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jobs [2018/01/31 10:38] – [Open researcher positions] pmaniajobs [2018/03/09 08:43] – [Theses and Student Jobs] ahaidu
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-Developing and improving 3D Models in Blender / Maya. Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. +Developing and improving existing 3D models in Blender / Maya. Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. 
  
 Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models. Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.
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 Requirements: Requirements:
   * Experience with Blender / Maya   * Experience with Blender / Maya
-  * Knowledge of Unreal Engine material / lightning editing+  * Knowledge of Unreal Engine material / lightning development
  
  




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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