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jobs [2014/04/15 15:48] – [Theses and Jobs] jworchjobs [2022/05/02 08:49] – [Theses and Student Jobs] kording
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-~~NOTOC~~ + 
-=====Theses and Jobs=====+=====Open researcher positions===== 
 + 
 +====Research assistants (f/m/d)==== 
 +At the University of Bremen, the Institute for Artificial Intelligence (Prof. Michael Beetz) – part of the department Mathematics and Computer Science FB3 - calls for applications in the area of Artificial Intelligence and Robotics – under the condition of job release – for several positions in the DFG funded Collaborative Research Center 1320 “Everyday Activity Science and Engineering (EASE): 
 + 
 +**Research assistants (f/m/d)** 
 + 
 +- Salary scale TV-L – 13 (100 %)\\ 
 +for the period to June 30, 2025. 
 + 
 +The employment is fixed-term and governed by the Act of Academic Fixed-Term Contract, § 2 (1) WissZeit VG (Wissenschaftszeitvertragsgesetz, i.e. temporary science employment act). Therefore, candidates may only be considered for appointment if they still have the respective qualification periods available in accordance with § 2 (1) WissZeitVG. 
 +EASE pursues an interdisciplinary approach to the principles of human information processing in basic research. Starting from the analysis of underlying problem structures and solution strategies, the development of information-processing models is intended to enable autonomous robots to fully master everyday activities. EASE stands for open research, open data and knowledge exchange. For more information see www.ease-crc.org. 
 + 
 +Successful candidates will support the expansion of the EASE central laboratory and conduct research in the following areas: 
 + 
 +**Tasks:** 
 +  * knowledge-based robot control systems 
 +  * machine learning methods to successfully perform and improve robot-based everyday activities 
 +  * representation of everyday activities and their implementation as knowledge bases and virtual environments 
 +  * Knowledge modelling, representation and construction of knowledge bases for everyday activities 
 +  * cognitive architectures for robotic agents 
 +  * Integration of camera-based perception into simulation and rendering methods for everyday activities in household environments 
 +  * web-based experimental environments based on semantic digital twins 
 +  * scalable cloud-based knowledge representation and knowledge processing system based on KnowRob 
 +  * definitions of ontologies for everyday activities 
 + 
 +**Your ideal profile:** 
 +  * University degree in computer science (master's degree, university diploma) with above-average success or a comparable degree 
 +  * Very good academic achievements in the fields of Robotics, AI, perception, programming, etc. 
 +  * Profound knowledge in the development of complex software systems, ideally in the field of robotics 
 +  * Substantial Know-how on AI methods in robotic applications 
 +  * Excellent programming skills in the field of AI and/or robotics. The programming languages include, for example: Python, C++, LISP, Prolog 
 +  * Excellent English skills, both written and spoken 
 +  * Independent and committed research in close cooperation with internal and external cooperation partners 
 +  * High level of commitment, flexibility and team spirit 
 + 
 +If you think that your knowledge and skills match part of the task areas, we are looking 
 +forward to your application. 
 +We offer a team-oriented, attractive and future-oriented research environment in an interdisciplinary team with renowned national and international partners and ideal conditions for further scientific qualification. 
 + 
 +**General remarks:** 
 +The University is committed to a policy of providing equal employment opportunities for both men and women alike, and therefore strongly encourages women to apply for the positions offered. Applicants with disabilities will be considered preferentially in case of equal qualifications and aptitudes. The University of Bremen explicitly invites individuals with migration backgrounds to apply. 
 + 
 +If you have any questions regarding the positions, please contact Prof. Michael Beetz, PhD (<cryptmail>ai-office@cs.uni-bremen.de</cryptmail>). 
 + 
 +Applications including a cover letter, CV, publication list, copies of degree certificates, should be submitted citing the **reference number A92/21** to: 
 + 
 +Prof. Michael Beetz, PhD\\ 
 +Artificial Intelligence / Universität Bremen\\ 
 +Am Fallturm 1\\ 
 +28359 Bremen\\ 
 +Germany 
 + 
 +or by Email (including up to two PDF files; reference number A92/21) to: <cryptmail>ai-office@cs.uni- bremen.de</cryptmail> 
 + 
 + 
 +The costs of application and presentation cannot be reimbursed. We kindly ask you to submit only copies (no folders) of your application documents, as these will be destroyed after the selection process has been completed. 
 + 
 + 
 +=====Theses and Student Jobs=====
 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Web-based knowledge visualizations (BA/HiWi) == 
  
-{{ :research:knowledge-visualization.png?200}}+== Physics-based grasping in VR with finger tracking(Student Job / HiWi) ==
  
-The knowledge base visualization allows to display semantic environment maps, +Implementing physics-based grasping models in virtual environments
-objects, human poses, trajectories and similar information stored in the +using Manus VR.
-robot's knowledge base. Its [[http://www.ros.org/wiki/mod_vis|current version]] +
-is written in Java and has grown old over the years. Recentlythere has been +
-much progress in creating [[http://www.ros.org/wiki/interactive_markers|interactive +
-3D visualizations]] for ROS that can also be accessed with a +
-[[http://www.ros.org/wiki/wviz|web browser]]. This project is about creating +
-a web-based version of the visualization using these techniques.+
  
 Requirements: Requirements:
-  * Good programming skills +  * Good C++ programming skills 
-  * Experience with JavaScript development +  * Familiar with skeletal animations 
-  * Knowledge of Web technologies (HTML, XML, OWL)+  * Experience with simulators/physics-/game- engines 
 +  * Familiar with Unreal Engine API 
 +  * Familiar with version-control systems (git) 
 +  * Able to work independently with minimal supervision
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
  
-== Tools for knowledge acquisition from the Web (BA/MA/HiWi) == 
  
-There are several options for doing a project related to the acquisition of +<html><!-- 
-knowledge from Web sources like online shops, repositories of object models, +== Lisp / CRAM support assistant (HiWi) == 
-recipe databases, etc.+ 
 +Technical support for the group for Lisp and the CRAM framework. \\ 
 +8+ hours per week for up to 1 year (paid).
  
 Requirements: Requirements:
-  * Programing skills (Java) +  * Good programming skills in Common Lisp 
-  * Experience with Web languages and datamining techniques is helpful +  * Basic ROS knowledge
-  * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources.
  
 +Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]]
 +--></html>
  
-== GPU-based Parallelization of Numerical Optimization Techniques (BA/MA/HiWi)==+<html><!-- 
 +== Mesh Editing Mesh Segmentation/Cutting (Student Job / HiWi)== 
 + {{ :research:human_hand_cutting.png?150|}}
  
-In the field of Machine Learning, numerical optimization techniques play focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks (e.g. CUDAare to be investigated in order implement numerical optimizers that substantially profit from parallel execution.+ Editing and cutting human mesh into different parts in Blender / Maya (or other).
  
 Requirements: Requirements:
-  * Skills in numerical optimization algorithms +  * Good knowledge in 3D Modeling 
-  * Good programming skills in Python and C/C+++  * Familiar with Blender Maya (or other)
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Contact: [[team/mona_abdel-keream|Mona Abdel-Keream]] 
 +--></html>
  
-== Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)== 
  
-Markov Logic Networks (MLNs) combine the expressive power of first-order logic and probabilistic graphical models. In the past, they have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the web. State-of-the-art learning techniques mostly operate in batch mode, i.e. all training instances need to be known in the beginning of the learning process. In context of this thesis, online learning methods for MLNs are to be investigated, which allow incremental learning, when new examples come in one-by-one. 
  
-Requirements: +== 3D Animation and Modeling (Student Job / HiWi)== 
-  * Experience in Machine Learning. + {{ :research:kitchen_unreal.jpg?200|}} 
-  * Experience with statistical relational learning (e.g. MLNsis helpful. +
-  * Good programming skills in Python.+
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Developing and improving existing or new 3D (static/skeletal) 
 +models in Blender / Maya (or other). Further importing and testing the 
 +models against Unreal Engine.
  
 +Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating sketching new models.
  
-==HiWi-Position: Knowledge Representation & Language Understanding for Intelligent Robots==+Requirements: 
 +  * Experience with Blender / Maya (or other) 
 +  * Knowledge of Unreal Engine material / lightning development 
 +  * Familiar with version-control systems (git) 
 +  * Able to work independently with minimal supervision
  
-In the context of the European research project RoboHow.Cog [1,2we +Contact: [[team:andrei_haidu|Andrei Haidu]]
-are investigating methods for combining multimodal sources of knowledge (e.g. video, natural-language recipes or computer games), in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms.  +
  
-The Institute for Artificial Intelligence is hiring a student researcher for the 
-development and the integration of probabilistic methods in AI, which enable intelligent robots to understand, interpret and execute natural-language instructions from recipes from the World Wide Web. 
  
-This HiWi-Position can serve as a starting point for future Bachelor's, Master's or Diploma Theses.+== Linking saref to SOMA (BA Thesis) ==
  
-Tasks: +WissensrepräsentationSemantische Integration der saref Ontology (https://ontology.tno.nl/saref/) für smart devices in SOMA (https://ease-crc.github.io/soma/). Ziel dabei ist es, dass Roboter anhand von ein paar Beispielszenarien (z.B. Zubereitung von Popcorn/ Pizza) Fehler autonom finden können (z.B. Electricity ist aus -> deswegen wird der Herd nicht warm und Popcorn poppt nicht).
-  * Implementation of an interface to the Robot Operating System (ROS). +
-  * Linkage of the knowledge base to the executive of the robot. +
-  * Support for the scientific staff in extending and integrating components onto the robot platform PR2.+
  
-Requirements+Aufgaben
-  * Studies in Computer Science (Bachelor's, Master's or Diploma) +  * Arbeit mit Wissensrepräsentation und Wissensgraphen 
-  * Basic skills in Artificial Intelligence +  * Wissensakquisition aus web-Quellen 
-  * Optional: basic skills in Probability Theory +  * Abfrage mit KnowRob (Prolog) für autonome Roboter
-  * Optional: basic skills in Machine Learning +
-  * Good programming skills in Python and Java+
  
-Hours10-20 h/week+Contact[[team:michaela_kümpel|Michaela Kümpel]]
  
-Contact[[team:daniel_nyga|Daniel Nyga]]+== Case StudyWissen zu Produkt-Aufbewahrungsorten aus dem Internet beziehen (BA Thesis) ==
  
-[1] www.robohow.eu\\ +In dieser Thesis soll untersucht werden, ob die Autonomie von Robotern durch Integration von Wissen zu Aufbewahrungsorten von Produkten aus dem Internet erhöht werden kannEs gibt verschiedene websites, die Wissen dazu bereitstellenDieses Wissen soll von den websites abgefragt und anschließend sinnvoll ontologisiert werdenAnhand verschiedener Fragen werden die Ergebnisse evaluiert (Menge der erworbenen InformationenNutzen der Information, v.a. für autonome Roboter...)
-[2] http://www.youtube.com/watch?v=0eIryyzlRwA+
  
-== HiWi positionSegmentation and interpretation of 3D object models (HiWi/MA) ==+Aufgaben: 
 +  * Wissensakquise aus dem Internet 
 +  * WissensrepräsentationModellierung: Ontologisierung des Wissens 
 +  * Vergleich mit bestehenden Ontologien/ Arbeiten und manuell erstellten Ontologien 
 +  * Sinnvolle, automatisierte Abfrage des neu gewonnenen Wissens
  
-{{ :research:cup2-segmented.png?170}} 
  
-Competent object interaction requires knowledge about the structure and +Contact: [[team:michaela_kümpel|Michaela Kümpel]]
-composition of objects. In an ongoing research project, we are investigating +
-how part-based object models can automatically be extracted from CAD models +
-found on the Web, e.g. on the [[http://sketchup.google.com/3dwarehouse|3D warehouse]].+
  
-We are looking for a student research assistant to push this topic forward. +== Integration of novel objects into Digital Twin Knowledge Bases (MA Thesis) == 
-In close collaboration with the researchers of the Institute for Artificial + 
-Intelligence, the student will work on extending the software for mesh +In this thesis, the goal is to make a robotic system learn new objects automatically. 
-segmentation, implement novel algorithms, improve the integration of the +The system should be able to generate the necessary models required for re-detecting it again and also consult online information sources to automatically acquire knowledge about it. 
-methods into the robot's knowledge base, and update the modules for visualizing + 
-the segmentation resultsDepending on the resultscooperation on joint  +The focus of the thesis would be two-fold: 
-publications may be possible.+  * Develop methods to automatically infer the object class of new objects. This would include perceiving it with state of the art sensorsconstructing a 3d model of it and then infer the object class from online information sources. 
 +  * In the second step the system should also infer factual knowledge about the object from the internet and assert it into a robotic knowledgebaseSuch knowledge could for example include the category of this producttypical object properties like its weight or typical location and much more.
  
-This HiWi position can serve as a starting point for future Bachelor's, 
-Master's or Diploma Theses. Alternatively, we could extract a research 
-project that could be worked on as a Master's or Diploma Thesis. 
  
 Requirements: Requirements:
-  * Good Java programming skills +  * Knowledge about sensor data processing 
-  * Basic knowledge of 3D geometry calculations +  * Interest in model construction from sensory data 
-  * Experience with working with 3D models is helpful+  * Work with KnowRob knowledge processing framework
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]] 
  
-== Depth-Adaptive Superpixels (BA/HiWi)==+Contact: [[team:patrick_mania|Patrick Mania]]
  
-We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel. {{ :research:dt_dasp.png?200|}} 
  
-Since the current implementation of DASP is not very performant for high resolution imagesthere are several possibilities options for doing a project in this field like reimplementing DASP using the CUDA, investigating how thermal data can be integrated, ...+== Development of Modules for Robot Perception (Student Job / HiWi) == 
 +In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. 
 +In this contextwe are currently offering multiple Hiwi positions / student jobs for the following tasks: 
 +  * Software development to create Interfaces between ROS and Unreal Engine 4 (mainly C++) 
 +  * Software development for our Robot Perception framework [[http://robosherlock.org/|RoboSherlock]] which contains many algorithms for computer vision problems (mainly C++)
  
 Requirements: Requirements:
-  * Basic knowledge of image processing +  * Experience in C++. 
-  * Good programming skills in C/C+++  * Basic understanding of the ROS middleware and Linux. 
-  * Experience with CUDA is helpful+The spoken language in this job is german or english, based on your preference. 
 + 
 +Contact: [[team:patrick_mania|Patrick Mania]] 
 + 
 +== Game Engine Developer and 3D-Modelling  (Student Job / HiWi) == 
 +A recent development in the field of AI is the usage of photorealistic simulations, for example to create Digital Twins of environments like households or  [[https://iottechnews.com/news/2021/apr/13/bentley-systems-nvidia-omniverse-create-real-time-digital-twins/|factories]]. 
 +In our research group, we focus on the development of modern robots that can make use of the potential of game engines. This requires a high degree of specialized game engine plugins that can simulate certain aspects of our research. Another important task is the creation of 3d models. 
 + 
 +Therefore, we are currently offering multiple Hiwi positions / student jobs for the following tasks: 
 +  * Modelling of objects for the use in Unreal Engine 4. 
 +  * Creation of specific simulation aspects in Unreal Engine 4. For example the development of interactable objects. 
 + 
 +Requirements: 
 +  * Knowledge of 3D-Modelling tools. Blender would be highly preferred
 +  * Experience in Game Engine development. Ideally Unreal Engine 4 and C++. 
 + 
 +The spoken language in this job is german or english, based on your preference.
  
-Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]]+Contact: [[team:patrick_mania|Patrick Mania]]




Prof. Dr. hc. Michael Beetz PhD
Head of Institute

Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de

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