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teaching:gsoc2018 [2018/01/23 08:52] – [Topic 2: Felxible perception pipeline manipulation for RoboSherlock] ahaiduteaching:gsoc2018 [2018/02/20 08:17] – [Google Summer of Code 2018] ahaidu
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 For the **proposed topics** see [[#proposed_topics|section]] further below. For the **proposed topics** see [[#proposed_topics|section]] further below.
 +
 +For **Q/A** check out our [[https://gitter.im/iai_gsoc18/Lobby|gitter page]].
  
  
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 **Requirements:** Good programming skills in the Python programming **Requirements:** Good programming skills in the Python programming
 language (CPython/Cython), experience in Artificial Intelligence and Machine Learning language (CPython/Cython), experience in Artificial Intelligence and Machine Learning
-(ideally SRL technques and logic)+(ideally SRL technques and logic). Knowledge about C/C++ will be very helpful.
  
 **Expected Results:** The core components of pracmln, i.e. the learning **Expected Results:** The core components of pracmln, i.e. the learning
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 **Contact:** [[team/daniel_nyga|Daniel Nyga]] **Contact:** [[team/daniel_nyga|Daniel Nyga]]
  
- +**Remarks:** If you have questions about this project in advance, about your application, qualification or ways to get started, please post your question in the [[https://gitter.im/iai_gsoc18/pracmln|pracmln gitter chat]]. Personal e-mails will not be answered.  
-==== Topic 2: Felxible perception pipeline manipulation for RoboSherlock ====+==== Topic 2: Flexible perception pipeline manipulation for RoboSherlock ====
  
 {{  :teaching:gsoc:topic1_rs.png?nolink&145|}} {{  :teaching:gsoc:topic1_rs.png?nolink&145|}}
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 **Expected Results:** an extension to RoboShelrock that allows splitting and joingin pipelines, executing them in parallel, merging results from multiple types of cameras etc.  **Expected Results:** an extension to RoboShelrock that allows splitting and joingin pipelines, executing them in parallel, merging results from multiple types of cameras etc. 
  
-Contact: [[team/ferenc_balint-benczedi|Ferenc Bálint-Benczédi]]+**Assignement:** In order to be considered for this topic you need to solve a short programming assignement described [[https://gist.github.com/bbferka/06b645dfaec068f9fdc7352500583b80|here]] 
 + 
 +---- 
 + 
 +e-mail: [[team/ferenc_balint-benczedi|Ferenc Bálint-Benczédi]] 
 + 
 +chat:   [[https://gitter.im/iai_gsoc18/RoboSherlock|gitter]]
  
 ==== Topic 3: Unreal - ROS 2 Integration ==== ==== Topic 3: Unreal - ROS 2 Integration ====
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 Contact: [[team/gayane_kazhoyan|Gayane Kazhoyan]] Contact: [[team/gayane_kazhoyan|Gayane Kazhoyan]]
 +
 +==== Topic 7: Robot simulation in Unreal Engine with PhysX ====
 +
 +{{ :teaching:unreal_ros_pr2.png?200|}}
 +
 +**Main Objective:** The objective of the project is to enable physically enabled simulation of robots in [[https://www.unrealengine.com/|Unreal Engine]] using [[http://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/apireference/files/hierarchy.html|PhysX]].
 +
 +**Task Difficulty:** The task is to be placed in the hard difficulty
 +level, as it requires programming skills of various frameworks (Unreal Engine,
 +PhysX), expertise in robotic simulation and physics engines.
 +  
 +**Requirements:** Good programming skills in C++. Good knowledge
 +of the Unreal Engine and PhysX API. Experience in robotics and robotic simulation is a plus.
 +
 +**Expected Results** We expect to be able to simulate robots in unreal, have support and able to control standard joints.
 +
 +Contact: [[team/andrei_haidu|Andrei Haidu]]




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