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jobs [2021/11/24 15:09] – [Digital Twin Knowledge Base for submarine robot inspection/manipulation] pmania | jobs [2021/12/06 07:41] – [Theses and Student Jobs] pmania | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
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**Research assistants (f/m/d)** | **Research assistants (f/m/d)** | ||
- | - Salary scale TV-L – 13 (100 %) | + | - Salary scale TV-L – 13 (100 %)\\ |
for the period to June 30, 2025. | for the period to June 30, 2025. | ||
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- | ====Digital Twin Knowledge Base for submarine robot inspection/ | ||
- | The Institute for Artificial Intelligence (IAI) investigates methods for cognition-enabled robot control. The research is at the intersection of robotics and Artificial Intelligence and includes methods for intelligent perception, dexterous object manipulation, | ||
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- | As a researcher of the IAI, you actively research by applying and extending the elaborated methods and tools of the IAI (e.g., CRAM, KnowRoB, and openEASE) to the uncertainties of limited resources, computation, | ||
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- | **Prerequisites: | ||
- | * Digital Twins | ||
- | * Knowledge Representation | ||
- | * Data structures | ||
- | * Data Stream Representation. | ||
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- | **Hiring institution: | ||
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- | **PhD Enrollment: | ||
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- | The PhD examination acceptance requires a “Certificate of Equivalence for Foreign Vocational Qualifications”. More information available at [[https:// | ||
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- | **Duration of the project:** 36 months | ||
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- | **Main Academic Supervisor: | ||
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- | **Co-supervisors: | ||
=====Theses and Student Jobs===== | =====Theses and Student Jobs===== | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
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- | == Development of Modules for Robot Perception (Hiwi Job) == | + | == Development of Modules for Robot Perception (Student |
In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. | ||
In this context, we are currently offering multiple Hiwi positions / student jobs for the following tasks: | In this context, we are currently offering multiple Hiwi positions / student jobs for the following tasks: | ||
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Contact: [[team: | Contact: [[team: | ||
- | == Game Engine Developer and 3D-Modelling | + | == Game Engine Developer and 3D-Modelling |
A recent development in the field of AI is the usage of photorealistic simulations, | A recent development in the field of AI is the usage of photorealistic simulations, | ||
In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: