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jobs [2019/04/02 07:17] – [Theses and Student Jobs] haidu | jobs [2019/08/12 11:51] – [Theses and Student Jobs] mareikep | ||
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If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
- | == PID controller tuning for simulated hand movements (BA/MA Thesis)== | ||
- | Implementing | + | == Visualization support assistant (HiWi) == |
+ | |||
+ | Implementing | ||
+ | |||
+ | Requirements: | ||
+ | * Good python programming skills | ||
+ | * Familiar javascript | ||
+ | * Experience web development is recommended | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | |||
+ | == Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) == | ||
+ | |||
+ | Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements | ||
+ | of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers. | ||
+ | The controller should be able to dynamically tune itself depending on the executed actions (opening/ | ||
Requirements: | Requirements: | ||
* Good C++ programming skills | * Good C++ programming skills | ||
- | * Familiar with PID controllers | + | * Familiar with PID controllers |
- | * Experience with simulators/ | + | * Experience with simulators/ |
+ | * Experience with Unreal Engine | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
- | |||
< | < | ||
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Contact: [[team: | Contact: [[team: | ||
--></ | --></ | ||
+ | |||
+ | < | ||
== Mesh Editing / Mesh Segmentation/ | == Mesh Editing / Mesh Segmentation/ | ||
{{ : | {{ : | ||
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Contact: [[team/ | Contact: [[team/ | ||
+ | --></ | ||
+ | < | ||
== 3D Model / Material / Lightning Developer (Student Job / HiWi)== | == 3D Model / Material / Lightning Developer (Student Job / HiWi)== | ||
{{ : | {{ : | ||
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* Experience with Blender / Maya (or other) | * Experience with Blender / Maya (or other) | ||
* Knowledge of Unreal Engine material / lightning development | * Knowledge of Unreal Engine material / lightning development | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
< | < | ||
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* Good knowledge of the Unreal Engine API. | * Good knowledge of the Unreal Engine API. | ||
* Experience with skeletal control / animations / 3D models in Unreal Engine. | * Experience with skeletal control / animations / 3D models in Unreal Engine. | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
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--></ | --></ | ||
+ | < | ||
== Unreal Engine Editor Developer (Student Job / HiWi)== | == Unreal Engine Editor Developer (Student Job / HiWi)== | ||
{{ : | {{ : | ||
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* Familiar with the [[https:// | * Familiar with the [[https:// | ||
* Familiar with Unreal Engine API | * Familiar with Unreal Engine API | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
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* Familiar with the [[https:// | * Familiar with the [[https:// | ||
* Familiar with basic ROS communication | * Familiar with basic ROS communication | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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