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jobs [2014/04/15 15:48] – [Theses and Jobs] jworchjobs [2014/08/29 09:33] – [Theses and Jobs] ahaidu
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 If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Web-based knowledge visualizations (BA/HiWi) == 
- 
-{{ :research:knowledge-visualization.png?200}} 
- 
-The knowledge base visualization allows to display semantic environment maps, 
-objects, human poses, trajectories and similar information stored in the 
-robot's knowledge base. Its [[http://www.ros.org/wiki/mod_vis|current version]] 
-is written in Java and has grown old over the years. Recently, there has been 
-much progress in creating [[http://www.ros.org/wiki/interactive_markers|interactive 
-3D visualizations]] for ROS that can also be accessed with a 
-[[http://www.ros.org/wiki/wviz|web browser]]. This project is about creating 
-a web-based version of the visualization using these techniques. 
- 
-Requirements: 
-  * Good programming skills 
-  * Experience with JavaScript development 
-  * Knowledge of Web technologies (HTML, XML, OWL) 
- 
-Contact: [[team:moritz_tenorth|Moritz Tenorth]] 
- 
- 
-== Tools for knowledge acquisition from the Web (BA/MA/HiWi) == 
- 
-There are several options for doing a project related to the acquisition of 
-knowledge from Web sources like online shops, repositories of object models, 
-recipe databases, etc. 
- 
-Requirements: 
-  * Programing skills (Java) 
-  * Experience with Web languages and datamining techniques is helpful 
-  * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful 
- 
-Contact: [[team:moritz_tenorth|Moritz Tenorth]] 
  
  
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 [2] http://www.youtube.com/watch?v=0eIryyzlRwA [2] http://www.youtube.com/watch?v=0eIryyzlRwA
  
-== HiWi position: Segmentation and interpretation of 3D object models (HiWi/MA) == 
  
-{{ :research:cup2-segmented.png?170}}+== Depth-Adaptive Superpixels (BA/MA)== 
 + {{ :research:dt_dasp.png?200|}} 
 +We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor data. Depth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel.
  
-Competent object interaction requires knowledge about the structure and +Since the current implementation of DASP is not very performant for high resolution images, there are several options for doing a project in this field like reimplementing DASP using CUDA, investigating how thermal data can be integrated, ...
-composition of objects. In an ongoing research project, we are investigating +
-how part-based object models can automatically be extracted from CAD models +
-found on the Webe.g. on the [[http://sketchup.google.com/3dwarehouse|3D warehouse]].+
  
-We are looking for a student research assistant to push this topic forward. +Requirements: 
-In close collaboration with the researchers of the Institute for Artificial +  * Basic knowledge of image processing 
-Intelligence, the student will work on extending the software for mesh +  * Good programming skills in C/C++
-segmentation, implement novel algorithms, improve the integration of the +  * Experience with CUDA is helpful
-methods into the robot's knowledge base, and update the modules for visualizing +
-the segmentation resultsDepending on the results, cooperation on joint  +
-publications may be possible.+
  
-This HiWi position can serve as a starting point for future Bachelor's, +Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]] 
-Master's or Diploma ThesesAlternativelywe could extract research + 
-project that could be worked on as Master's or Diploma Thesis.+ 
 +== Physical Simulation of Humans (BA/MA)== 
 + {{ :research:human_model.png?200|}} 
 + 
 +For tracking peoplethe use of particle filters is common approach. However, the quality of those filters heavily depends on the way particles are spread. In this thesis, library for the physical simulation of a human model is to be implemented.
  
 Requirements: Requirements:
-  * Good Java programming skills +  * Good programming skills in C/C++ 
-  * Basic knowledge of 3D geometry calculations +  * Optional: Experience in working with physics libraries such as Bullet
-  * Experience with working with 3D models is helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]]
  
-== Depth-Adaptive Superpixels (BA/HiWi)==+== Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA/HiWi)== 
 + {{ :research:gz_env1.png?200|}} 
  
-We are currently investigating a new set of sensors (RGB-D-T), which is a combination of a kinect with a thermal image camera. Within this project we want to enhance the Depth-Adaptive Superpixels (DASP) to make use of the thermal sensor dataDepth-Adaptive Superpixels oversegment an image taking into account the depth value of each pixel. {{ :research:dt_dasp.png?200|}}+Developing new activities and improving the current simulation framework done under the Gazebo robotic simulatorCreating a custom GUI for the game, in order to launch new scenarios, save logs etc.
  
-Since the current implementation of DASP is not very performant for high resolution images, there are several possibilities options for doing a project in this field like reimplementing DASP using the CUDA, investigating how thermal data can be integrated, ...+Requirements: 
 +  * Good programming skills in C/C++ 
 +  * Basic physics/rendering engine knowledge 
 +  * Gazebo simulator basic tutorials 
 + 
 +Contact: [[team:andrei_haidu|Andrei Haidu]] 
 + 
 +== Integrating Eye Tracking in the Kitchen Activity Games (BA/MA)== 
 + {{ :research:eye_tracker.png?200|}}  
 + 
 +Integrating the eye tracker in the Gazebo based Kitchen Activity Games framework  
 +and logging the gaze of the user during the gameplayFrom the information typical activities should be inferred.
  
 Requirements: Requirements:
-  * Basic knowledge of image processing +  * Good programming skills in C/C++ 
-  * Good programming skills in C/C++. +  * Gazebo simulator basic tutorials
-  * Experience with CUDA is helpful+
  
-Contact: [[team:jan-hendrik_worch|Jan-Hendrik Worch]]+Contact: [[team:andrei_haidu|Andrei Haidu]] 
 + 
 +== Hand Skeleton Tracking Using Two Leap Motion Devices (BA/MA)== 
 + {{ :research:leap_motion.jpg?200|}}  
 + 
 +Improving the skeletal tracking offered by the Leap Motion SDK, by using two devices (one tracking vertically the other horizontally) and switching between them to the one that has the best current view of the hand. 
 + 
 +The tracked hand can then be used as input for the Kitchen Activity Games framework. 
 + 
 +Requirements: 
 +  * Good programming skills in C/C++ 
 + 
 +Contact: [[team:andrei_haidu|Andrei Haidu]]




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ai-office@cs.uni-bremen.de

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