
 +  *  Photorealistic Rendering of Indoor Environments for Robot Perception (Bachelor's Thesis, Michael Sauerwein)
 +  * Crowdsourcing the Acquisition and Refinement of Task Specific Knowledge for Table Setting (Bachelor's Thesis, Alexander Wolff)
 ====== Publications ======  ====== Publications ====== 
  




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

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