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jobs [2014/08/05 08:37] – [Theses and Jobs] jworchjobs [2019/08/30 13:49] – [Open researcher positions] nyga
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 ~~NOTOC~~ ~~NOTOC~~
-=====Theses and Jobs===== 
-If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. 
  
 +=====Open researcher positions=====
 +== PhD Student Position in Machine Learning for Robotic Systems==
  
 +The position is part of the research project „PIPE – Probabilistic Models of Instructions, Perception and Experience – Representation, Learning and Reasoning“.
  
-== GPU-based Parallelization of Numerical Optimization Techniques (BA/MA/HiWi)==+The project investigates methods in the field of machine learning and data mining for cognitive robotic systems, which aim at combining the humans‘ capability of understanding natural language, perceiving objects in the environment and learning from experience. In particular, we want to equip robots with the ability to autonomously acquire knowledge in order to proficiently act in human environments and competently and successfully achieve their goals.
  
-In the field of Machine Learning, numerical optimization techniques play a focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks (e.g. CUDA) are to be investigated in order implement numerical optimizers that substantially profit from parallel execution.+Tasks: 
 + 
 +    * Develop and implement machine learning models and algorithms for the learning of and reasoning about complex relations among data sources relevant for intelligent autonomous robots 
 +    * Create documentation and presentations of research results at international scientific conferences 
 +    * Work independently and enthusiastically in close collaboration with project partners 
 +    * Contribute to research fund proposals and public relation activities
  
 Requirements: Requirements:
-  * Skills in numerical optimization algorithms 
-  * Good programming skills in Python and C/C++ 
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+    * Excellent Master‘s degree in computer science with major in artificial intelligence and/or machine learning (or equivalent). 
 +    * Excellent skills in theory and practice of machine learning/data mining methods, ideally experience with probabilistic graphical models. 
 +    * Excellent programming skills in the Python programming language, C/C++ is beneficial 
 +    * Experience in software development under Linux 
 +    * Excellent oral and written level in English, especially in technical English. Skills in German is beneficial. 
 +    * Very good organizational skills and team spirit
  
-== Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)==+We are searching for an enthusiastic and dynamic colleague who is interested in joining a multidisciplinary research team. Applicants should have distinct profiles that show their potential to substantially contribute to research programme of the project. This can be demonstrated through experience in the realization of machine learning and data mining systems, expressive github profiles, being a key member of programming teams participating in competitions, etc.
  
-Markov Logic Networks (MLNs) combine the expressive power of first-order logic and probabilistic graphical modelsIn the past, they have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the web. State-of-the-art learning techniques mostly operate in batch modei.e. all training instances need to be known in the beginning of the learning process. In context of this thesis, online learning methods for MLNs are to be investigated, which allow incremental learning, when new examples come in one-by-one.+More information can be found at:  
 + 
 +[[https://www.uni-bremen.de/en/university/the-university-as-an-employer/job-vacancies/details-job-vacancies/joblist/Job/show/1-x-10-wissenschaftlicher-mitarbeiterin-wmd-5907/]] 
 +=====Theses and Student Jobs===== 
 +If you are looking for a bachelor/master thesis or a job as a student research assistantyou may find some interesting opportunities on this page. 
 + 
 + 
 + 
 + 
 + 
 +== Visualization support assistant (HiWi) == 
 + 
 +Implementing a visualization web page for a project using a custom framework using python/javascriptStart date: Oct 2019
  
 Requirements: Requirements:
-  * Experience in Machine Learning. +  * Good python programming skills 
-  * Experience with statistical relational learning (e.g. MLNsis helpful. +  * Familiar with Javascript 
-  * Good programming skills in Python.+  * Experience in web development is recommended 
 +  * Familiar with version-control systems (git
 +  * Able to work independently with minimal supervision
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Contact: [[team:mareike_picklum|Mareike Picklum]]
  
  
-==HiWi-Position: Knowledge Representation & Language Understanding for Intelligent Robots==+== Knowledge-enabled PID Controller for 3D Hand Movements in Virtual Environments (BA/MA Thesis) ==
  
-In the context of the European research project RoboHow.Cog [1,2] we +Implementing a force-velocity- and impulse-based PID controller for precise and responsive hand movements in a virtual environmentThe virtual environment used in Unreal Engine in combination with Virtual Reality devicesThe movements 
-are investigating methods for combining multimodal sources of knowledge (e.gvideonatural-language recipes or computer games)in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms +of the human user will be mapped to the virtual handsand controlled via the implemented PID controllers. 
 +The controller should be able to dynamically tune itself depending on the executed actions (opening/closing a drawer or lifting a heavy object) in combination with the physical limitations of the physics engine (dynamic update rates).
  
-The Institute for Artificial Intelligence is hiring a student researcher for the +Requirements: 
-development and the integration of probabilistic methods in AI, which enable intelligent robots to understand, interpret and execute natural-language instructions from recipes from the World Wide Web.+  * Good C++ programming skills 
 +  * Familiar with PID controllers and control theory 
 +  * Experience with simulators/game engines is recommended 
 +  * Experience with Unreal Engine 
 +  * Familiar with version-control systems (git) 
 +  * Able to work independently with minimal supervision
  
-This HiWi-Position can serve as a starting point for future Bachelor's, Master's or Diploma Theses.+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
-Tasks: +<html><!-- 
-  * Implementation of an interface to the Robot Operating System (ROS). +== Lisp / CRAM support assistant (HiWi== 
-  * Linkage of the knowledge base to the executive of the robot+ 
-  * Support for the scientific staff in extending and integrating components onto the robot platform PR2.+Technical support for the group for Lisp and the CRAM framework\\ 
 +8+ hours per week for up to 1 year (paid).
  
 Requirements: Requirements:
-  * Studies in Computer Science (Bachelor's, Master's or Diploma) +  * Good programming skills in Common Lisp 
-  * Basic skills in Artificial Intelligence +  * Basic ROS knowledge
-  * Optional: basic skills in Probability Theory +
-  * Optional: basic skills in Machine Learning +
-  * Good programming skills in Python and Java+
  
-Hours: 10-20 h/week+The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources.
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]] 
 +--></html>
  
-[1] www.robohow.eu\\ +<html><!-- 
-[2] http://www.youtube.com/watch?v=0eIryyzlRwA+== Mesh Editing Mesh Segmentation/Cutting (Student Job HiWi)=
 + {{ :research:human_hand_cutting.png?150|}}
  
 + Editing and cutting a human mesh into different parts in Blender / Maya (or other).
  
-== Depth-Adaptive Superpixels (BA/MA)== +Requirements: 
- {{ :research:dt_dasp.png?200|}} +  * Good knowledge in 3D Modeling 
-We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image cameraWithin this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel.+  * Familiar with Blender / Maya (or other) 
 + 
 +Contact: [[team/mona_abdel-keream|Mona Abdel-Keream]] 
 +--></html> 
 + 
 +<html><!-- 
 +== 3D Model / Material / Lightning Developer (Student Job HiWi)== 
 + {{ :research:kitchen_unreal.jpg?200|}}  
 + 
 +Developing and improving existing 3D models in Blender / Maya (or other). Importing the models in Unreal Engine, where the Materials and Lightning should be improved to be close as possible to realism
  
-Since the current implementation of DASP is not very performant for high resolution images, there are several options for doing a project in this field like reimplementing DASP using CUDA, investigating how thermal data can be integrated, ...+Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.
  
 Requirements: Requirements:
-  * Basic knowledge of image processing +  * Experience with Blender / Maya (or other) 
-  * Good programming skills in C/C++. +  * Knowledge of Unreal Engine material lightning development 
-  * Experience with CUDA is helpful+  * Familiar with version-control systems (git) 
 +  * Able to work independently with minimal supervision
  
-Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]] 
  
  
-== Physical Simulation of Humans (BA/MA)== +Contact[[team:andrei_haidu|Andrei Haidu]] 
- {{ :research:human_model.png?200|}}+--></html>
  
-For tracking people, the use of particle filters is a common approachHowever, the quality of those filters heavily depends on the way particles are spreadIn this thesis, a library for the physical simulation of a human model is to be implemented.+<html><!-- 
 +== Integrating PR2 in the Unreal Game Engine Framework (BA/MA/HiWi)== 
 + {{ :research:unreal_ros_pr2.png?100|}}  
 + 
 +Integrating the [[https://www.willowgarage.com/pages/pr2/overview|PR2]] robot with [[http://www.ros.org/|ROS]] support in the [[https://www.unrealengine.com|Unreal Engine 4]] Framework.
  
 Requirements: Requirements:
   * Good programming skills in C/C++   * Good programming skills in C/C++
-  * Optional: Experience in working with physics libraries such as Bullet+  * Basic physics/rendering engine knowledge 
 +  * Basic ROS knowledge 
 +  * UE4 basic tutorials
  
-Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
  
 +== Realistic Grasping using Unreal Engine (BA/MA/HiWi) ==
 +
 +{{  :teaching:gsoc:topic2_unreal.png?nolink&150|}}
 +
 +The objective of the project is to implement var-
 +ious human-like grasping approaches in a game developed using [[https://www.unrealengine.com/|Unreal Engine]]. 
 +
 +The game consist of a household environment where a user has to execute various given tasks, such as cooking a dish, setting the table, cleaning the dishes etc. The interaction is done using various sensors to map the users hands onto the virtual hands in the game.
 +
 +In order to improve the ease of manipulating objects the user should
 +be able to switch during runtime the type of grasp (pinch, power
 +grasp, precision grip etc.) he/she would like to use.
 +  
 +Requirements: 
 +  * Good programming skills in C++
 +  * Good knowledge of the Unreal Engine API. 
 +  * Experience with skeletal control / animations / 3D models in Unreal Engine.
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
 +
 +
 +Contact: [[team/andrei_haidu|Andrei Haidu]]
 +--></html>
 +
 +<html><!--
 +== Unreal Engine Editor Developer (Student Job / HiWi)==
 + {{ :research:unreal_editor.png?150|}} 
 +
 +Creating new user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]].
 +
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
 +  * Familiar with Unreal Engine API
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
 +
 +
 +
 +== OpenEASE rendering in Unreal Engine (BA/MA Thesis, Student Job / HiWi)==
 +
 +
 +Implmenting the rendering of the [[https://data.open-ease.org/|OpenEASE]] knowledge base visualization in Unreal Engine. This will have to be packaged as a HTML5 executable and inserted into the website.
 +
 +Requirements:
 +  * Good C++ programming skills
 +  * Familiar with Unreal Engine API
 +  * Familiar with HTML5 and JavaScript
 +  * Familiar with the [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework
 +  * Familiar with basic ROS communication
 +  * Familiar with version-control systems (git)
 +  * Able to work independently with minimal supervision
 +
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
 +--></html>




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