Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
jobs [2014/05/13 09:30] – tenorth | jobs [2014/08/29 09:21] – eye tracking theses added ahaidu | ||
---|---|---|---|
Line 57: | Line 57: | ||
- | == Depth-Adaptive Superpixels (BA/HiWi)== | + | == Depth-Adaptive Superpixels (BA/MA)== |
{{ : | {{ : | ||
We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel. | We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel. | ||
- | Since the current implementation of DASP is not very performant for high resolution images, there are several | + | Since the current implementation of DASP is not very performant for high resolution images, there are several options for doing a project in this field like reimplementing DASP using CUDA, investigating how thermal data can be integrated, ... |
Requirements: | Requirements: | ||
Line 71: | Line 71: | ||
- | == Tools for knowledge acquisition from the Web (BA/MA/HiWi) == | + | == Physical Simulation of Humans |
+ | {{ : | ||
- | There are several options for doing a project related to the acquisition | + | For tracking people, |
- | knowledge from Web sources like online shops, repositories | + | |
- | recipe databases, etc. | + | |
Requirements: | Requirements: | ||
- | * Programing | + | * Good programming |
- | * Experience with Web languages and datamining techniques is helpful | + | * Optional: |
- | * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful | + | |
- | Contact: [[team:moritz_tenorth|Moritz Tenorth]] | + | Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]] |
+ | |||
+ | == Kitchen Activity Games in a Realistic Robotic Simulator (BA/ | ||
+ | {{ : | ||
+ | |||
+ | Developing new activities and improving the current simulation framework done under the Gazebo robotic simulator. Creating a custom GUI for the game, in order to launch new scenarios, save logs etc. | ||
+ | |||
+ | Requirements: | ||
+ | * Good programming skills in C/C++ | ||
+ | * Basic physics/ | ||
+ | * Gazebo simulator basic tutorials | ||
+ | |||
+ | Contact: [[team: | ||
+ | |||
+ | == Integrating Eye Tracking in the Kitchen Activity Games (BA/MA)== | ||
+ | {{ : | ||
+ | |||
+ | Integrating the eye tracker in the Gazebo based Kitchen Activity Games framework | ||
+ | and logging the gaze of the user during the gameplay. From the information typical activities should be inferred. | ||
+ | |||
+ | Requirements: | ||
+ | * Good programming skills in C/C++ | ||
+ | * Gazebo simulator basic tutorials | ||
+ | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: