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jobs [2018/03/09 08:43] – [Theses and Student Jobs] ahaidujobs [2018/03/09 08:52] – [Theses and Student Jobs] ahaidu
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-Developing and improving existing 3D models in Blender / Maya. Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. +Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. 
  
 Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models. Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.
  
 Requirements: Requirements:
-  * Experience with Blender / Maya+  * Experience with Blender / Maya (or other)
   * Knowledge of Unreal Engine material / lightning development   * Knowledge of Unreal Engine material / lightning development
  




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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