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jobs [2022/07/25 10:12] – [Theses and Student Jobs] danielbjobs [2024/01/26 13:22] – [Theses and Student Jobs] pmania
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 +~~NOTOC~~
  
 =====Open researcher positions===== =====Open researcher positions=====
  
-We are currently offering multiple open researcher job positions in the context of our project Intel4CoRo.+{{blog>:jobs?3&date&footer&firstseconly&readmore}} 
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-  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies-1/job/1692?cHash=2ea2518f8aabbbdffe491f735265fe6a|Research Assistant (f/m/d) - Salary scale TV-L 13, full time (39,2 hours per week) (A177/22)]] 
-  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies-1/job/1694?cHash=e51579e1ef39e9aee3b6248d3bb47856|Research Assistant (f/m/d) - Salary scale TV-L 13, full time (39,2 hours per week) (A178/22)]]  
-  * [[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies-1/job/1727?cHash=fdb16334e55e168829382f9411ef6577|Research Assistant (f/m/d) - Salary scale TV-L 13, part time (19,6 hours per week) (A179/22)]] 
 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
-If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.+If you are looking for a bachelor's/master'thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
  
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-== Representing knowledge in a robot-agnostic ontology system for assistive robotics (MA Thesis) ==+== Scene Format Conversion Tool for Robotics Simulation (MA Thesis) ==
  
-The thesis will be jointly supervised by German Aerospace Center (DLR) in Munich and the Institute for Artificial Intelligence (IAI) at the University of Bremen.+**Motivation:**
  
-{{ :teaching:offer_2020-01_op2_wedanjustin.pdf |}}+With robotics playing a significant role in various domains, simulation is essential for developing and testing algorithms. Multiple simulators are available, each with its own specialized format (SDF, USD, MJCF, URDF, FBX) for describing scenes. This diversity of formats makes it challenging to transfer scenarios between simulators. Therefore, a versatile parser that can convert scene descriptions between these formats is highly valuable.
  
-Summary: +{{:multiformat.png?400|}}
-  * Investigate about existing ontologies, like the Socio-physical Model of Activities (SOMA) from the University of Bremen. +
-  * Refactor an existing knowledge database (known as the Object DataBase, ODB) used by the DLR into an ontology. +
-  * Use the ontology to design tasks in the assistive robotics domain using our assistive robots+
  
-Contact[[team:daniel_bessler|Daniel Beßler]]+**Task Description:**
  
-== Linking saref to SOMA (BA Thesis) ==+The objective of this project is to develop a universal parser capable of converting scene descriptions between common formats. The following key steps are involved:
  
-Wissensrepräsentation: Semantische Integration der saref Ontology (https://ontology.tno.nl/saref/) für smart devices in SOMA (https://ease-crc.github.io/soma/). Ziel dabei ist es, dass Roboter anhand von ein paar Beispielszenarien (z.B. Zubereitung von Popcorn/ Pizza) Fehler autonom finden können (z.B. Electricity ist aus -> deswegen wird der Herd nicht warm und Popcorn poppt nicht).+  - Create a model to represent and store the scene graph. 
 +  - Implement import functions for the model to handle scene descriptions in any of the supported formats. 
 +  Implement export functions for the model to generate scene descriptions in any of the supported formats.
  
-Aufgaben: +**Requirements:**
-  Arbeit mit Wissensrepräsentation und Wissensgraphen +
-  Wissensakquisition aus web-Quellen +
-  Abfrage mit KnowRob (Prolog) für autonome Roboter+
  
-Contact: [[team:michaela_kümpel|Michaela Kümpel]]+  * A strong passion for robotics. 
 +  * Dedication to the chosen topic. 
 +  * Eager to learn.
  
-== Case StudyWissen zu Produkt-Aufbewahrungsorten aus dem Internet beziehen (BA Thesis) ==+Contact[[team:hoang_giang_nguyen|Giang Nguyen]]
  
-In dieser Thesis soll untersucht werden, ob die Autonomie von Robotern durch Integration von Wissen zu Aufbewahrungsorten von Produkten aus dem Internet erhöht werden kann. Es gibt verschiedene websites, die Wissen dazu bereitstellen. Dieses Wissen soll von den websites abgefragt und anschließend sinnvoll ontologisiert werden. Anhand verschiedener Fragen werden die Ergebnisse evaluiert (Menge der erworbenen Informationen/ Nutzen der Information, v.a. für autonome Roboter...)+== Generating Comics about Everyday Experiences of Robot (BA Thesis==
  
-Aufgaben+Summary
-  * Wissensakquise aus dem Internet +  * Query experience data from an existing database 
-  * Wissensrepräsentation/ Modellierung: Ontologisierung des Wissens +  * Retrieve situations of interest 
-  * Vergleich mit bestehenden Ontologien/ Arbeiten und manuell erstellten Ontologien +  * Recreate the scene in a 3D environment 
-  * Sinnvolle, automatisierte Abfrage des neu gewonnenen Wissens+  * Apply a comic shader 
 +  * Find good camera position for moments of interest 
 +  * Generate a PDF summarizing the experiences as a comic strip
  
 +Contact: [[team:daniel_bessler|Daniel Beßler]]
  
-Contact: [[team:michaela_kümpel|Michaela Kümpel]] 
  
-== Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) ==+== Übersetzung einer globalen Produktklassifikation in eine bestehende Ontologie (BA Thesis) ==
  
-In this thesis, the goal is to make a robotic system learn new objects automatically. +In dieser Arbeit soll die GS1 Produktklassifikation in eine Ontologie transformiert werdenDer GS1 Produktklassifikationsstandard ist online ( https://gpc-browser.gs1.org/) einsehbar. Anschließend soll in einem Jupyter Notebook anhand eines Beispiels gezeigt werden, wie andere Ontologien mit der erstellten Taxonomie verbunden werden können.
-The system should be able to generate the necessary models required for re-detecting it again and also consult online information sources to automatically acquire knowledge about it.+
  
-The focus of the thesis would be two-fold+Die Aufgaben dazu sind
-  * Develop methods to automatically infer the object class of new objects. This would include perceiving it with state of the art sensors, constructing a 3d model of it and then infer the object class from online information sources. +  * Einarbeitung in Web Scraping und Abfrage der Daten von GS1 
-  * In the second step the system should also infer factual knowledge about the object from the internet and assert it into a robotic knowledgebase. Such knowledge could for example include the category of this producttypical object properties like its weight or typical location and much more.+  * Einarbeitung in Owlready und Erstellen der Taxonomie 
 +  * Erstellung des Jupyter Notebooks mit einem Beispielwie andere Ontologien verbunden werden können (die Beispielontologie wird gestellt)
  
  
-Requirements: +Contact[[team:michaela_kümpel|Michaela Kümpel]]
-  * Knowledge about sensor data processing +
-  * Interest in model construction from sensory data +
-  * Work with KnowRob knowledge processing framework+
  
- 
-Contact: [[team:patrick_mania|Patrick Mania]] 
  
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 == Development of Modules for Robot Perception (Student Job / HiWi) == == Development of Modules for Robot Perception (Student Job / HiWi) ==
-In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research directionis the combination of computer vision with game engines. +In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction is the combination of computer vision with game engines. 
-In this context, we are currently offering multiple Hiwi positions / student jobs for the following tasks:+In this context, we are offering multiple Hiwi positions / student jobs for the following tasks:
   * Software development to create Interfaces between ROS and Unreal Engine 4 (mainly C++)   * Software development to create Interfaces between ROS and Unreal Engine 4 (mainly C++)
   * Software development for our Robot Perception framework [[http://robosherlock.org/|RoboSherlock]] which contains many algorithms for computer vision problems (mainly C++)   * Software development for our Robot Perception framework [[http://robosherlock.org/|RoboSherlock]] which contains many algorithms for computer vision problems (mainly C++)
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 Contact: [[team:patrick_mania|Patrick Mania]] Contact: [[team:patrick_mania|Patrick Mania]]
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 +
 +== Development of Modules for Robot Perception (Student Job / HiWi) ==
 +In our research group, we focus on the development of intelligent robots that are combining modern computer vision methods with knowledge representation. 
 +We are offering multiple Hiwi positions / student jobs for software development in the context of our Robot Perception framework [[http://robokudo.ai.uni-bremen.de/|RoboKudo]], which contains many algorithms for computer vision problems (mainly Python).
 +
 +Requirements:
 +  * Solid experience in python and object-oriented programming
 +  * Basic understanding of the ROS middleware and Linux
 +  * Basic understanding of computer vision methods
 +
 +The spoken language in this job is german or english, based on your preference. Work can be done fully remote.
 +
 +Contact: [[team:patrick_mania|Patrick Mania]]
 +--
  
 == Game Engine Developer and 3D-Modelling  (Student Job / HiWi) == == Game Engine Developer and 3D-Modelling  (Student Job / HiWi) ==
-A recent development in the field of AI is the usage of photorealistic simulations, for example to create Digital Twins of environments like households or  [[https://iottechnews.com/news/2021/apr/13/bentley-systems-nvidia-omniverse-create-real-time-digital-twins/|factories]].+A recent development in the field of AI is the usage of photorealistic simulations, for example to create digital twins of environments like households or  [[https://iottechnews.com/news/2021/apr/13/bentley-systems-nvidia-omniverse-create-real-time-digital-twins/|factories]].
 In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models.
  
-Therefore, we are currently offering multiple Hiwi positions / student jobs for the following tasks:+Therefore, we are offering multiple Hiwi positions / student jobs for the following tasks:
   * Modelling of objects for the use in Unreal Engine 4.   * Modelling of objects for the use in Unreal Engine 4.
   * Creation of specific simulation aspects in Unreal Engine 4. For example the development of interactable objects.   * Creation of specific simulation aspects in Unreal Engine 4. For example the development of interactable objects.




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

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ai-office@cs.uni-bremen.de

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