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jobs [2023/09/14 10:26] – [Theses and Student Jobs] cstoess | jobs [2024/01/26 13:22] – [Theses and Student Jobs] pmania | ||
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Contact: [[team: | Contact: [[team: | ||
- | == Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) == | ||
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- | In this thesis, the goal is to make a robotic system learn new objects automatically. | ||
- | The system should be able to generate the necessary models required for re-detecting it again and also consult online information sources to automatically acquire knowledge about it. | ||
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- | The focus of the thesis would be twofold: | ||
- | * Develop methods to automatically infer the object class of new objects. This would include perceiving it with state of the art sensors, constructing a 3d model of it and then infer the object class from online information sources. | ||
- | * In the second step the system should also infer factual knowledge about the object from the internet and assert it into a robotic knowledgebase. Such knowledge could for example include the category of this product, typical object properties like its weight or typical location and much more. | ||
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- | Requirements: | ||
- | * Knowledge about sensor data processing | ||
- | * Interest in model construction from sensory data | ||
- | * Work with KnowRob knowledge processing framework | ||
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- | Contact: [[team: | ||
== Übersetzung einer globalen Produktklassifikation in eine bestehende Ontologie (BA Thesis) == | == Übersetzung einer globalen Produktklassifikation in eine bestehende Ontologie (BA Thesis) == | ||
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== Game Engine Developer and 3D-Modelling | == Game Engine Developer and 3D-Modelling | ||
- | A recent development in the field of AI is the usage of photorealistic simulations, | + | A recent development in the field of AI is the usage of photorealistic simulations, |
In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | ||
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
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