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jobs [2018/01/22 09:15] – [Theses and Student Jobs] ahaidu | jobs [2018/07/18 18:23] – [Theses and Student Jobs] mareikep | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
- | == Researcher in the area of Knowledge bases and knowledge acquisition == | + | We don't have any open job offers right now. |
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- | Position code A132/17. Please see [[http:// | + | |
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- | == Researcher with background in VR programming == | + | |
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- | Position code A133/17. Please see [[http:// | + | |
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=====Theses and Student Jobs===== | =====Theses and Student Jobs===== | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
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Contact: [[team: | Contact: [[team: | ||
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+ | == Student job for data visualization == | ||
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+ | In the scope of the CRC Farbige Zustände we use machine-learning techniques and novel high-troughput methods to find new materials. To present the project to the scientific community as well as to the non-scientific audience, we want to visualize its ideas and concepts in terms of interactive web applications. Your task would be to design and develop visualization tools that allow the interaction with the data of the project. You will work with Javascript/ | ||
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+ | Perspective of future BA/MA topics in this project! | ||
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+ | If you're interested, contact [[team: | ||
== 3D Model / Material / Lightning Developer (Student Job / HiWi)== | == 3D Model / Material / Lightning Developer (Student Job / HiWi)== | ||
{{ : | {{ : | ||
- | Developing and improving 3D Models | + | Developing and improving |
Bonus: Working with state of the art 3D Scanners [[https:// | Bonus: Working with state of the art 3D Scanners [[https:// | ||
Requirements: | Requirements: | ||
- | * Experience with Blender / Maya | + | * Experience with Blender / Maya (or other) |
- | * Knowledge of Unreal Engine material / lightning | + | * Knowledge of Unreal Engine material / lightning |
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+ | Contact: [[team: | ||
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+ | == Unreal Engine Editor Developer (Student Job / HiWi)== | ||
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+ | Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https:// | ||
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+ | Requirements: | ||
+ | * Good C++ programming skills | ||
+ | * Familiar with the [[https:// | ||
+ | * Familiar with Unreal Engine API | ||
Contact: [[team: | Contact: [[team: | ||
== Integrating PR2 in the Unreal Game Engine Framework (BA/ | == Integrating PR2 in the Unreal Game Engine Framework (BA/ | ||
- | {{ : | + | {{ : |
Integrating the [[https:// | Integrating the [[https:// |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: