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jobs [2017/08/04 09:32] – [Open researcher positions] amaldo | jobs [2018/03/09 08:43] – [Theses and Student Jobs] ahaidu | ||
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=====Open researcher positions===== | =====Open researcher positions===== | ||
+ | We don't have any open job offers right now. | ||
+ | =====Theses and Student Jobs===== | ||
+ | If you are looking for a bachelor/ | ||
- | == Researcher in the area of Knowledge bases and knowledge acquisition | + | < |
+ | == Lisp / CRAM support assistant (HiWi) | ||
- | Position code A132/17. Please see [[http:// | + | Technical support for the group for Lisp and the CRAM framework. \\ |
+ | 8+ hours per week for up to 1 year (paid). | ||
+ | Requirements: | ||
+ | * Good programming skills in Common Lisp | ||
+ | * Basic ROS knowledge | ||
- | == Researcher with background in VR programming | + | The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming |
- | Position code A133/17. Please see [[http://www.uni-bremen.de/ | + | Contact: |
+ | --></html> | ||
+ | == 3D Model / Material / Lightning Developer (Student Job / HiWi)== | ||
+ | {{ : | ||
+ | Developing and improving existing 3D models in Blender / Maya. Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism. | ||
+ | Bonus: Working with state of the art 3D Scanners [[https:// | ||
+ | Requirements: | ||
+ | * Experience with Blender / Maya | ||
+ | * Knowledge of Unreal Engine material / lightning development | ||
- | =====Theses and Student Jobs===== | ||
- | If you are looking for a bachelor/ | ||
- | == Lisp / CRAM support assistant (HiWi) == | + | Contact: [[team: |
- | Technical support for the group for Lisp and the CRAM framework. \\ | + | == Unreal Engine Editor Developer |
- | 8+ hours per week for up to 1 year (paid). | + | {{ : |
- | Requirements: | + | Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https:// |
- | * Good programming skills in Common Lisp | + | |
- | * Basic ROS knowledge | + | |
- | The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources. | ||
- | Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]] | + | Requirements: |
+ | * Good C++ programming skills | ||
+ | * Familiar with the [[https:// | ||
+ | * Familiar with Unreal Engine API | ||
+ | Contact: [[team: | ||
- | + | == Integrating PR2 in the Unreal Game Engine Framework (BA/MA/HiWi)== | |
- | == Integrating PR2 in the Unreal Game Engine Framework (BA/MA)== | + | {{ : |
- | {{ : | + | |
Integrating the [[https:// | Integrating the [[https:// | ||
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- | == Realistic Grasping using Unreal Engine (BA/MA) == | + | == Realistic Grasping using Unreal Engine (BA/MA/HiWi) == |
{{ : | {{ : | ||
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Contact: [[team/ | Contact: [[team/ | ||
- | |||
- | == Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA)== | ||
- | {{ : | ||
- | |||
- | Developing new activities and improving the current simulation framework done under the [[http:// | ||
- | |||
- | Requirements: | ||
- | * Good programming skills in C/C++ | ||
- | * Basic physics/ | ||
- | * Gazebo simulator basic tutorials | ||
- | |||
- | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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