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jobs [2014/04/15 15:48] – [Theses and Jobs] jworchjobs [2015/11/27 10:22] – [Theses and Jobs] ahaidu
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 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Web-based knowledge visualizations (BA/HiWi) == 
  
-{{ :research:knowledge-visualization.png?200}} 
  
-The knowledge base visualization allows to display semantic environment maps, +== Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA)== 
-objects, human poses, trajectories and similar information stored in the + {{ :research:gz_env1.png?200|}} 
-robot's knowledge base. Its [[http://www.ros.org/wiki/mod_vis|current version]] +
-is written in Java and has grown old over the years. Recently, there has been +
-much progress in creating [[http://www.ros.org/wiki/interactive_markers|interactive +
-3D visualizations]] for ROS that can also be accessed with a +
-[[http://www.ros.org/wiki/wviz|web browser]]. This project is about creating +
-a web-based version of the visualization using these techniques.+
  
-Requirements: +Developing new activities and improving the current simulation framework done under the [[http://gazebosim.org/|Gazebo]] robotic simulator. Creating a custom GUI for the gamein order to launch new scenariossave logs etc.
-  * Good programming skills +
-  * Experience with JavaScript development +
-  * Knowledge of Web technologies (HTMLXMLOWL)+
  
-Contact[[team:moritz_tenorth|Moritz Tenorth]]+Requirements: 
 +  * Good programming skills in C/C++ 
 +  * Basic physics/rendering engine knowledge 
 +  * Gazebo simulator basic tutorials
  
 +Contact: [[team:andrei_haidu|Andrei Haidu]]
  
-== Tools for knowledge acquisition from the Web (BA/MA/HiWi) ==+== Integrating Eye Tracking in the Kitchen Activity Games (BA/MA)== 
 + {{ :research:eye_tracker.png?200|}} 
  
-There are several options for doing a project related to the acquisition of +Integrating the eye tracker in the [[http://gazebosim.org/|Gazebo]] based Kitchen Activity Games framework and logging the gaze of the user during the gameplay. From the information typical activities should be inferred.
-knowledge from Web sources like online shops, repositories of object models, +
-recipe databases, etc.+
  
 Requirements: Requirements:
-  * Programing skills (Java) +  * Good programming skills in C/C++ 
-  * Experience with Web languages and datamining techniques is helpful +  * Gazebo simulator basic tutorials
-  * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
 +== Hand Skeleton Tracking Using Two Leap Motion Devices (BA/MA)==
 + {{ :research:leap_motion.jpg?200|}} 
  
-== GPU-based Parallelization of Numerical Optimization Techniques (BA/MA/HiWi)==+Improving the skeletal tracking offered by the [[https://developer.leapmotion.com/|Leap Motion SDK]], by using two devices (one tracking vertically the other horizontallyand switching between them to the one that has the best current view of the hand.
  
-In the field of Machine Learning, numerical optimization techniques play a focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks (e.g. CUDA) are to be investigated in order implement numerical optimizers that substantially profit from parallel execution.+The tracked hand can then be used as input for the Kitchen Activity Games framework.
  
 Requirements: Requirements:
-  * Skills in numerical optimization algorithms +  * Good programming skills in C/C++
-  * Good programming skills in Python and C/C+++
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
-== Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)==+== Fluid Simulation in Gazebo (BA/MA)== 
 + {{ :research:fluid.png?200|}} 
  
-Markov Logic Networks (MLNscombine the expressive power of first-order logic and probabilistic graphical modelsIn the pastthey have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the webState-of-the-art learning techniques mostly operate in batch modei.e. all training instances need to be known in the beginning of the learning process. In context of this thesis, online learning methods for MLNs are to be investigated, which allow incremental learning, when new examples come in one-by-one.+[[http://gazebosim.org/|Gazebo]] currently only supports rigid body physics engines (ODE, Bullet etc.), however in some cases fluids are preferred in order to simulate as realistically as possible the given environment. 
 + 
 +Currently there is an [[http://gazebosim.org/tutorials?tut=fluids&cat=physics|experimental version]] of fluids  in Gazebo, using the [[http://onezero.ca/fluidix/|Fluidix]] library to run the fluids computation on the GPU. 
 + 
 +The computational method for the fluid simulation is SPH (Smoothed-particle Dynamics), however newer and better methods based on SPH are currently present 
 +and should be implemented (PCISPH/IISPH). 
 + 
 +The interaction between the fluid and the rigid objects is a naive one, the forces and torques are applied only from the particle collisions (not taking into account pressure and other forces). 
 + 
 +Another topic would be the visualization of the fluidcurrently is done by rendering every particleFor the rendering engine [[http://www.ogre3d.org/|OGRE]] is used. 
 + 
 +Here is a [[https://vimeo.com/104629835|video]] example of the current state of the fluid in Gazebo
  
 Requirements: Requirements:
-  * Experience in Machine Learning. +  * Good programming skills in C/C++ 
-  * Experience with statistical relational learning (e.g. MLNs) is helpful. +  * Interest in Fluid simulation 
-  * Good programming skills in Python.+  * Basic physics/rendering engine knowledge 
 +  * Gazebo simulator and Fluidix basic tutorials
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
  
-==HiWi-Position: Knowledge Representation & Language Understanding for Intelligent Robots==+== Automated sensor calibration toolkit (BA/MA)==
  
-In the context of the European research project RoboHow.Cog [1,2] we +Computer vision is an important part of autonomous robots. For robots the image sensors are the main source of information of the surrounding worldEach camera is differenteven if they are from the same production lineFor computer visionespecially for robots manipulating their environment, it is important that the parameters for the cameras in use are well known. The calibration of a camera is a time consuming task, and the result depends highly on the chosen setup and the accuracy of the operator.
-are investigating methods for combining multimodal sources of knowledge (e.gvideo, natural-language recipes or computer games)in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms +
  
-The Institute for Artificial Intelligence is hiring a student researcher for the +The topic for this thesis is to develop an automated system for calibrating camerasespecially RGB-D cameras like the Kinect v2.
-development and the integration of probabilistic methods in AI, which enable intelligent robots to understandinterpret and execute natural-language instructions from recipes from the World Wide Web.+
  
-This HiWi-Position can serve as a starting point for future Bachelor's, Master's or Diploma Theses.+ {{ :kinect2_calibration_setup_small.jpg?200|}} 
 +The system should: 
 +  * be independent of the camera type 
 +  * estimate intrinsic and extrinsic parameters 
 +  * calibrate depth images (case of RGB-D) 
 +  * integrate capabilities from Halcon [1] 
 +  * operate autonomously
  
-Tasks+Requirements:  
-  * Implementation of an interface to the Robot Operating System (ROS). +  * Good programming skills in Python and C/C++ 
-  * Linkage of the knowledge base to the executive of the robot. +  * ROS, OpenCV
-  * Support for the scientific staff in extending and integrating components onto the robot platform PR2.+
  
-Requirements: +[1] http://www.halcon.de/
-  * Studies in Computer Science (Bachelor's, Master's or Diploma) +
-  * Basic skills in Artificial Intelligence +
-  * Optional: basic skills in Probability Theory +
-  * Optional: basic skills in Machine Learning +
-  * Good programming skills in Python and Java+
  
-Hours10-20 h/week+Contact[[team:alexis_maldonado|Alexis Maldonado]] and [[team:thiemo_wiedemeyer|Thiemo Wiedemeyer]]
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+== On-the-fly 3D CAD model creation (MA)==
  
-[1] www.robohow.eu\\ +Create models during runtime for unknown textured objets based on depth and color informationTrack the object and update the model with more detailed information, completing it's 3D model from multiple views improving redetectionUsing the robots manipulator pick up the object and complete the model by viewing it from multiple viewpoints.
-[2] http://www.youtube.com/watch?v=0eIryyzlRwA+
  
-== HiWi positionSegmentation and interpretation of 3D object models (HiWi/MA) ==+Requirements 
 +  * Good programming skills in C/C++ 
 +  * strong background in computer vision  
 +  * ROS, OpenCV, PCL
  
-{{ :research:cup2-segmented.png?170}}+Contact[[team:thiemo_wiedemeyer|Thiemo Wiedemeyer]]
  
-Competent object interaction requires knowledge about the structure and +== Simulation of a robots belief state to support perception(MA) ==
-composition of objects. In an ongoing research project, we are investigating +
-how part-based object models can automatically be extracted from CAD models +
-found on the Web, e.g. on the [[http://sketchup.google.com/3dwarehouse|3D warehouse]].+
  
-We are looking for student research assistant to push this topic forward. +Create simulation environment that represents the robots current belief state and can be updated frequently. Use off-screen rendering to investigate the affordances these objects possessin order to support segmentation, detection and tracking of these in the real world
-In close collaboration with the researchers of the Institute for Artificial +
-Intelligencethe student will work on extending the software for mesh +
-segmentation, implement novel algorithms, improve the integration of the +
-methods into the robot's knowledge base, and update the modules for visualizing +
-the segmentation results. Depending on the results, cooperation on joint  +
-publications may be possible.+
  
-This HiWi position can serve as a starting point for future Bachelor's, +Requirements:  
-Master's or Diploma Theses. Alternatively, we could extract a research +  * Good programming skills in C/C++ 
-project that could be worked on as a Master's or Diploma Thesis.+  * strong background in computer vision  
 +  * Gazebo, OpenCV, PCL
  
-Requirements: +Contact[[team:ferenc_balint-benczedi|Ferenc Balint-Benczedi]]
-  * Good Java programming skills +
-  * Basic knowledge of 3D geometry calculations +
-  * Experience with working with 3D models is helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+== Multi-expert segmentation of cluttered and occluded scenes ==
  
-== Depth-Adaptive Superpixels (BA/HiWi)==+Objects in a human environment are usually found in challenging scenes. They can be stacked upon eachother, touching or occluding, can be found in drawers, cupboards, refrigerators and so on. A personal robot assistant in order to execute a task, needs to detect these objects and recognize them. In this thesis a multi-modal approach to interpreting cluttered scenes is going to be investigated, combining the results of multiple segmentation algorithms in order to come up with more reliable object hypotheses.
  
-We are currently investigating a new set of sensors (RGB-D-T)which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel. {{ :research:dt_dasp.png?200|}}+Requirements:  
 +  * Good programming skills in C/C++ 
 +  * strong background in 3D vision  
 +  * basic knowledge of ROSOpenCV, PCL
  
-Since the current implementation of DASP is not very performant for high resolution images, there are several possibilities options for doing a project in this field like reimplementing DASP using the CUDA, investigating how thermal data can be integrated, ...+Contact: [[team:ferenc_balint-benczedi|Ferenc Balint-Benczedi]]
  
-Requirements: +== Robot control systems in underwater robotics == 
-  * Basic knowledge of image processing + 
-  * Good programming skills in C/C++. +The use of robots in underwater missions shows a challenging task. The dynamic terrain and its different conditions makes it difficult for robots to perform tasks correctly. In order to accomplish tasks in a proper way, the robot control routines have to be coordinated. The topic of this thesis is to develop robot control systems for underwater robotics in an underwater mission in order to navigate and to execute tasks correctly in the terrain. 
-  * Experience with CUDA is helpful+ 
 +Requirements:  
 +  * Good programming skills in C/C++ or JAVA 
 +  * basic knowledge of ROS, OpenCV
  
-Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]]+Contact: [[team:fereshta_yazdani|Fereshta Yazdani]]




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