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jobs [2017/05/03 12:37] – gkazhoya | jobs [2017/10/09 09:19] – [Theses and Student Jobs] gkazhoya | ||
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~~NOTOC~~ | ~~NOTOC~~ | ||
- | =====Theses and Jobs===== | ||
- | If you are looking for a bachelor/ | ||
+ | =====Open researcher positions===== | ||
+ | == Researcher in the area of Knowledge bases and knowledge acquisition == | ||
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+ | Position code A132/17. Please see [[http:// | ||
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+ | == Researcher with background in VR programming == | ||
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+ | Position code A133/17. Please see [[http:// | ||
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+ | |||
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+ | =====Theses and Student Jobs===== | ||
+ | If you are looking for a bachelor/ | ||
+ | |||
+ | < | ||
== Lisp / CRAM support assistant (HiWi) == | == Lisp / CRAM support assistant (HiWi) == | ||
Technical support for the group for Lisp and the CRAM framework. \\ | Technical support for the group for Lisp and the CRAM framework. \\ | ||
- | 8-16 hours per week for up to 1 year (paid). | + | 8+ hours per week for up to 1 year (paid). |
Requirements: | Requirements: | ||
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Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
- | + | == Integrating PR2 in the Unreal Game Engine Framework (BA/MA)== | |
- | == Integrating PR2 in the Unreal Game Engine Framework (BA)== | + | |
{{ : | {{ : | ||
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
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