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teaching:gsoc2018 [2018/03/13 16:39] – [Topic 3: Unreal - ROS 2 Integration] ahaiduteaching:gsoc2018 [2018/03/13 16:40] – [Topic 5: Unreal - openEASE Live Connection] ahaidu
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 **Expected Results** We expect to have intuitive Unreal Engine UI Panels for editing, visualizing various RobCoG plugins data and features. **Expected Results** We expect to have intuitive Unreal Engine UI Panels for editing, visualizing various RobCoG plugins data and features.
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 +**Assignement:** In order to be considered for this topic you need to solve a short programming assignement described [[https://gist.github.com/andreihaidu/3eb6d49ab83ed3895f17911cdcd1e084|here]].
  
 Contact: [[team/andrei_haidu|Andrei Haidu]] Contact: [[team/andrei_haidu|Andrei Haidu]]
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 **Task Difficulty:** The task itself is simple assuming good understanding of ROS principles and basic knowledge of RViz. To that the challenge of learning a small chuck of an existing system (CRAM) is added. So overall task difficulty is considered to be medium. **Task Difficulty:** The task itself is simple assuming good understanding of ROS principles and basic knowledge of RViz. To that the challenge of learning a small chuck of an existing system (CRAM) is added. So overall task difficulty is considered to be medium.
  
 +**Assignement:** In order to be considered for this topic you need to solve a short programming assignement described [[https://gist.github.com/andreihaidu/3eb6d49ab83ed3895f17911cdcd1e084|here]].
  
 {{ :teaching:fetch-left-in-hand-real-cropped.jpg?nolink&200|}} {{ :teaching:fetch-left-in-hand-real-cropped.jpg?nolink&200|}}




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

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ai-office@cs.uni-bremen.de

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