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jobs [2022/05/02 07:04] – [Theses and Student Jobs] kordingjobs [2022/12/22 12:04] – [Theses and Student Jobs] kording
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 =====Open researcher positions===== =====Open researcher positions=====
  
-====Research assistants (f/m/d)==== +We currently don'have any open positions for researchers.
-At the University of Bremen, the Institute for Artificial Intelligence (Prof. Michael Beetz) – part of the department Mathematics and Computer Science FB3 - calls for applications in the area of Artificial Intelligence and Robotics – under the condition of job release – for several positions in the DFG funded Collaborative Research Center 1320 “Everyday Activity Science and Engineering (EASE): +
- +
-**Research assistants (f/m/d)** +
- +
-- Salary scale TV-L – 13 (100 %)\\ +
-for the period to June 30, 2025. +
- +
-The employment is fixed-term and governed by the Act of Academic Fixed-Term Contract, § 2 (1) WissZeit VG (Wissenschaftszeitvertragsgesetz, i.e. temporary science employment act). Therefore, candidates may only be considered for appointment if they still have the respective qualification periods available in accordance with § 2 (1) WissZeitVG. +
-EASE pursues an interdisciplinary approach to the principles of human information processing in basic research. Starting from the analysis of underlying problem structures and solution strategies, the development of information-processing models is intended to enable autonomous robots to fully master everyday activities. EASE stands for open research, open data and knowledge exchange. For more information see www.ease-crc.org. +
- +
-Successful candidates will support the expansion of the EASE central laboratory and conduct research in the following areas: +
- +
-**Tasks:** +
-  * knowledge-based robot control systems +
-  * machine learning methods to successfully perform and improve robot-based everyday activities +
-  * representation of everyday activities and their implementation as knowledge bases and virtual environments +
-  * Knowledge modelling, representation and construction of knowledge bases for everyday activities +
-  * cognitive architectures for robotic agents +
-  * Integration of camera-based perception into simulation and rendering methods for everyday activities in household environments +
-  * web-based experimental environments based on semantic digital twins +
-  * scalable cloud-based knowledge representation and knowledge processing system based on KnowRob +
-  * definitions of ontologies for everyday activities +
- +
-**Your ideal profile:** +
-  * University degree in computer science (master's degree, university diploma) with above-average success or a comparable degree +
-  * Very good academic achievements in the fields of Robotics, AI, perception, programming, etc. +
-  * Profound knowledge in the development of complex software systems, ideally in the field of robotics +
-  * Substantial Know-how on AI methods in robotic applications +
-  * Excellent programming skills in the field of AI and/or robotics. The programming languages include, for example: Python, C++, LISP, Prolog +
-  * Excellent English skills, both written and spoken +
-  * Independent and committed research in close cooperation with internal and external cooperation partners +
-  * High level of commitment, flexibility and team spirit +
- +
-If you think that your knowledge and skills match part of the task areas, we are looking +
-forward to your application. +
-We offer a team-oriented, attractive and future-oriented research environment in an interdisciplinary team with renowned national and international partners and ideal conditions for further scientific qualification. +
- +
-**General remarks:** +
-The University is committed to a policy of providing equal employment opportunities for both men and women alike, and therefore strongly encourages women to apply for the positions offered. Applicants with disabilities will be considered preferentially in case of equal qualifications and aptitudes. The University of Bremen explicitly invites individuals with migration backgrounds to apply. +
- +
-If you have any questions regarding the positions, please contact Prof. Michael Beetz, PhD (<cryptmail>ai-office@cs.uni-bremen.de</cryptmail>). +
- +
-Applications including a cover letter, CV, publication list, copies of degree certificates, should be submitted citing the **reference number A92/21** to: +
- +
-Prof. Michael Beetz, PhD\\ +
-Artificial Intelligence / Universität Bremen\\ +
-Am Fallturm 1\\ +
-28359 Bremen\\ +
-Germany +
- +
-or by Email (including up to two PDF files; reference number A92/21) to: <cryptmail>ai-office@cs.uni- bremen.de</cryptmail> +
- +
- +
-The costs of application and presentation cannot be reimbursed. We kindly ask you to submit only copies (no folders) of your application documents, as these will be destroyed after the selection process has been completed. +
- +
 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
  
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 == Physics-based grasping in VR with finger tracking(Student Job / HiWi) == == Physics-based grasping in VR with finger tracking(Student Job / HiWi) ==
  
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 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
 +--></html>
  
  
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 +<html><!--
 == 3D Animation and Modeling (Student Job / HiWi)== == 3D Animation and Modeling (Student Job / HiWi)==
  {{ :research:kitchen_unreal.jpg?200|}}   {{ :research:kitchen_unreal.jpg?200|}} 
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 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
 +--></html>
  
 +== Representing knowledge in a robot-agnostic ontology system for assistive robotics (MA Thesis) ==
  
-== App zur Generierung von Ernährungsempfehlungen (BA Thesis==+The thesis will be jointly supervised by German Aerospace Center (DLRin Munich and the Institute for Artificial Intelligence (IAI) at the University of Bremen.
  
-Dies ist ein Wissensrepräsentations-ThemaBasierend auf einem bestehenden Wissensgraphen mit Produktinformationen sollen weitere ernährungsspezifische Informationen wie z.B. Substitute für Rezeptzutaten oder Rezepte für spezielle Ernährungsgewohnheiten generiert werden. Diese Informationen müssen aus bestehenden web-Quellen extrahiert und mit dem Wissensgraphen verknüpft werden. Die Informationen sollen dann in einer Smartphone-App (Androidvisualisiert werden. Dabei kann auf bestehenden Apps aufgebaut werden+Summary: 
 +  * Investigate about existing ontologies, like the Socio-physical Model of Activities (SOMA) from the University of Bremen. 
 +  * Refactor an existing knowledge database (known as the Object DataBase, ODBused by the DLR into an ontology. 
 +  * Use the ontology to design tasks in the assistive robotics domain using assistive robots provided by the DLR
  
-Aufgaben: +Full offer:
-  * Arbeit mit Wissensrepräsentation und Wissensgraphen +
-  * Wissensakquisition aus web-Quellen +
-  * App Entwicklung mit der Unity game engine und/oder Flutter +
  
-Contact[[team:michaela_kümpel|Michaela Kümpel]]+{{ :teaching:offer_2020-01_op2_wedanjustin.pdf |}}
  
-== Case StudyWissen zu Produkt-Aufbewahrungsorten aus dem Internet beziehen (BA Thesis) ==+Contact[[team:daniel_bessler|Daniel Beßler]]
  
-In dieser Thesis soll untersucht werden, ob die Autonomie von Robotern durch Integration von Wissen zu Aufbewahrungsorten von Produkten aus dem Internet erhöht werden kann. Es gibt verschiedene websites, die Wissen dazu bereitstellen. Dieses Wissen soll von den websites abgefragt und anschließend sinnvoll ontologisiert werdenAnhand verschiedener Fragen werden die Ergebnisse evaluiert (Menge der erworbenen Informationen/ Nutzen der Information, v.a. für autonome Roboter...)+== Chatbot zur Erfassung von Vorwissen in Informatik (BA Thesis) == 
 + 
 +In dieser Arbeit soll ein Chatbot in einem jupyter notebook erstellt werden, der das Vorwissen von Nutzer*Innen in verschiedenen Bereichen der Informatik abfragt und bewertet.
  
 Aufgaben: Aufgaben:
-  * Wissensakquise aus dem Internet +  * Arbeit mit jupyter notebook 
-  * Wissensrepräsentation/ Modellierung: Ontologisierung des Wissens +  * Recherche zu existierenden chatbots 
-  * Vergleich mit bestehenden Ontologien/ Arbeiten und manuell erstellten Ontologien +  * Erstellung eines chatbots 
-  * Sinnvolle, automatisierte Abfrage des neu gewonnenen Wissens +  * Durchführung einer (kleinen) Nutzerstudie zur Evaluation des erstellten chatbots 
 +  * Bewertung der Nutzerangaben (zur weiteren Verwertung)
  
 Contact: [[team:michaela_kümpel|Michaela Kümpel]] Contact: [[team:michaela_kümpel|Michaela Kümpel]]
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 Contact: [[team:patrick_mania|Patrick Mania]] Contact: [[team:patrick_mania|Patrick Mania]]
  
 +<html><!--
 == Development of Modules for Robot Perception (Student Job / HiWi) == == Development of Modules for Robot Perception (Student Job / HiWi) ==
 In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines.
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 Contact: [[team:patrick_mania|Patrick Mania]] Contact: [[team:patrick_mania|Patrick Mania]]
 +--></html>
  
 == Game Engine Developer and 3D-Modelling  (Student Job / HiWi) == == Game Engine Developer and 3D-Modelling  (Student Job / HiWi) ==




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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