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~~NOTOC~~ | ~~NOTOC~~ | ||
- | =====Theses and Jobs===== | ||
- | If you are looking for a bachelor/ | ||
+ | =====Open researcher positions===== | ||
- | == Integrating PR2 in the Unreal Game Engine Framework (BA)== | + | {{blog>:jobs?3& |
- | {{ :research: | + | |
- | Integrating the [[https://www.willowgarage.com/ | + | |
+ | < | ||
+ | <div style=" | ||
+ | </html> | ||
+ | |||
+ | |||
+ | |||
+ | =====Theses and Student Jobs===== | ||
+ | If you are looking for a bachelor' | ||
+ | |||
+ | |||
+ | < | ||
+ | == Physics-based grasping in VR with finger tracking(Student Job / HiWi) == | ||
+ | |||
+ | Implementing physics-based grasping models | ||
+ | using Manus VR. | ||
Requirements: | Requirements: | ||
- | * Good programming skills in C/C++ | + | * Good C++ programming skills |
- | * Basic physics/rendering engine knowledge | + | * Familiar with skeletal animations |
- | * Basic ROS knowledge | + | * Experience with simulators/physics-/game- engines |
- | * UE4 basic tutorials | + | * Familiar with Unreal Engine API |
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
- | == Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA)== | ||
- | {{ : | ||
- | Developing new activities | + | < |
+ | == Lisp / CRAM support assistant (HiWi) == | ||
+ | |||
+ | Technical support for the group for Lisp and the CRAM framework. | ||
+ | 8+ hours per week for up to 1 year (paid). | ||
Requirements: | Requirements: | ||
- | * Good programming skills in C/C++ | + | * Good programming skills in Common Lisp |
- | * Basic physics/ | + | * Basic ROS knowledge |
- | * Gazebo simulator basic tutorials | + | |
- | Contact: [[team: | + | The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources. |
- | == Integrating Eye Tracking in the Kitchen Activity Games (BA/MA)== | + | Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]] |
- | | + | --></ |
- | Integrating the eye tracker in the [[http://gazebosim.org/|Gazebo]] based Kitchen Activity Games framework | + | < |
+ | == Mesh Editing | ||
+ | {{ : | ||
+ | |||
+ | | ||
Requirements: | Requirements: | ||
- | * Good programming skills | + | * Good knowledge |
- | * Gazebo simulator basic tutorials | + | * Familiar with Blender / Maya (or other) |
- | Contact: [[team: | + | Contact: [[team/ |
+ | --></ | ||
- | == Hand Skeleton Tracking Using Two Leap Motion Devices (BA/MA)== | ||
- | {{ : | ||
- | Improving the skeletal tracking offered by the [[https://developer.leapmotion.com/ | + | < |
+ | == 3D Animation and Modeling (Student Job / HiWi)== | ||
+ | | ||
- | The tracked hand can then be used as input for the Kitchen Activity Games framework. | + | Developing and improving existing or new 3D (static/ |
+ | models in Blender / Maya (or other). Further importing and testing | ||
+ | models against Unreal Engine. | ||
+ | |||
+ | Bonus: Working with state of the art 3D Scanners [[https:// | ||
Requirements: | Requirements: | ||
- | * Good programming skills in C/C++ | + | * Experience with Blender |
+ | * Knowledge of Unreal Engine material / lightning development | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
Contact: [[team: | Contact: [[team: | ||
+ | --></ | ||
- | == Fluid Simulation | + | == Scene Format Conversion Tool for Robotics |
- | {{ : | + | |
- | [[http:// | + | **Motivation:** |
- | Currently there is an [[http:// | + | With robotics playing a significant role in various domains, simulation |
- | The computational method for the fluid simulation is SPH (Smoothed-particle Dynamics), however newer and better methods based on SPH are currently present | + | {{: |
- | and should be implemented (PCISPH/ | + | |
- | The interaction between the fluid and the rigid objects is a naive one, the forces and torques are applied only from the particle collisions (not taking into account pressure and other forces). | + | **Task Description: |
- | Another topic would be the visualization | + | The objective |
- | Here is a [[https:// | + | - Create |
+ | - Implement import functions for the model to handle scene descriptions in any of the supported formats. | ||
+ | - Implement export functions for the model to generate scene descriptions | ||
- | Requirements: | + | **Requirements: |
- | | + | |
- | | + | |
- | | + | |
- | | + | |
- | Contact: [[team: | + | * A strong passion for robotics. |
+ | * Dedication to the chosen topic. | ||
+ | * Eager to learn. | ||
+ | Contact: [[team: | ||
- | == Automated sensor calibration toolkit | + | == Generating Comics about Everyday Experiences of a Robot (BA Thesis) == |
- | Computer vision is an important part of autonomous robots. For robots | + | Summary: |
+ | * Query experience data from an existing database | ||
+ | * Retrieve situations | ||
+ | * Recreate | ||
+ | * Apply a comic shader | ||
+ | * Find good camera | ||
+ | * Generate | ||
- | The topic for this thesis is to develop an automated system for calibrating cameras, especially RGB-D cameras like the Kinect v2. | + | Contact: [[team: |
- | {{ : | ||
- | The system should: | ||
- | * be independent of the camera type | ||
- | * estimate intrinsic and extrinsic parameters | ||
- | * calibrate depth images (case of RGB-D) | ||
- | * integrate capabilities from Halcon [1] | ||
- | * operate autonomously | ||
- | Requirements: | + | == Integration von common-sense anhand eines alltäglichen Beispiels (BA Thesis) == |
- | * Good programming skills in Python and C/C++ | + | |
- | * ROS, OpenCV | + | |
- | [1] http://www.halcon.de/ | + | In dieser Arbeit soll anhand eines alltäglichen Beispiels (einem Roboter, der verschiedene Schneideaktionen ausführen können soll), common-sense Wissen in eine bestehende Wissensbasis integriert werden. Dazu soll der ATOMIC Datensatz betrachtet werden (https://allenai.org/data/ |
- | Contact: [[team: | + | Die Aufgaben dazu sind: |
+ | * Einarbeitung in Wissensrepräsentation | ||
+ | * Einarbeitung in Owlready und entitity linking | ||
+ | * Erstellung von Kompetenzfragen und Evaluierung der Integration | ||
- | == On-the-fly 3D CAD model creation (MA)== | ||
- | Create models during runtime for unknown textured objets based on depth and color information. Track the object and update the model with more detailed information, | + | Contact: [[team: |
- | Requirements: | + | < |
- | * Good programming skills in C/C++ | + | == Development of Modules for Robot Perception (Student Job / HiWi) == |
- | * strong background in computer vision | + | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction is the combination of computer vision with game engines. |
- | * ROS, OpenCV, PCL | + | In this context, we are offering multiple Hiwi positions / student jobs for the following tasks: |
+ | * Software development to create Interfaces between ROS and Unreal Engine 4 (mainly | ||
+ | * Software development for our Robot Perception framework [[http:// | ||
- | Contact: [[team: | + | Requirements: |
+ | * Experience in C++. | ||
+ | * Basic understanding of the ROS middleware and Linux. | ||
+ | The spoken language in this job is german or english, based on your preference. | ||
- | == Simulation of a robots belief state to support perception(MA) == | + | Contact: [[team: |
+ | --></ | ||
- | Create a simulation environment that represents | + | == Development of Modules for Robot Perception (Student Job / HiWi) == |
+ | In our research group, we focus on the development of intelligent | ||
+ | We are offering multiple Hiwi positions / student jobs for software development | ||
- | Requirements: | + | Requirements: |
- | * Good programming skills | + | * Solid experience |
- | * strong background in computer vision | + | * Basic understanding of the ROS middleware and Linux |
- | | + | * Basic understanding of computer vision |
+ | |||
+ | The spoken language in this job is german or english, based on your preference. Work can be done fully remote. | ||
+ | |||
+ | Contact: [[team: | ||
+ | -- | ||
+ | |||
+ | == Game Engine Developer and 3D-Modelling | ||
+ | A recent development in the field of AI is the usage of photorealistic simulations, for example to create digital twins of environments like households or [[https:// | ||
+ | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. | ||
+ | |||
+ | Therefore, we are offering multiple Hiwi positions / student jobs for the following tasks: | ||
+ | * Modelling of objects for the use in Unreal Engine 4. | ||
+ | * Creation of specific simulation aspects in Unreal Engine 4. For example the development of interactable objects. | ||
+ | |||
+ | Requirements: | ||
+ | * Knowledge of 3D-Modelling tools. Blender would be highly preferred. | ||
+ | * Experience in Game Engine development. Ideally Unreal Engine 4 and C++. | ||
- | Contact: [[team: | + | The spoken language in this job is german or english, based on your preference. |
- | == Multi-expert segmentation of cluttered and occluded scenes == | + | Contact: [[team: |
- | Objects | + | == Roboterdemos |
- | Requirements: | + | Zur Unterstützung im Teilprojekt F (Laborinfrastruktur) des SFB EASE suchen wir ab dem 01.07.2024 für 74 Stunden im Monat eine engagierte, studentische Hilfskraft. |
- | * Good programming skills in C/C++ | + | Im Rahmen der Stelle sollen kleine Pick-and-Place-Demos mit verschiedenen Robotern, wie dem Stretch 2 von Hello Robot und dem TIAGo++ von Pal Robotics, entwickelt werden. |
- | * strong background in 3D vision | + | Dazu soll außerdem eine Schnittstelle für eine vorhandene Miele API geschrieben werden und an einen ROS-Service angebunden werden. Damit können die Roboter selbstständig die smarten Küchengeräte steuern. |
- | * basic knowledge of ROS, OpenCV, PCL | + | |
- | Contact: [[team: | + | Voraussetzungen für den Job sind: |
+ | * Kenntnisse in Python | ||
+ | * Studium an der Uni Bremen in Informatik oder Digital Media | ||
+ | * Selbstständiges Arbeiten | ||
+ | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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