Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision |
teaching:gsoc2018 [2018/01/23 08:43] – [Topic 3: Unreal - ROS 2 Integration] ahaidu | teaching:gsoc2018 [2018/01/23 08:44] – [Topic 2: Felxible perception pipeline manipulation for RoboSherlock] ahaidu |
---|
==== Topic 2: Felxible perception pipeline manipulation for RoboSherlock ==== | ==== Topic 2: Felxible perception pipeline manipulation for RoboSherlock ==== |
| |
{{ :teaching:gsoc:topic1_rs.png?nolink&200|}} | {{ :teaching:gsoc:topic1_rs.png?nolink&140|}} |
| |
**Main Objective:** RoboSherlock is based on the unstructured information management paradigm and uses the uima library at it's core. The c++ implementation of this library is limited multiple ways. In this topic you will develop a module in order to flexibly manage perception pipelines by extending the current implementation to enable new modalities and run pipelines in parallel. This involves implementing an API for pipeline and data handling that is rooted in the domain of UIMA. | **Main Objective:** RoboSherlock is based on the unstructured information management paradigm and uses the uima library at it's core. The c++ implementation of this library is limited multiple ways. In this topic you will develop a module in order to flexibly manage perception pipelines by extending the current implementation to enable new modalities and run pipelines in parallel. This involves implementing an API for pipeline and data handling that is rooted in the domain of UIMA. |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations:
Social Media: