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jobs [2019/10/16 10:23] – [Theses and Student Jobs] haidujobs [2021/03/01 09:47] – [Theses and Student Jobs] kording
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 =====Open researcher positions===== =====Open researcher positions=====
  
-=====Theses and Student Jobs===== +====Digital Twin Knowledge Base for submarine robot inspection/manipulation==== 
-If you are looking for a bachelor/master thesis or a job as a student research assistantyou may find some interesting opportunities on this page.+The Institute for Artificial Intelligence (IAI) investigates methods for cognition-enabled robot control. The research is at the intersection of robotics and Artificial Intelligence and includes methods for intelligent perceptiondexterous object manipulation, plan-based robot control, and knowledge representation for robots
  
 +As a researcher of the IAI, you actively research by applying and extending the elaborated methods and tools of the IAI (e.g., CRAM, KnowRoB, and openEASE) to the uncertainties of limited resources, computation, and sensor data of submarine robots. You develop a Digital Twin that simulates harsh continuously evolving environments and service tasks on real robots. You design a detailed representation of an environment to be inspected, including data coming from past inspections, both similar and different (e.g., transfer learning from an inspection of the interior of an installation). Your research will be especially the environment representation, semantic annotation, and sensor data fusion deal with noisy data and unreliable information in dynamic environments. You work with IAI researchers and engineers of the ROSEN Group, implementing a service for underwater pipeline inspection and maintenance.
  
 +**Prerequisites:** You have a strong background in some of the following fields:
 +  * Digital Twins 
 +  * Knowledge Representation
 +  * Data structures
 +  * Data Stream Representation. 
  
 +**Hiring institution:** University of Bremen
  
 +**PhD Enrollment:** PhD position in the Institute for Artificial Intelligence at University of Bremen. The project involves collaboration with ROSEN in Bremen and UiO in Oslo. 
  
-== Visualization support assistant (HiWi) ==+The PhD examination acceptance requires a “Certificate of Equivalence for Foreign Vocational Qualifications”. More information available at [[https://www.kmk.org/zab/central-office-for-foreign-education/certificate-of-equivalence.html]] and [[https://www.uni-bremen.de/fileadmin/user_upload/sites/international/Studieren_in_Bremen/AnerkennungPromotion.pdf]] . Obtaining such a certificate is not necessary for the job application, but it is required later in the recruitment process.
  
-Implementing a visualization web page for a project using a custom framework using python/javascript. Start dateOct 2019+**Duration of the project:** 36 months
  
-Requirements: +**Main Academic Supervisor:** Prof. Michael Beetz, contact: beetz@cs.uni-bremen.de
-  Good python programming skills +
-  Familiar with Javascript +
-  Experience in web development is recommended +
-  Familiar with version-control systems (git) +
-  * Able to work independently with minimal supervision+
  
-Contact[[team:mareike_picklum|Mareike Picklum]]+**Co-supervisors:** prof. Einar Broch Johnsen (UiO, Norway), dr. Peter Kampmann (ROSEN, Germany) 
 +=====Theses and Student Jobs===== 
 +If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
  
 +
 +
 +<html><!--
 == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) ==
  
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 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
 +--></html>
  
 == Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) == == Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) ==
  
 Implementing physics-based grasping models in virtual environments, taking input Implementing physics-based grasping models in virtual environments, taking input
-from various devices such as OptiTrack or Valve Index.+from various devices such as Manus VR or Valve Index.
  
 Requirements: Requirements:
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 --></html> --></html>
  
-<html><!-- + 
-== 3D Model / Material / Lightning Developer (Student Job / HiWi)==+== 3D animation and model developer (Student Job / HiWi)==
  {{ :research:kitchen_unreal.jpg?200|}}   {{ :research:kitchen_unreal.jpg?200|}} 
  
-Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism+Developing and improving existing or new 3D (static/skeletal) 
 +models in Blender / Maya (or other). Further importing and testing the 
 +models against Unreal Engine.
  
-Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.+Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating sketching new models.
  
 Requirements: Requirements:
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   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
  
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
  
- 
-Contact: [[team:andrei_haidu|Andrei Haidu]] 
---></html> 
  
 <html><!-- <html><!--
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   * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework   * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
   * Familiar with basic ROS communication   * Familiar with basic ROS communication
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
 +
 +<html><!--
 +== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) ==
 +
 +Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements
 +of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers.
 +The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with PID controllers and control theory
 +  * Experience with simulators/physics-/game- engines
 +  * Familiar with Unreal Engine API
   * Familiar with version-control systems (git)   * Familiar with version-control systems (git)
   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
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 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
 --></html> --></html>
 +
 +== Mülltrennungs-App mit Wissensgraph-Anbindung (BA Thesis) ==
 +
 +Entwicklung einer Mülltrennungs-App für Smartphones (Android) basierend auf Objekterkennung und Anbindung an Wissensgraphen.
 +Dabei wird auf bestehende Objekterkennungs-Apps aufgebaut und eine Smartphone App entwickelt, die Objekte erkennt und auf einen Wissensgraphen zugreift, um weitere Informationen zu diesen Produkten zu erhalten.
 +Eine Aufgabe der Arbeit ist es, den bestehenden Wissengraphen um Wissen über Produktverpackungen und deren Entsorgungsmöglichkeiten zu erweitern.
 +
 +Aufgaben:
 +  * App Entwicklung mit der Unity game engine
 +  * Objekterkennung mittels Vuforia
 +  * Arbeit mit Wissensrepräsentation und Wissensgraphen
 +  * Erweiterung von .owl Dateien im Wissensgraphen
 +
 +
 +Contact: [[team:michaela_kümpel|Michaela Kümpel]]
 +
 +== Situational awareness in kitchen environments (MA Thesis) ==
 +
 +This is a knowledge representation topic including knowledge graphs. The idea is so link external Web-knowledge to an existing knowledge framework in order to include situational awareness so that a robot acting in a household environment can infer what an object is used for in a given situation.
 +
 +A result would be that a spoon next to a bowl with cereal would be used for eating while a spoon on a stove next to a pot would be used for stirring.
 +
 +requirements:
 +  * Work with KnowRob knowledge processing framework
 +  * Work with knowledge graphs and Linked Data to create a situational awareness knowledge graph that can be linked to KnowRob
 +  * Implement reasoning about situations (based on perceived environment) and object use
 +
 +
 +Contact: [[team:michaela_kümpel|Michaela Kümpel]]
 +
 +




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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