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teaching:gsoc2018 [2018/01/21 20:28] balintbeteaching:gsoc2018 [2018/01/22 09:36] – [openEASE -- Web-based Robot Knowledge Service] ahaidu
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 RoboSherlock builds on top of the ROS ecosystem and is able to wrap almost any existing perception algorithm/framework, and allows easy and coherent combination of the results of these. The framework has a close integration with two of the most popular libraries used in robotic perception, namely OpneCV and PCL. More details about RoboSherlock can be found on the project [[http://robosherlock.org/|webpage]]. RoboSherlock builds on top of the ROS ecosystem and is able to wrap almost any existing perception algorithm/framework, and allows easy and coherent combination of the results of these. The framework has a close integration with two of the most popular libraries used in robotic perception, namely OpneCV and PCL. More details about RoboSherlock can be found on the project [[http://robosherlock.org/|webpage]].
  
 +===== openEASE -- Web-based Robot Knowledge Service =====
  
 +OpenEASE is a generic knowledge database for collecting and analyzing experiment data. Its foundation is the KnowRob knowledge processing system and ROS, enhanced by reasoning mechanisms and a web interface developed for inspecting comprehensive experiment logs. These logs can be recorded for example from complex CRAM plan executions, virtual reality experiments, or human tracking systems. OpenEASE offers interfaces for both, human researchers that want to visually inspect what has happened during a robot experiment, and robots that want to reason about previous task executions in order to improve their behavior.
 +
 +The OpenEASE web interface as well as further information and publication material can be accessed through its publicly available [[http://www.open-ease.org/|website]]. It is meant to make complex experiment data available to research fields adjacent to robotics, and to foster an intuition about robot experience data.
 +
 +===== RobCoG - **Rob**ot **Co**mmonsense **G**ames =====
 +
 +[[http://robcog.org/|RobCoG]] is a framework consisting of various open source games and plugins written in the Unreal Engine with the intention of collecting and equipping robots with commonsense and naive physics knowledge.
 ===== Proposed Topics ===== ===== Proposed Topics =====
  
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 **Contact:** [[team/daniel_nyga|Daniel Nyga]] **Contact:** [[team/daniel_nyga|Daniel Nyga]]
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 +
 +==== Topic 2: Felxible perception pipeline manipulation for RoboSherlock ====
 +
 +{{  :teaching:gsoc:topic1_rs.png?nolink&200|}}
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 +**Main Objective:** RoboSherlock is based on the unstructured information management paradigm and uses the uima library at it's core. The c++ implementation of this library is limited multiple ways. In this topic you will develop a module in order to flexibly manage perception pipelines by extending the current implementation to enable new modalities and  run pipelines in parallel. This involves implementing an API for pipeline and data handling that is rooted in the domain of UIMA. 
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 +**Task Difficulty:** The task is considered to be of medium difficulty. 
 +  
 +**Requirements:** Good programming skills in C++ and basic knowledge of CMake and ROS. Experience with PCL, OpenCV is prefered.
 +
 +**Expected Results:** an extension to RoboShelrock that allows splitting and joingin pipelines, executing them in parallel, merging results from multiple types of cameras etc. 
 +
 +Contact: [[team/ferenc_balint-benczedi|Ferenc Bálint-Benczédi]]
 +
  




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