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jobs [2023/09/14 10:26] – [Theses and Student Jobs] cstoessjobs [2024/01/26 13:22] – [Theses and Student Jobs] pmania
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 Contact: [[team:daniel_bessler|Daniel Beßler]] Contact: [[team:daniel_bessler|Daniel Beßler]]
  
-== Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) == 
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-In this thesis, the goal is to make a robotic system learn new objects automatically. 
-The system should be able to generate the necessary models required for re-detecting it again and also consult online information sources to automatically acquire knowledge about it. 
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-The focus of the thesis would be twofold: 
-  * Develop methods to automatically infer the object class of new objects. This would include perceiving it with state of the art sensors, constructing a 3d model of it and then infer the object class from online information sources. 
-  * In the second step the system should also infer factual knowledge about the object from the internet and assert it into a robotic knowledgebase. Such knowledge could for example include the category of this product, typical object properties like its weight or typical location and much more. 
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-Requirements: 
-  * Knowledge about sensor data processing 
-  * Interest in model construction from sensory data 
-  * Work with KnowRob knowledge processing framework 
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-Contact: [[team:patrick_mania|Patrick Mania]] 
  
 == Übersetzung einer globalen Produktklassifikation in eine bestehende Ontologie (BA Thesis) == == Übersetzung einer globalen Produktklassifikation in eine bestehende Ontologie (BA Thesis) ==
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 == Game Engine Developer and 3D-Modelling  (Student Job / HiWi) == == Game Engine Developer and 3D-Modelling  (Student Job / HiWi) ==
-A recent development in the field of AI is the usage of photorealistic simulations, for example to create Digital Twins of environments like households or  [[https://iottechnews.com/news/2021/apr/13/bentley-systems-nvidia-omniverse-create-real-time-digital-twins/|factories]].+A recent development in the field of AI is the usage of photorealistic simulations, for example to create digital twins of environments like households or  [[https://iottechnews.com/news/2021/apr/13/bentley-systems-nvidia-omniverse-create-real-time-digital-twins/|factories]].
 In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models.
  




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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