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jobs [2019/08/30 13:49] – [Open researcher positions] nyga | jobs [2021/04/16 08:41] – [Theses and Student Jobs] kording | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
- | == PhD Student Position in Machine Learning for Robotic Systems== | ||
- | The position | + | ====Digital Twin Knowledge Base for submarine robot inspection/ |
+ | The Institute for Artificial Intelligence (IAI) investigates methods for cognition-enabled robot control. The research | ||
- | The project investigates methods in the field of machine learning and data mining for cognitive robotic systems, which aim at combining | + | As a researcher |
- | Tasks: | + | **Prerequisites:** You have a strong background in some of the following fields: |
+ | * Digital Twins | ||
+ | * Knowledge Representation | ||
+ | * Data structures | ||
+ | * Data Stream Representation. | ||
- | | + | **Hiring institution: |
- | | + | |
- | | + | |
- | | + | |
- | Requirements: | + | **PhD Enrollment:** PhD position in the Institute for Artificial Intelligence at University of Bremen. The project involves collaboration with ROSEN in Bremen and UiO in Oslo. |
- | * Excellent Master‘s degree in computer science with major in artificial intelligence and/or machine learning (or equivalent). | + | The PhD examination acceptance requires a “Certificate of Equivalence for Foreign Vocational Qualifications”. More information available at [[https://www.kmk.org/ |
- | * Excellent skills in theory and practice | + | |
- | * Excellent programming skills in the Python programming language, C/C++ is beneficial | + | |
- | * Experience | + | |
- | * Excellent oral and written level in English, especially in technical English. Skills in German is beneficial. | + | |
- | * Very good organizational skills and team spirit | + | |
- | We are searching for an enthusiastic and dynamic colleague who is interested in joining a multidisciplinary research team. Applicants should have distinct profiles that show their potential to substantially contribute to research programme | + | **Duration |
- | More information can be found at: | + | **Main Academic Supervisor:** Prof. Michael Beetz, contact: beetz@cs.uni-bremen.de |
- | [[https://www.uni-bremen.de/ | + | **Co-supervisors:** prof. Einar Broch Johnsen (UiO, Norway), dr. Peter Kampmann (ROSEN, Germany) |
=====Theses and Student Jobs===== | =====Theses and Student Jobs===== | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
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+ | < | ||
+ | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == | ||
- | == Visualization support assistant (HiWi) == | + | Implementing a force-, velocity- and impulse-based PID controller |
- | + | of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. | |
- | Implementing a visualization web page for a project using a custom framework using python/javascript. Start date: Oct 2019 | + | The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates). |
Requirements: | Requirements: | ||
- | * Good python | + | * Good C++ programming skills |
- | * Familiar with Javascript | + | * Familiar with PID controllers and control theory |
- | * Experience | + | * Experience |
+ | * Familiar with Unreal Engine API | ||
* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision | ||
- | Contact: [[team:mareike_picklum|Mareike Picklum]] | + | Contact: [[team:andrei_haidu|Andrei Haidu]] |
+ | --></ | ||
- | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == | ||
- | Implementing a force-, velocity- and impulse-based | + | < |
- | of the human user will be mapped to the virtual | + | == Natural Physics-based |
- | The controller should be able to dynamically tune itself depending on the executed actions (opening/ | + | |
+ | Implementing physics-based grasping models in virtual | ||
+ | from various devices such as Manus VR or Valve Index. | ||
Requirements: | Requirements: | ||
* Good C++ programming skills | * Good C++ programming skills | ||
- | * Familiar with PID controllers and control theory | + | * Familiar with skeletal animations |
- | * Experience with simulators/ | + | * Experience with simulators/physics-/game- engines |
- | * Experience | + | * Familiar |
* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
+ | |||
< | < | ||
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Contact: [[team/ | Contact: [[team/ | ||
--></ | --></ | ||
+ | |||
+ | |||
< | < | ||
- | == 3D Model / Material / Lightning Developer | + | == 3D animation and model developer |
{{ : | {{ : | ||
- | Developing and improving existing 3D models in Blender / Maya (or other). | + | Developing and improving existing |
+ | models in Blender / Maya (or other). | ||
+ | models | ||
- | Bonus: Working with state of the art 3D Scanners [[https:// | + | Bonus: Working with state of the art 3D Scanners [[https:// |
Requirements: | Requirements: | ||
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* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision | ||
- | |||
- | |||
Contact: [[team: | Contact: [[team: | ||
--></ | --></ | ||
+ | |||
< | < | ||
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* Familiar with the [[https:// | * Familiar with the [[https:// | ||
* Familiar with basic ROS communication | * Familiar with basic ROS communication | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | < | ||
+ | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == | ||
+ | |||
+ | Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements | ||
+ | of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. | ||
+ | The controller should be able to dynamically tune itself depending on the executed actions (opening/ | ||
+ | |||
+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with PID controllers and control theory | ||
+ | * Experience with simulators/ | ||
+ | * Familiar with Unreal Engine API | ||
* Familiar with version-control systems (git) | * Familiar with version-control systems (git) | ||
* Able to work independently with minimal supervision | * Able to work independently with minimal supervision | ||
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Contact: [[team: | Contact: [[team: | ||
--></ | --></ | ||
+ | |||
+ | == Sprachgesteuertes Leitsystem (BA Thesis) == | ||
+ | |||
+ | Weiterentwicklung eines sprachgesteuerten Leitsystems zu gesuchten Produkten im Einzelhandel für Smartphones (Android) basierend auf Ankerpunkten und einer Anbindung an Wissensgraphen. | ||
+ | Dabei wird auf bestehende Apps aufgebaut. | ||
+ | |||
+ | Aufgaben: | ||
+ | * App Entwicklung mit der Unity game engine und Flutter | ||
+ | * Erweiterung der Sprachsteuerung | ||
+ | * Arbeit mit Wissensrepräsentation und Wissensgraphen für die Sprachsteuerung | ||
+ | |||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | == Sprachauswahl für Shopping Assistenten (BA Thesis) == | ||
+ | |||
+ | Weiterentwicklung eines Produktinformationssystems im Einzelhandel für Smartphones (Android) um eine Sprachauswahl. Anzeige der jeweiligen Informationen in der gewünschten Sprache. | ||
+ | Dabei wird auf bestehende Apps aufgebaut. | ||
+ | |||
+ | Aufgaben: | ||
+ | * App Entwicklung mit der Unity game engine und Flutter | ||
+ | * Erweiterung der App um eine Sprachauswahl | ||
+ | * Arbeit mit Wissensrepräsentation und Wissensgraphen für Sprachmodellierung | ||
+ | |||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | == Situational awareness in kitchen environments (MA Thesis) == | ||
+ | |||
+ | This is a knowledge representation topic including knowledge graphs. The idea is so link external Web-knowledge to an existing knowledge framework in order to include situational awareness so that a robot acting in a household environment can infer what an object is used for in a given situation. | ||
+ | |||
+ | A result would be that a spoon next to a bowl with cereal would be used for eating while a spoon on a stove next to a pot would be used for stirring. | ||
+ | |||
+ | requirements: | ||
+ | * Work with KnowRob knowledge processing framework | ||
+ | * Work with knowledge graphs and Linked Data to create a situational awareness knowledge graph that can be linked to KnowRob | ||
+ | * Implement reasoning about situations (based on perceived environment) and object use | ||
+ | |||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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