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jobs [2019/01/16 14:09] – [Theses and Student Jobs] mareikep | jobs [2019/04/05 10:24] – [Theses and Student Jobs] haidu | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
- | == Doctoral Candidate / Early Stage Researcher position == | ||
- | As a research associate at the Institute for Artificial Intelligence, | ||
- | In particular, your challenges comprise the following: | + | =====Theses and Student Jobs===== |
- | * the development and implementation of probabilistic models and algorithms | + | If you are looking |
- | * the creation and maintenance of software documentation | + | |
- | * self-organized and ambitious work both individually and in a team of researchers, | + | |
- | * the authoring of research grant proposals. | + | |
- | Prerequisites: | + | == Knowledge-enabled PID Controller for 3D Hand Movements |
- | * Successfully completed Master' | + | |
- | * very good skills in Machine Learning and Data Mining; esp. experience with probabilistic graphical models | + | |
- | * very good programming skills in the Python/ | + | |
- | * experience in natural-language understanding and semantic modeling helpful. | + | |
- | Besides the willingness | + | Implementing a force-, velocity- |
+ | of the human user will be mapped | ||
+ | The controller should be able to dynamically tune itself depending on the executed actions (opening/ | ||
- | Research associate | + | Requirements: |
- | with the Institute for Artificial Intelligence | + | * Good C++ programming skills |
- | at the University of Bremen, Germany, | + | * Familiar |
+ | * Experience with simulators/ | ||
+ | * Experience with Unreal Engine | ||
- | Salary is according to the German Federal pay scale, TV-L 13, full-time. The position is available as soon as possible. | + | Contact: [[team: |
- | Please send your application (cover letter, CV, certificates, | ||
- | =====Theses and Student Jobs===== | ||
- | If you are looking for a bachelor/ | ||
< | < | ||
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Contact: [[team: | Contact: [[team: | ||
--></ | --></ | ||
+ | == Mesh Editing / Mesh Segmentation/ | ||
+ | {{ : | ||
+ | |||
+ | | ||
+ | |||
+ | Requirements: | ||
+ | * Good knowledge in 3D Modeling | ||
+ | * Familiar with Blender / Maya (or other) | ||
+ | |||
+ | Contact: [[team/ | ||
- | < | ||
== 3D Model / Material / Lightning Developer (Student Job / HiWi)== | == 3D Model / Material / Lightning Developer (Student Job / HiWi)== | ||
{{ : | {{ : | ||
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Contact: [[team: | Contact: [[team: | ||
+ | < | ||
== Integrating PR2 in the Unreal Game Engine Framework (BA/ | == Integrating PR2 in the Unreal Game Engine Framework (BA/ | ||
{{ : | {{ : |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
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