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~~NOTOC~~ | ~~NOTOC~~ | ||
- | =====Theses and Jobs===== | + | |
+ | =====Open researcher positions===== | ||
+ | |||
+ | ====Digital Twin Knowledge Base for submarine robot inspection/ | ||
+ | The Institute for Artificial Intelligence (IAI) investigates methods for cognition-enabled robot control. The research is at the intersection of robotics and Artificial Intelligence and includes methods for intelligent perception, dexterous object manipulation, | ||
+ | |||
+ | As a researcher of the IAI, you actively research by applying and extending the elaborated methods and tools of the IAI (e.g., CRAM, KnowRoB, and openEASE) to the uncertainties of limited resources, computation, | ||
+ | |||
+ | **Prerequisites: | ||
+ | * Digital Twins | ||
+ | * Knowledge Representation | ||
+ | * Data structures | ||
+ | * Data Stream Representation. | ||
+ | |||
+ | **Hiring institution: | ||
+ | |||
+ | **PhD Enrollment: | ||
+ | |||
+ | The PhD examination acceptance requires a “Certificate of Equivalence for Foreign Vocational Qualifications”. More information available at [[https:// | ||
+ | |||
+ | **Duration of the project:** 36 months | ||
+ | |||
+ | **Main Academic Supervisor: | ||
+ | |||
+ | **Co-supervisors: | ||
+ | =====Theses and Student | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
- | == Web-based knowledge visualizations (BA/HiWi) == | ||
- | {{ : | + | == Physics-based grasping in VR with finger tracking(Student Job / HiWi) == |
- | The knowledge base visualization allows to display semantic environment maps, | + | Implementing physics-based grasping models |
- | objects, human poses, trajectories and similar information stored | + | using Manus VR. |
- | robot' | + | |
- | is written in Java and has grown old over the years. Recently, there has been | + | |
- | much progress in creating [[http:// | + | |
- | 3D visualizations]] for ROS that can also be accessed with a | + | |
- | [[http:// | + | |
- | a web-based version of the visualization | + | |
Requirements: | Requirements: | ||
- | * Good programming skills | + | * Good C++ programming skills |
- | * Experience with JavaScript development | + | * Familiar with skeletal animations |
- | * Knowledge of Web technologies | + | * Experience with simulators/ |
+ | * Familiar with Unreal Engine API | ||
+ | * Familiar with version-control systems | ||
+ | * Able to work independently with minimal supervision | ||
- | Contact: [[team:moritz_tenorth|Moritz Tenorth]] | + | Contact: [[team:andrei_haidu|Andrei Haidu]] |
- | == Tools for knowledge acquisition from the Web (BA/ | ||
- | There are several options | + | < |
- | knowledge from Web sources like online shops, repositories of object models, | + | == Lisp / CRAM support assistant (HiWi) == |
- | recipe databases, etc. | + | |
+ | Technical support | ||
+ | 8+ hours per week for up to 1 year (paid). | ||
Requirements: | Requirements: | ||
- | * Programing | + | * Good programming |
- | * Experience with Web languages and datamining techniques is helpful | + | * Basic ROS knowledge |
- | * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful | + | |
- | Contact: [[team: | + | The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources. |
+ | Contact: [[team: | ||
+ | --></ | ||
- | == GPU-based Parallelization of Numerical Optimization Techniques (BA/MA/HiWi)== | + | < |
+ | == Mesh Editing | ||
+ | {{ : | ||
- | In the field of Machine Learning, numerical optimization techniques play a focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks | + | |
Requirements: | Requirements: | ||
- | * Skills | + | * Good knowledge |
- | * Good programming skills in Python and C/C++ | + | * Familiar with Blender |
- | Contact: [[team: | + | Contact: [[team/ |
+ | --></ | ||
- | == Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)== | ||
- | Markov Logic Networks (MLNs) combine the expressive power of first-order logic and probabilistic graphical models. In the past, they have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the web. State-of-the-art learning techniques mostly operate in batch mode, i.e. all training instances need to be known in the beginning of the learning process. In context of this thesis, online learning methods for MLNs are to be investigated, | ||
- | Requirements: | + | == 3D Animation and Modeling |
- | * Experience in Machine Learning. | + | {{ : |
- | * Experience with statistical relational learning | + | |
- | * Good programming skills in Python. | + | |
- | Contact: [[team: | + | Developing and improving existing or new 3D (static/ |
+ | models in Blender / Maya (or other). Further importing and testing the | ||
+ | models against Unreal Engine. | ||
+ | Bonus: Working with state of the art 3D Scanners [[https:// | ||
- | ==HiWi-Position: Knowledge | + | Requirements: |
+ | * Experience with Blender / Maya (or other) | ||
+ | * Knowledge | ||
+ | * Familiar with version-control systems (git) | ||
+ | * Able to work independently with minimal supervision | ||
- | In the context of the European research project RoboHow.Cog | + | Contact: |
- | are investigating methods for combining multimodal sources of knowledge (e.g. video, natural-language recipes or computer games), in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms. | + | |
- | The Institute for Artificial Intelligence is hiring a student researcher for the | ||
- | development and the integration of probabilistic methods in AI, which enable intelligent robots to understand, interpret and execute natural-language instructions from recipes from the World Wide Web. | ||
- | This HiWi-Position can serve as a starting point for future Bachelor' | + | == App zur Generierung von Ernährungsempfehlungen (BA Thesis) == |
- | Tasks: | + | Dies ist ein Wissensrepräsentations-Thema. Basierend auf einem bestehenden Wissensgraphen mit Produktinformationen sollen weitere ernährungsspezifische Informationen wie z.B. Substitute für Rezeptzutaten oder Rezepte für spezielle Ernährungsgewohnheiten generiert werden. Diese Informationen müssen aus bestehenden web-Quellen extrahiert und mit dem Wissensgraphen verknüpft werden. Die Informationen sollen dann in einer Smartphone-App (Android) visualisiert werden. Dabei kann auf bestehenden Apps aufgebaut werden. |
- | * Implementation of an interface to the Robot Operating System (ROS). | + | |
- | * Linkage of the knowledge base to the executive of the robot. | + | |
- | * Support for the scientific staff in extending and integrating components onto the robot platform PR2. | + | |
- | Requirements: | + | Aufgaben: |
- | * Studies in Computer Science (Bachelor' | + | * Arbeit mit Wissensrepräsentation und Wissensgraphen |
- | * Basic skills in Artificial Intelligence | + | * Wissensakquisition aus web-Quellen |
- | * Optional: basic skills in Probability Theory | + | * App Entwicklung mit der Unity game engine und/oder Flutter |
- | * Optional: basic skills in Machine Learning | + | |
- | * Good programming skills in Python and Java | + | |
- | Hours: 10-20 h/week | + | Contact: [[team: |
- | Contact: [[team: | + | == Sprachauswahl für Shopping Assistenten (BA Thesis) == |
- | [1] www.robohow.eu\\ | + | Weiterentwicklung eines Produktinformationssystems im Einzelhandel für Smartphones (Android) um eine Sprachauswahl. Anzeige der jeweiligen Informationen in der gewünschten Sprache. |
- | [2] http://www.youtube.com/ | + | Dabei wird auf bestehenden Apps aufgebaut. |
- | == HiWi position: Segmentation and interpretation of 3D object models (HiWi/MA) == | + | Aufgaben: |
+ | * App Entwicklung mit der Unity game engine und Flutter | ||
+ | * Erweiterung der App um eine Sprachauswahl | ||
+ | * Arbeit mit Wissensrepräsentation und Wissensgraphen für Sprachmodellierung | ||
- | {{ : | ||
- | Competent object interaction requires knowledge about the structure and | + | Contact: |
- | composition of objects. In an ongoing research project, we are investigating | + | |
- | how part-based object models can automatically be extracted from CAD models | + | |
- | found on the Web, e.g. on the [[http:// | + | |
- | We are looking for a student research assistant to push this topic forward. | + | == Situational awareness in kitchen environments (MA Thesis) == |
- | In close collaboration with the researchers of the Institute for Artificial | + | |
- | Intelligence, | + | |
- | segmentation, | + | |
- | methods into the robot' | + | |
- | the segmentation results. Depending on the results, cooperation on joint | + | |
- | publications may be possible. | + | |
- | This HiWi position can serve as a starting point for future Bachelor' | + | This is a knowledge representation topic including knowledge graphs. The idea is so link external Web-knowledge to an existing knowledge framework in order to include situational awareness so that a robot acting in a household environment can infer what an object is used for in a given situation. |
- | Master' | + | |
- | project | + | |
- | Requirements: | + | A result would be that a spoon next to a bowl with cereal would be used for eating while a spoon on a stove next to a pot would be used for stirring. |
- | * Good Java programming skills | + | |
- | * Basic knowledge of 3D geometry calculations | + | |
- | * Experience | + | |
- | Contact: [[team: | + | requirements: |
+ | * Work with KnowRob knowledge processing framework | ||
+ | * Work with knowledge graphs and Linked Data to create a situational awareness knowledge graph that can be linked to KnowRob | ||
+ | * Implement reasoning about situations (based on perceived environment) and object use | ||
- | == Depth-Adaptive Superpixels (BA/HiWi)== | ||
- | We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel. {{ :research:dt_dasp.png? | + | Contact: [[team:michaela_kümpel|Michaela Kümpel]] |
- | Since the current implementation of DASP is not very performant for high resolution images, there are several possibilities options for doing a project in this field like reimplementing DASP using the CUDA, investigating how thermal data can be integrated, ... | ||
- | Requirements: | + | == Development of Modules for Robot Perception and Game Engine Technology (Hiwi Job) == |
- | * Basic knowledge | + | A recent development in the field of AI is the usage of photorealistic simulations, |
- | * Good programming skills | + | In our research group, we focus on the development of modern robots that can make use of the potential of game engines. One particular research direction, is the combination of computer vision with game engines. |
- | * Experience with CUDA is helpful | + | In this context, we are currently offering multiple Hiwi positions / student jobs for the following tasks: |
+ | * Modelling | ||
+ | * Creation of specific simulation aspects | ||
+ | * Software development to create Interfaces between ROS and Unreal Engine 4 (mainly | ||
+ | * Software development for our Robot Perception framework [[http:// | ||
+ | |||
+ | |||
+ | Contact: [[team: | ||
- | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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