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jobs [2018/07/19 15:02] – [Open researcher positions] nyga | jobs [2019/08/30 13:41] – [Theses and Student Jobs] nyga | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
- | == Doctoral Candidate / Early Stage Researcher position == | ||
- | As a research associate at the Institute for Artificial Intelligence, | ||
- | In particular, your challenges comprise the following: | + | =====Theses and Student Jobs===== |
- | * the development and implementation of probabilistic models and algorithms | + | If you are looking |
- | * the creation and maintenance of software documentation | + | |
- | * self-organized and ambitious work both individually and in a team of researchers, | + | |
- | * the authoring of research grant proposals. | + | |
- | Prerequisites: | ||
- | * Successfully completed Master' | ||
- | * very good skills in Machine Learning and Data Mining; esp. experience with probabilistic graphical models (Bayesian networks/ | ||
- | * very good programming skills in the Python/ | ||
- | * experience in natural-language understanding and semantic modeling helpful. | ||
- | Besides the willingness and ability to quickly dive into new and complex research scenarios and topics, we expect organizational skills, the ability to work in a team and high commitment and dedication to you research. Very good skills of the English language is required. | + | == PhD Student Position |
- | Research associate | + | The position is part of the research project „PIPE – Probabilistic Models |
- | with the Institute for Artificial Intelligence | + | |
- | at the University | + | |
- | Salary is according to the German Federal pay scale, TV-L 13, full-time. The position is available as soon as possible. | + | The project investigates methods in the field of machine learning and data mining for cognitive robotic systems, which aim at combining the humans‘ capability of understanding natural language, perceiving objects in the environment and learning from experience. In particular, we want to equip robots with the ability to autonomously acquire knowledge in order to proficiently act in human environments and competently and successfully achieve their goals. |
- | Please send your application (cover letter, CV, certificates, | + | Tasks: |
- | =====Theses and Student Jobs===== | + | |
- | If you are looking | + | * Develop and implement machine learning models and algorithms for the learning of and reasoning about complex relations among data sources relevant for intelligent autonomous robots |
+ | * Create documentation and presentations of research results at international scientific conferences | ||
+ | * Work independently and enthusiastically in close collaboration with project | ||
+ | * Contribute to research fund proposals and public relation activities | ||
+ | |||
+ | Requirements: | ||
+ | |||
+ | * Excellent Master‘s degree in computer science with major in artificial intelligence and/or machine learning (or equivalent). | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | * Very good organizational skills and team spirit | ||
+ | |||
+ | We are searching for an enthusiastic and dynamic colleague who is interested in joining a multidisciplinary research team. Applicants should have distinct profiles that show their potential | ||
+ | |||
+ | More information can be found at: | ||
+ | |||
+ | [[https://www.uni-bremen.de/ | ||
+ | |||
+ | |||
+ | == Visualization support assistant (HiWi) | ||
+ | |||
+ | Implementing a visualization web page for a project using a custom framework using python/ | ||
+ | |||
+ | Requirements: | ||
+ | * Good python programming skills | ||
+ | * Familiar with Javascript | ||
+ | * Experience in web development is recommended | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | |||
+ | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) | ||
+ | |||
+ | Implementing a force-, velocity- and impulse-based PID controller | ||
+ | of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. | ||
+ | The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer | ||
+ | |||
+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with PID controllers and control theory | ||
+ | * Experience with simulators/ | ||
+ | * Experience with Unreal Engine | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
< | < | ||
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--></ | --></ | ||
- | == Student | + | < |
+ | == Mesh Editing / Mesh Segmentation/ | ||
+ | {{ : | ||
- | In the scope of the CRC Farbige Zustände we use machine-learning techniques | + | |
- | Perspective of future BA/MA topics | + | Requirements: |
+ | * Good knowledge | ||
+ | * Familiar with Blender / Maya (or other) | ||
- | If you're interested, contact | + | Contact: |
+ | --></ | ||
+ | < | ||
== 3D Model / Material / Lightning Developer (Student Job / HiWi)== | == 3D Model / Material / Lightning Developer (Student Job / HiWi)== | ||
{{ : | {{ : | ||
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* Experience with Blender / Maya (or other) | * Experience with Blender / Maya (or other) | ||
* Knowledge of Unreal Engine material / lightning development | * Knowledge of Unreal Engine material / lightning development | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
- | == Unreal Engine Editor Developer (Student Job / HiWi)== | + | < |
- | {{ : | + | |
- | + | ||
- | Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https:// | + | |
- | + | ||
- | + | ||
- | Requirements: | + | |
- | * Good C++ programming skills | + | |
- | * Familiar with the [[https:// | + | |
- | * Familiar with Unreal Engine API | + | |
- | + | ||
- | Contact: [[team: | + | |
== Integrating PR2 in the Unreal Game Engine Framework (BA/ | == Integrating PR2 in the Unreal Game Engine Framework (BA/ | ||
{{ : | {{ : | ||
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* Good knowledge of the Unreal Engine API. | * Good knowledge of the Unreal Engine API. | ||
* Experience with skeletal control / animations / 3D models in Unreal Engine. | * Experience with skeletal control / animations / 3D models in Unreal Engine. | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team/ | Contact: [[team/ | ||
+ | --></ | ||
+ | |||
+ | < | ||
+ | == Unreal Engine Editor Developer (Student Job / HiWi)== | ||
+ | {{ : | ||
+ | |||
+ | Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https:// | ||
+ | |||
+ | |||
+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with the [[https:// | ||
+ | * Familiar with Unreal Engine API | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | |||
+ | |||
+ | == OpenEASE rendering in Unreal Engine (BA/MA Thesis, Student Job / HiWi)== | ||
+ | |||
+ | |||
+ | Implmenting the rendering of the [[https:// | ||
+ | |||
+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with Unreal Engine API | ||
+ | * Familiar with HTML5 and JavaScript | ||
+ | * Familiar with the [[https:// | ||
+ | * Familiar with basic ROS communication | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
+ | --></ |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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