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jobs [2019/08/30 13:49] – [Open researcher positions] nygajobs [2020/10/22 08:28] – [Open researcher positions] dkastens
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 =====Open researcher positions===== =====Open researcher positions=====
-== PhD Student Position in Machine Learning for Robotic Systems== 
  
-The position is part of the research project „PIPE – Probabilistic Models of Instructions, Perception and Experience – RepresentationLearning and Reasoning“.+====Digital Twin Knowledge Base for submarine robot inspection/manipulation==== 
 +The Institute for Artificial Intelligence (IAI) investigates methods for cognition-enabled robot control. The research is at the intersection of robotics and Artificial Intelligence and includes methods for intelligent perception, dexterous object manipulation, plan-based robot control, and knowledge representation for robots
  
-The project investigates methods in the field of machine learning and data mining for cognitive robotic systemswhich aim at combining the humans‘ capability of understanding natural languageperceiving objects in the environment and learning from experienceIn particularwe want to equip robots with the ability to autonomously acquire knowledge in order to proficiently act in human environments and competently and successfully achieve their goals.+As a researcher of the IAIyou actively research by applying and extending the elaborated methods and tools of the IAI (e.g.CRAM, KnowRoB, and openEASE) to the uncertainties of limited resources, computation, and sensor data of submarine robots. You develop a Digital Twin that simulates harsh continuously evolving environments and service tasks on real robots. You design a detailed representation of an environment to be inspected, including data coming from past inspections, both similar and different (e.g., transfer learning from an inspection of the interior of an installation)Your research will be especially the environment representationsemantic annotation, and sensor data fusion deal with noisy data and unreliable information in dynamic environments. You work with IAI researchers and engineers of the ROSEN Group, implementing a service for underwater pipeline inspection and maintenance.
  
-Tasks:+**Prerequisites:** You have a strong background in some of the following fields: 
 +  * Digital Twins  
 +  * Knowledge Representation 
 +  * Data structures 
 +  * Data Stream Representation. 
  
-    Develop and implement machine learning models and algorithms for the learning of and reasoning about complex relations among data sources relevant for intelligent autonomous robots +**Hiring institution:** University of Bremen
-    Create documentation and presentations of research results at international scientific conferences +
-    Work independently and enthusiastically in close collaboration with project partners +
-    Contribute to research fund proposals and public relation activities+
  
-Requirements:+**PhD Enrollment:** PhD position in the Institute for Artificial Intelligence at University of Bremen. The project involves collaboration with ROSEN in Bremen and UiO in Oslo. 
  
-    * Excellent Master‘s degree in computer science with major in artificial intelligence and/or machine learning (or equivalent). +The PhD examination acceptance requires a “Certificate of Equivalence for Foreign Vocational Qualifications”. More information available at [[https://www.kmk.org/zab/central-office-for-foreign-education/certificate-of-equivalence.html]] and [[https://www.uni-bremen.de/fileadmin/user_upload/sites/international/Studieren_in_Bremen/AnerkennungPromotion.pdf]] . Obtaining such a certificate is not necessary for the job applicationbut it is required later in the recruitment process.
-    * Excellent skills in theory and practice of machine learning/data mining methods, ideally experience with probabilistic graphical models. +
-    * Excellent programming skills in the Python programming languageC/C++ is beneficial +
-    * Experience in software development under Linux +
-    * Excellent oral and written level in English, especially in technical EnglishSkills in German is beneficial. +
-    * Very good organizational skills and team spirit+
  
-We are searching for an enthusiastic and dynamic colleague who is interested in joining a multidisciplinary research team. Applicants should have distinct profiles that show their potential to substantially contribute to research programme of the project. This can be demonstrated through experience in the realization of machine learning and data mining systems, expressive github profiles, being a key member of programming teams participating in competitions, etc.+**Duration of the project:** 36 months
  
-More information can be found at+**Main Academic Supervisor:** Prof. Michael Beetz, contact: beetz@cs.uni-bremen.de
  
-[[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/1-x-10-wissenschaftlicher-mitarbeiterin-wmd-5907/]]+**Co-supervisors:** profEinar Broch Johnsen (UiO, Norway), drPeter Kampmann (ROSEN, Germany)
 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
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 +<html><!--
 +== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) ==
  
-== Visualization support assistant (HiWi) == +Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements 
- +of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. 
-Implementing a visualization web page for a project using a custom framework using python/javascriptStart date: Oct 2019+The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).
  
 Requirements: Requirements:
-  * Good python programming skills +  * Good C++ programming skills 
-  * Familiar with Javascript +  * Familiar with PID controllers and control theory 
-  * Experience in web development is recommended+  * Experience with simulators/physics-/game- engines 
 +  * Familiar with Unreal Engine API
   * Familiar with version-control systems (git)   * Familiar with version-control systems (git)
   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
  
-Contact: [[team:mareike_picklum|Mareike Picklum]]+Contact: [[team:andrei_haidu|Andrei Haidu]] 
 +--></html>
  
 +== Natural Physics-based Grasping in Virtual Environments (BA/MA Thesis) ==
  
-== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == +Implementing physics-based grasping models in virtual environmentstaking input 
- +from various devices such as Manus VR or Valve Index.
-Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements +
-of the human user will be mapped to the virtual handsand controlled via the implemented PID controllers. +
-The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).+
  
 Requirements: Requirements:
   * Good C++ programming skills   * Good C++ programming skills
-  * Familiar with PID controllers and control theory +  * Familiar with skeletal animations 
-  * Experience with simulators/game engines is recommended +  * Experience with simulators/physics-/gameengines 
-  * Experience with Unreal Engine+  * Familiar with Unreal Engine API
   * Familiar with version-control systems (git)   * Familiar with version-control systems (git)
   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
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 --></html> --></html>
  
-<html><!-- + 
-== 3D Model / Material / Lightning Developer (Student Job / HiWi)==+== 3D animation and model developer (Student Job / HiWi)==
  {{ :research:kitchen_unreal.jpg?200|}}   {{ :research:kitchen_unreal.jpg?200|}} 
  
-Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism+Developing and improving existing or new 3D (static/skeletal) 
 +models in Blender / Maya (or other). Further importing and testing the 
 +models against Unreal Engine.
  
-Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.+Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating sketching new models.
  
 Requirements: Requirements:
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   * Able to work independently with minimal supervision   * Able to work independently with minimal supervision
  
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
  
- 
-Contact: [[team:andrei_haidu|Andrei Haidu]] 
---></html> 
  
 <html><!-- <html><!--




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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