Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
jobs [2019/04/09 08:03] – [Theses and Student Jobs] haidujobs [2019/11/25 07:49] – [Open researcher positions] pmania
Line 3: Line 3:
 =====Open researcher positions===== =====Open researcher positions=====
  
 +  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/1-x-10-wissenschaftlicher-mitarbeiterin-postdoc-wmd-6130/| 1x 1,0 Research Assistant (Postdoc) (f/m/d)]]
 +    * The position is a three-year fixed term position in the research area of Perception / Knowledge Representation / Reasoning
 +  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/research-assistants-fmd-6129/|Several Research Assistants (f/m/d)]]
 +    * Situated in the https://knowledge4retail.org/ project until Dec 2022.
 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) (currently unavailable) ==+ 
 + 
 + 
 + 
 +== Visualization support assistant (HiWi) == 
 + 
 +Implementing a visualization web page for a project using a custom framework using python/javascript. Start date: Oct 2019 
 + 
 +Requirements: 
 +  * Good python programming skills 
 +  * Familiar with Javascript 
 +  * Experience in web development is recommended 
 +  * Familiar with version-control systems (git) 
 +  * Able to work independently with minimal supervision 
 + 
 +Contact: [[team:mareike_picklum|Mareike Picklum]] 
 + 
 + 
 +== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) ==
  
 Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements
Line 15: Line 37:
   * Good C++ programming skills   * Good C++ programming skills
   * Familiar with PID controllers and control theory   * Familiar with PID controllers and control theory
-  * Experience with simulators/game engines is recommended +  * Experience with simulators/physics-/gameengines 
-  * Experience with Unreal Engine+  * Familiar with Unreal Engine API
   * Familiar with version-control systems (git)   * Familiar with version-control systems (git)
   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
Line 22: Line 44:
 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
  
 +== Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) ==
 +
 +Implementing physics-based grasping models in virtual environments, taking input
 +from various devices such as OptiTrack or Valve Index.
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with skeletal animations
 +  * Experience with simulators/physics-/game- engines
 +  * Familiar with Unreal Engine API
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
  
 <html><!-- <html><!--
Line 37: Line 73:
 Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]] Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]]
 --></html> --></html>
 +
 +<html><!--
 == Mesh Editing / Mesh Segmentation/Cutting (Student Job / HiWi)== == Mesh Editing / Mesh Segmentation/Cutting (Student Job / HiWi)==
  {{ :research:human_hand_cutting.png?150|}}  {{ :research:human_hand_cutting.png?150|}}
Line 47: Line 85:
  
 Contact: [[team/mona_abdel-keream|Mona Abdel-Keream]] Contact: [[team/mona_abdel-keream|Mona Abdel-Keream]]
 +--></html>
  
 +<html><!--
 == 3D Model / Material / Lightning Developer (Student Job / HiWi)== == 3D Model / Material / Lightning Developer (Student Job / HiWi)==
  {{ :research:kitchen_unreal.jpg?200|}}   {{ :research:kitchen_unreal.jpg?200|}} 
Line 64: Line 104:
  
 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
 +--></html>
  
 <html><!-- <html><!--
Line 104: Line 145:
 --></html> --></html>
  
 +<html><!--
 == Unreal Engine Editor Developer (Student Job / HiWi)== == Unreal Engine Editor Developer (Student Job / HiWi)==
  {{ :research:unreal_editor.png?150|}}   {{ :research:unreal_editor.png?150|}} 
Line 137: Line 178:
  
 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
 +--></html>




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

Discover our VRB for innovative and interactive research


Memberships and associations:


Social Media: