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jobs [2018/03/26 10:41] – [Theses and Student Jobs] mareikepjobs [2019/04/05 10:23] – [Theses and Student Jobs] haidu
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 =====Open researcher positions===== =====Open researcher positions=====
  
-We don't have any open job offers right now. 
 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
 +
 +== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis)==
 +
 +Implementing a force-, velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environment. The virtual environment used in Unreal Engine in combination with Virtual Reality devices. The movements
 +of the human user will be mapped to the virtual hands, and controlled via the implemented PID controllers.
 +The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with PID controllers
 +  * Experience with simulators/game engines is recommended
 +  * Experience with Unreal Engine is a plus
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
 +
  
 <html><!-- <html><!--
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 Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]] Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]]
 --></html> --></html>
-== Web development Visualization Misc (Student Job / HiWi)==+== Mesh Editing Mesh Segmentation/Cutting (Student Job / HiWi)== 
 + {{ :research:human_hand_cutting.png?150|}}
  
-Designing a visualization toolbox to illustrate the idea behind the CRC 'Colored States', an interdisciplinary project combining materials science and machine learning. + Editing and cutting a human mesh into different parts in Blender / Maya (or other).
-Different tools are to be developed to visualize data, select subsets of data for detailed view, represent relations between data points, ...+
  
 Requirements: Requirements:
-  * Good programming skills +  * Good knowledge in 3D Modeling 
-  * Familiar with basic web development +  * Familiar with Blender / Maya (or other)
-  * Creativity+
  
-Contact: [[team:mareike_picklum|Mareike Picklum]]+Contact: [[team/mona_abdel-keream|Mona Abdel-Keream]]
  
 == 3D Model / Material / Lightning Developer (Student Job / HiWi)== == 3D Model / Material / Lightning Developer (Student Job / HiWi)==
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 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
  
-== Unreal Engine Editor Developer (Student Job / HiWi)== +<html><!--
- {{ :research:unreal_editor.png?200|}}  +
- +
-Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]]. +
- +
- +
-Requirements: +
-  * Good C++ programming skills +
-  * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework +
-  * Familiar with Unreal Engine API +
- +
-Contact: [[team:andrei_haidu|Andrei Haidu]] +
 == Integrating PR2 in the Unreal Game Engine Framework (BA/MA/HiWi)== == Integrating PR2 in the Unreal Game Engine Framework (BA/MA/HiWi)==
  {{ :research:unreal_ros_pr2.png?100|}}   {{ :research:unreal_ros_pr2.png?100|}} 
Line 95: Line 96:
  
 Contact: [[team/andrei_haidu|Andrei Haidu]] Contact: [[team/andrei_haidu|Andrei Haidu]]
 +--></html>
 +
 +
 +== Unreal Engine Editor Developer (Student Job / HiWi)==
 + {{ :research:unreal_editor.png?150|}} 
 +
 +Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]].
 +
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
 +  * Familiar with Unreal Engine API
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
 +
 +
 +
 +== OpenEASE rendering in Unreal Engine (BA/MA Thesis, Student Job / HiWi)==
 +
 +
 +Implmenting the rendering of the [[https://data.open-ease.org/|OpenEASE]] knowledge base visualization in Unreal Engine. This will have to be packaged as a HTML5 executable and inserted into the website.
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with Unreal Engine API
 +  * Familiar with HTML5 and JavaScript
 +  * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
 +  * Familiar with basic ROS communication
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]




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