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jobs [2014/02/18 17:01] tenorthjobs [2018/01/22 09:23] – [Theses and Student Jobs] ahaidu
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-=====Theses and Jobs===== 
-If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. 
  
-====Theses====+=====Open researcher positions=====
  
-== Web-based knowledge visualizations (BA/HiWi) ==+== Researcher in the area of Knowledge bases and knowledge acquisition ==
  
-{{ :research:knowledge-visualization.png?200}}+Position code A132/17. Please see [[http://www.uni-bremen.de/de/universitaet/die-uni-als-arbeitgeber/offene-stellen/detailansicht/joblist/Job/show/early-stage-researcher-position-3224.html|the official listing]]
  
-The knowledge base visualization allows to display semantic environment maps, 
-objects, human poses, trajectories and similar information stored in the 
-robot's knowledge base. Its [[http://www.ros.org/wiki/mod_vis|current version]] 
-is written in Java and has grown old over the years. Recently, there has been 
-much progress in creating [[http://www.ros.org/wiki/interactive_markers|interactive 
-3D visualizations]] for ROS that can also be accessed with a 
-[[http://www.ros.org/wiki/wviz|web browser]]. This project is about creating 
-a web-based version of the visualization using these techniques. 
  
-Requirements: +== Researcher with background in VR programming ==
-  * Good programming skills +
-  * Experience with JavaScript development +
-  * Knowledge of Web technologies (HTML, XML, OWL)+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+Position code A133/17. Please see [[http://www.uni-bremen.de/de/universitaet/die-uni-als-arbeitgeber/offene-stellen/detailansicht/joblist/Job/show/early-stage-researcher-position-3225.html|the official listing]]
  
  
-== Statistical relational models of human activities (MA) == 
  
-As part of the [[http://cogwatch.eu|CogWatch EU project]], we are working on 
-the analysis of observations of Apraxia patients. After suffering brain damage, 
-these patients lack important motor coordination skills that result in various 
-kinds of errors in performing everyday activities. Based on data from the 
-extensive patient trials, the student is to learn statistical relational 
-models that characterize which errors are made in which circumstances. 
  
-Requirements: 
-  * Good knowledge of machine learning (Bayesian networks, statistical relational models) 
-  * Programming skills (Java) 
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]] 
  
 +=====Theses and Student Jobs=====
 +If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Tools for knowledge acquisition from the Web (BA/MA/HiWi) ==+<html><!-- 
 +== Lisp / CRAM support assistant (HiWi) ==
  
-There are several options for doing a project related to the acquisition of +Technical support for the group for Lisp and the CRAM framework. \\ 
-knowledge from Web sources like online shops, repositories of object models, +8+ hours per week for up to 1 year (paid).
-recipe databases, etc.+
  
 Requirements: Requirements:
-  * Programing skills (Java) +  * Good programming skills in Common Lisp 
-  * Experience with Web languages and datamining techniques is helpful +  * Basic ROS knowledge
-  * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources.
  
 +Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]]
 +--></html>
  
-== GPU-based Parallelization of Numerical Optimization Techniques (BA/MA/HiWi)==+== 3D Model Material / Lightning Developer (Student Job / HiWi)== 
 + {{ :research:kitchen_unreal.jpg?200|}} 
  
-In the field of Machine Learning, numerical optimization techniques play a focal roleHowever, as models grow largertraditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-downIn this thesis, state-of-the-art GPU frameworks (e.gCUDA) are to be investigated in order implement numerical optimizers that substantially profit from parallel execution.+Developing and improving 3D Models in Blender / MayaImporting the models in Unreal Enginewhere the Materials and Lightning should be improved to be close as possible to realism 
 + 
 +Bonus: Working with state of the art 3D Scanners [[https://www.goscan3d.com/|Go!SCAN]] for creating new realistic models.
  
 Requirements: Requirements:
-  * Skills in numerical optimization algorithms +  * Experience with Blender / Maya 
-  * Good programming skills in Python and C/C+++  * Knowledge of Unreal Engine material lightning editing
  
-Contact: [[team:daniel_nyga|Daniel Nyga]] 
  
-== Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)== 
  
-Markov Logic Networks (MLNs) combine the expressive power of first-order logic and probabilistic graphical models. In the past, they have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the web. State-of-the-art learning techniques mostly operate in batch mode, i.e. all training instances need to be known in the beginning of the learning process. In context of this thesis, online learning methods for MLNs are to be investigated, which allow incremental learning, when new examples come in one-by-one.+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
-Requirements: +== Unreal Engine Editor (GUIDeveloper (Student Job / HiWi)== 
-  * Experience in Machine Learning. + {{ :research:unreal_editor.png?200|}} 
-  * Experience with statistical relational learning (e.g. MLNsis helpful. +
-  * Good programming skills in Python.+
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Creating user interfaces (panel customization) for various internal plugins using the Unreal C++ framework [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]].
  
  
-<html> <br> </br/> </br/> </html> +Requirements: 
-====Open Positions==== +  * Good C++ programming skills 
-==HiWi-Position: Knowledge Representation & Language Understanding for Intelligent Robots==+  * Familiar with [[https://docs.unrealengine.com/latest/INT/Programming/Slate/|SLATE]] framework 
 +  * Familiar with Unreal Engine API
  
-In the context of the European research project RoboHow.Cog [1,2we +Contact: [[team:andrei_haidu|Andrei Haidu]]
-are investigating methods for combining multimodal sources of knowledge (e.g. video, natural-language recipes or computer games), in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms.  +
  
-The Institute for Artificial Intelligence is hiring a student researcher for the +== Integrating PR2 in the Unreal Game Engine Framework (BA/MA/HiWi)== 
-development and the integration of probabilistic methods in AI, which enable intelligent robots to understand, interpret and execute natural-language instructions from recipes from the World Wide Web.+ {{ :research:unreal_ros_pr2.png?100|}} 
  
-This HiWi-Position can serve as a starting point for future Bachelor's, Master's or Diploma Theses. +Integrating the [[https://www.willowgarage.com/pages/pr2/overview|PR2]] robot with [[http://www.ros.org/|ROS]] support in the [[https://www.unrealengine.com|Unreal Engine 4]] Framework.
- +
-Tasks: +
-  * Implementation of an interface to the Robot Operating System (ROS). +
-  * Linkage of the knowledge base to the executive of the robot. +
-  * Support for the scientific staff in extending and integrating components onto the robot platform PR2.+
  
 Requirements: Requirements:
-  * Studies in Computer Science (Bachelor's, Master's or Diploma) +  * Good programming skills in C/C++ 
-  * Basic skills in Artificial Intelligence +  * Basic physics/rendering engine knowledge 
-  * Optional: basic skills in Probability Theory +  * Basic ROS knowledge 
-  * Optional: basic skills in Machine Learning +  * UE4 basic tutorials
-  * Good programming skills in Python and Java+
  
-Hours10-20 h/week+Contact[[team:andrei_haidu|Andrei Haidu]]
  
-Contact: [[team:daniel_nyga|Daniel Nyga]] 
  
-[1] www.robohow.eu\\ +== Realistic Grasping using Unreal Engine (BA/MA/HiWi) ==
-[2] http://www.youtube.com/watch?v=0eIryyzlRwA+
  
-== HiWi positionSegmentation and interpretation of 3D object models (HiWi/MA) ==+{{  :teaching:gsoc:topic2_unreal.png?nolink&150|}}
  
-{{ :research:cup2-segmented.png?170}}+The objective of the project is to implement var- 
 +ious human-like grasping approaches in a game developed using [[https://www.unrealengine.com/|Unreal Engine]]
  
-Competent object interaction requires knowledge about the structure and +The game consist of a household environment where a user has to execute various given taskssuch as cooking a dish, setting the tablecleaning the dishes etcThe interaction is done using various sensors to map the users hands onto the virtual hands in the game.
-composition of objects. In an ongoing research projectwe are investigating +
-how part-based object models can automatically be extracted from CAD models +
-found on the Webe.g. on the [[http://sketchup.google.com/3dwarehouse|3D warehouse]].+
  
-We are looking for a student research assistant to push this topic forward. +In order to improve the ease of manipulating objects the user should 
-In close collaboration with the researchers of the Institute for Artificial +be able to switch during runtime the type of grasp (pinchpower 
-Intelligence, the student will work on extending the software for mesh +graspprecision grip etc.) he/she would like to use
-segmentation, implement novel algorithms, improve the integration of the +   
-methods into the robot's knowledge baseand update the modules for visualizing +Requirements:  
-the segmentation results. Depending on the resultscooperation on joint  +  * Good programming skills in C++ 
-publications may be possible. +  * Good knowledge of the Unreal Engine API.  
- +  * Experience with skeletal control / animations / 3D models in Unreal Engine.
-This HiWi position can serve as a starting point for future Bachelor's, +
-Master's or Diploma Theses. Alternatively, we could extract a research +
-project that could be worked on as a Master's or Diploma Thesis+
- +
-Requirements: +
-  * Good Java programming skills +
-  * Basic knowledge of 3D geometry calculations +
-  * Experience with working with 3D models is helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]] 
  
 +Contact: [[team/andrei_haidu|Andrei Haidu]]




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