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jobs [2018/01/22 09:23] – [Theses and Student Jobs] ahaidujobs [2018/07/18 18:23] – [Theses and Student Jobs] mareikep
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 =====Open researcher positions===== =====Open researcher positions=====
  
-== Researcher in the area of Knowledge bases and knowledge acquisition == +We don't have any open job offers right now.
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-Position code A132/17Please see [[http://www.uni-bremen.de/de/universitaet/die-uni-als-arbeitgeber/offene-stellen/detailansicht/joblist/Job/show/early-stage-researcher-position-3224.html|the official listing]] +
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-== Researcher with background in VR programming == +
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-Position code A133/17. Please see [[http://www.uni-bremen.de/de/universitaet/die-uni-als-arbeitgeber/offene-stellen/detailansicht/joblist/Job/show/early-stage-researcher-position-3225.html|the official listing]] +
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 =====Theses and Student Jobs===== =====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
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 Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]] Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]]
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 +== Student job for data visualization ==
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 +In the scope of the CRC Farbige Zustände we use machine-learning techniques and novel high-troughput methods to find new materials. To present the project to the scientific community as well as to the non-scientific audience, we want to visualize its ideas and concepts in terms of interactive web applications. Your task would be to design and develop visualization tools that allow the interaction with the data of the project. You will work with Javascript/AngularJS/NodeJS and MongoDB, so it would be helpful if you already have experience in those fields. Creativity in developing new visualizations is demanded just as much as good programming skills.
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 +Perspective of future BA/MA topics in this project!
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 +If you're interested, contact [[team:mareike_picklum|Mareike Picklum]]
  
 == 3D Model / Material / Lightning Developer (Student Job / HiWi)== == 3D Model / Material / Lightning Developer (Student Job / HiWi)==
  {{ :research:kitchen_unreal.jpg?200|}}   {{ :research:kitchen_unreal.jpg?200|}} 
  
-Developing and improving 3D Models in Blender / Maya. Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. +Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. 
  
 Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models. Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.
  
 Requirements: Requirements:
-  * Experience with Blender / Maya +  * Experience with Blender / Maya (or other) 
-  * Knowledge of Unreal Engine material / lightning editing+  * Knowledge of Unreal Engine material / lightning development
  
  
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 Contact: [[team:andrei_haidu|Andrei Haidu]] Contact: [[team:andrei_haidu|Andrei Haidu]]
  
-== Unreal Engine Editor (GUI) Developer (Student Job / HiWi)==+== Unreal Engine Editor Developer (Student Job / HiWi)==
  {{ :research:unreal_editor.png?200|}}   {{ :research:unreal_editor.png?200|}} 
  
-Creating user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]].+Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]].
  
  
 Requirements: Requirements:
   * Good C++ programming skills   * Good C++ programming skills
-  * Familiar with [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework+  * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
   * Familiar with Unreal Engine API   * Familiar with Unreal Engine API
  




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

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ai-office@cs.uni-bremen.de

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