Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
jobs [2021/11/24 19:48] – pmania | jobs [2022/05/03 09:58] – [Theses and Student Jobs] haidu | ||
---|---|---|---|
Line 63: | Line 63: | ||
+ | < | ||
== Physics-based grasping in VR with finger tracking(Student Job / HiWi) == | == Physics-based grasping in VR with finger tracking(Student Job / HiWi) == | ||
Line 77: | Line 78: | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
Line 109: | Line 110: | ||
+ | < | ||
== 3D Animation and Modeling (Student Job / HiWi)== | == 3D Animation and Modeling (Student Job / HiWi)== | ||
{{ : | {{ : | ||
Line 126: | Line 127: | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
+ | == Linking saref to SOMA (BA Thesis) == | ||
- | == App zur Generierung von Ernährungsempfehlungen | + | Wissensrepräsentation: |
- | + | ||
- | Dies ist ein Wissensrepräsentations-Thema. Basierend auf einem bestehenden Wissensgraphen mit Produktinformationen sollen weitere ernährungsspezifische Informationen wie z.B. Substitute für Rezeptzutaten oder Rezepte für spezielle Ernährungsgewohnheiten generiert werden. Diese Informationen müssen | + | |
Aufgaben: | Aufgaben: | ||
* Arbeit mit Wissensrepräsentation und Wissensgraphen | * Arbeit mit Wissensrepräsentation und Wissensgraphen | ||
* Wissensakquisition aus web-Quellen | * Wissensakquisition aus web-Quellen | ||
- | * App Entwicklung | + | * Abfrage |
Contact: [[team: | Contact: [[team: | ||
- | == Sprachauswahl für Shopping Assistenten | + | == Case Study: Wissen zu Produkt-Aufbewahrungsorten aus dem Internet beziehen |
- | Weiterentwicklung eines Produktinformationssystems im Einzelhandel für Smartphones (Android) um eine Sprachauswahl. Anzeige | + | In dieser Thesis soll untersucht werden, ob die Autonomie von Robotern durch Integration von Wissen zu Aufbewahrungsorten von Produkten aus dem Internet erhöht werden kann. Es gibt verschiedene websites, die Wissen dazu bereitstellen. Dieses Wissen soll von den websites abgefragt und anschließend sinnvoll ontologisiert werden. Anhand verschiedener Fragen werden die Ergebnisse evaluiert (Menge |
- | Dabei wird auf bestehenden Apps aufgebaut. | + | |
Aufgaben: | Aufgaben: | ||
- | * App Entwicklung mit der Unity game engine und Flutter | + | * Wissensakquise aus dem Internet |
- | * Erweiterung der App um eine Sprachauswahl | + | * Wissensrepräsentation/ |
- | * Arbeit | + | * Vergleich |
+ | * Sinnvolle, automatisierte Abfrage des neu gewonnenen Wissens | ||
Contact: [[team: | Contact: [[team: | ||
- | == Situational awareness in kitchen environments (MA Thesis) == | ||
- | |||
- | This is a knowledge representation topic including knowledge graphs. The idea is so link external Web-knowledge to an existing knowledge framework in order to include situational awareness so that a robot acting in a household environment can infer what an object is used for in a given situation. | ||
- | |||
- | A result would be that a spoon next to a bowl with cereal would be used for eating while a spoon on a stove next to a pot would be used for stirring. | ||
- | |||
- | requirements: | ||
- | * Work with KnowRob knowledge processing framework | ||
- | * Work with knowledge graphs and Linked Data to create a situational awareness knowledge graph that can be linked to KnowRob | ||
- | * Implement reasoning about situations (based on perceived environment) and object use | ||
- | |||
- | |||
- | Contact: [[team: | ||
== Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) == | == Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) == | ||
Line 184: | Line 172: | ||
- | == Development of Modules for Robot Perception (Hiwi Job) == | + | == Development of Modules for Robot Perception (Student |
In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. | ||
In this context, we are currently offering multiple Hiwi positions / student jobs for the following tasks: | In this context, we are currently offering multiple Hiwi positions / student jobs for the following tasks: | ||
Line 192: | Line 180: | ||
Requirements: | Requirements: | ||
* Experience in C++. | * Experience in C++. | ||
- | * Basic understanding of the ROS middleware. | + | * Basic understanding of the ROS middleware |
The spoken language in this job is german or english, based on your preference. | The spoken language in this job is german or english, based on your preference. | ||
Contact: [[team: | Contact: [[team: | ||
- | == Game Engine Developer and 3D-Modelling | + | == Game Engine Developer and 3D-Modelling |
A recent development in the field of AI is the usage of photorealistic simulations, | A recent development in the field of AI is the usage of photorealistic simulations, | ||
In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: