Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
jobs [2023/09/14 10:26] – [Theses and Student Jobs] cstoess | jobs [2024/05/14 08:59] – [Theses and Student Jobs] jesch | ||
---|---|---|---|
Line 118: | Line 118: | ||
Contact: [[team: | Contact: [[team: | ||
- | == Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) == | ||
- | In this thesis, the goal is to make a robotic system learn new objects automatically. | + | == Integration von common-sense anhand eines alltäglichen Beispiels (BA Thesis) == |
- | The system should be able to generate the necessary models required for re-detecting it again and also consult online information sources to automatically acquire knowledge about it. | + | |
- | The focus of the thesis would be twofold: | + | In dieser Arbeit soll anhand eines alltäglichen Beispiels (einem Roboter, der verschiedene Schneideaktionen ausführen können soll), common-sense Wissen |
- | * Develop methods to automatically infer the object class of new objects. This would include perceiving it with state of the art sensors, constructing a 3d model of it and then infer the object class from online information sources. | + | |
- | * In the second step the system should also infer factual knowledge about the object from the internet and assert it into a robotic knowledgebase. Such knowledge could for example include the category of this product, typical object properties like its weight or typical location and much more. | + | |
- | + | ||
- | + | ||
- | Requirements: | + | |
- | * Knowledge about sensor data processing | + | |
- | * Interest in model construction from sensory data | + | |
- | * Work with KnowRob knowledge processing framework | + | |
- | + | ||
- | + | ||
- | Contact: [[team: | + | |
- | + | ||
- | == Übersetzung einer globalen Produktklassifikation in eine bestehende Ontologie (BA Thesis) == | + | |
- | + | ||
- | In dieser Arbeit soll die GS1 Produktklassifikation | + | |
Die Aufgaben dazu sind: | Die Aufgaben dazu sind: | ||
- | * Einarbeitung in Web Scraping und Abfrage der Daten von GS1 | + | * Einarbeitung in Wissensrepräsentation |
- | * Einarbeitung in Owlready und Erstellen der Taxonomie | + | * Einarbeitung in Owlready und entitity linking |
- | * Erstellung | + | * Erstellung |
Contact: [[team: | Contact: [[team: | ||
- | |||
< | < | ||
Line 179: | Line 161: | ||
== Game Engine Developer and 3D-Modelling | == Game Engine Developer and 3D-Modelling | ||
- | A recent development in the field of AI is the usage of photorealistic simulations, | + | A recent development in the field of AI is the usage of photorealistic simulations, |
In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | ||
Line 193: | Line 175: | ||
Contact: [[team: | Contact: [[team: | ||
+ | |||
+ | == Roboterdemos in einer smarten Küche == | ||
+ | |||
+ | Zur Unterstützung im Teilprojekt F (Laborinfrastruktur) des SFB EASE suchen wir ab dem 01.07.2024 für 74 Stunden im Monat eine engagierte, studentische Hilfskraft. | ||
+ | Im Rahmen der Stelle sollen kleine Pick-and-Place-Demos mit verschiedenen Robotern, wie dem Stretch 2 von Hello Robot und dem TIAGo++ von Pal Robotics, entwickelt werden. | ||
+ | Dazu soll außerdem eine Schnittstelle für eine vorhandene Miele API geschrieben werden und an einen ROS-Service angebunden werden. Damit können die Roboter selbstständig die smarten Küchengeräte steuern. | ||
+ | |||
+ | Voraussetzungen für den Job sind: | ||
+ | |||
+ | * Kenntnisse in Python | ||
+ | * Studium an der Uni Bremen in Informatik oder Digital Media | ||
+ | * Selbstständiges Arbeiten | ||
+ | |||
+ | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: