Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
teaching:gsoc2018 [2018/03/13 16:39] – [Topic 3: Unreal - ROS 2 Integration] ahaidu | teaching:gsoc2018 [2018/03/21 22:13] (current) – [Topic 1: Markov logic networks in Python] nyga | ||
---|---|---|---|
Line 110: | Line 110: | ||
**Remarks: | **Remarks: | ||
+ | |||
+ | **Assignment: | ||
==== Topic 2.1: Flexible perception pipeline manipulation for RoboSherlock ==== | ==== Topic 2.1: Flexible perception pipeline manipulation for RoboSherlock ==== | ||
Line 179: | Line 181: | ||
**Expected Results** We expect to have intuitive Unreal Engine UI Panels for editing, visualizing various RobCoG plugins data and features. | **Expected Results** We expect to have intuitive Unreal Engine UI Panels for editing, visualizing various RobCoG plugins data and features. | ||
+ | |||
+ | **Assignment: | ||
Contact: [[team/ | Contact: [[team/ | ||
Line 195: | Line 199: | ||
**Expected Results** We expect to have a live connection with between openEASE and the Unreal Engine editor. | **Expected Results** We expect to have a live connection with between openEASE and the Unreal Engine editor. | ||
+ | |||
+ | **Assignment: | ||
Contact: [[team/ | Contact: [[team/ | ||
Line 208: | Line 214: | ||
**Task Difficulty: | **Task Difficulty: | ||
- | |||
{{ : | {{ : | ||
Line 234: | Line 239: | ||
**Expected Results** We expect to be able to simulate robots in unreal, have support and able to control standard joints. | **Expected Results** We expect to be able to simulate robots in unreal, have support and able to control standard joints. | ||
+ | |||
+ | **Assignment: | ||
Contact: [[team/ | Contact: [[team/ | ||
Chat: [[https:// | Chat: [[https:// |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: