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jobs [2014/06/17 09:05] – tenorth | jobs [2017/02/02 11:46] – [Theses and Jobs] balintbe | ||
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If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
+ | < | ||
+ | == Lisp / CRAM support assistant (HiWi) == | ||
+ | Technical support for the group for Lisp and the CRAM framework. \\ | ||
+ | 5 hours per week for up to 1 year (paid). | ||
- | == GPU-based Parallelization of Numerical Optimization Techniques (BA/ | + | Requirements: |
+ | * Good programming skills in Common Lisp | ||
+ | * Basic ROS knowledge | ||
- | In the field of Machine Learning, numerical optimization techniques play a focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks (e.g. CUDA) are to be investigated in order implement numerical optimizers that substantially profit from parallel execution. | + | The student will be introduced to the CRAM framework at the beginning |
- | Requirements: | + | Contact: [[team: |
- | * Skills in numerical optimization algorithms | + | --> |
- | * Good programming skills in Python and C/C++ | + | </html> |
- | Contact: [[team: | ||
- | == Online Learning of Markov Logic Networks for Natural-Language Understanding | + | == Integrating PR2 in the Unreal Game Engine Framework |
+ | {{ : | ||
- | Markov Logic Networks (MLNs) combine | + | Integrating |
Requirements: | Requirements: | ||
- | * Experience | + | * Good programming skills |
- | * Experience with statistical relational learning (e.g. MLNs) is helpful. | + | * Basic physics/ |
- | * Good programming skills in Python. | + | * Basic ROS knowledge |
+ | * UE4 basic tutorials | ||
- | Contact: [[team:daniel_nyga|Daniel Nyga]] | + | Contact: [[team:andrei_haidu|Andrei Haidu]] |
- | ==HiWi-Position: | + | == Realistic Grasping using Unreal Engine (BA/ |
- | In the context of the European research project RoboHow.Cog [1,2] we | + | {{ : |
- | are investigating methods for combining multimodal sources of knowledge (e.g. video, natural-language recipes or computer games), in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms. | + | |
- | The Institute for Artificial Intelligence | + | The objective of the project |
- | development and the integration of probabilistic methods | + | ious human-like grasping approaches |
- | This HiWi-Position can serve as a starting point for future Bachelor' | + | The game consist of a household environment where a user has to execute various given tasks, such as cooking |
- | Tasks: | + | In order to improve the ease of manipulating objects the user should |
- | * Implementation | + | be able to switch during runtime |
- | * Linkage of the knowledge | + | grasp, precision grip etc.) he/she would like to use. |
- | * Support for the scientific staff in extending and integrating components onto the robot platform PR2. | + | |
+ | Requirements: | ||
+ | * Good programming skills in C++ | ||
+ | * Good knowledge of the Unreal Engine API. | ||
+ | * Experience with skeletal control / animations / 3D models | ||
- | Requirements: | ||
- | * Studies in Computer Science (Bachelor' | ||
- | * Basic skills in Artificial Intelligence | ||
- | * Optional: basic skills in Probability Theory | ||
- | * Optional: basic skills in Machine Learning | ||
- | * Good programming skills in Python and Java | ||
- | Hours: 10-20 h/week | + | Contact: [[team/andrei_haidu|Andrei Haidu]] |
- | Contact: [[team:daniel_nyga|Daniel Nyga]] | + | == Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA)== |
+ | | ||
- | [1] www.robohow.eu\\ | + | Developing new activities and improving the current simulation framework done under the [[http://gazebosim.org/|Gazebo]] robotic simulator. Creating |
- | [2] http://www.youtube.com/watch? | + | |
- | + | ||
- | + | ||
- | == Depth-Adaptive Superpixels (BA/ | + | |
- | {{ : | + | |
- | We are currently investigating | + | |
- | + | ||
- | Since the current implementation of DASP is not very performant for high resolution images, there are several options for doing a project | + | |
Requirements: | Requirements: | ||
- | | + | * Good programming skills in C/C++ |
- | | + | * Basic physics/ |
- | * Experience with CUDA is helpful | + | * Gazebo simulator basic tutorials |
- | + | ||
- | Contact: [[team: | + | |
- | + | ||
+ | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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