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~~NOTOC~~ | ~~NOTOC~~ | ||
- | =====Theses and Jobs===== | ||
- | If you are looking for a bachelor/ | ||
- | ====Theses==== | + | =====Open researcher positions===== |
- | == Web-based knowledge visualizations (BA/HiWi) == | ||
- | {{ :research:knowledge-visualization.png? | + | == Researcher in the area of Knowledge bases and knowledge |
- | The knowledge base visualization allows to display semantic environment maps, | + | Position code A132/17. Please see [[http:// |
- | objects, human poses, trajectories and similar information stored in the | + | |
- | robot' | + | |
- | is written in Java and has grown old over the years. Recently, there has been | + | |
- | much progress in creating [[http://www.ros.org/wiki/interactive_markers|interactive | + | |
- | 3D visualizations]] for ROS that can also be accessed with a | + | |
- | [[http://www.ros.org/ | + | |
- | a web-based version of the visualization using these techniques. | + | |
- | Requirements: | ||
- | * Good programming skills | ||
- | * Experience with JavaScript development | ||
- | * Knowledge of Web technologies (HTML, XML, OWL) | ||
- | Contact: [[team: | + | == Researcher with background in VR programming == |
+ | Position code A133/17. Please see [[http:// | ||
- | == Statistical relational models of human activities (MA) == | ||
- | As part of the [[http:// | ||
- | the analysis of observations of Apraxia patients. After suffering brain damage, | ||
- | these patients lack important motor coordination skills that result in various | ||
- | kinds of errors in performing everyday activities. Based on data from the | ||
- | extensive patient trials, the student is to learn statistical relational | ||
- | models that characterize which errors are made in which circumstances. | ||
- | Requirements: | ||
- | * Good knowledge of machine learning (Bayesian networks, statistical relational models) | ||
- | * Programming skills (Java) | ||
- | Contact: [[team: | ||
+ | =====Theses and Student Jobs===== | ||
+ | If you are looking for a bachelor/ | ||
- | == Tools for knowledge acquisition from the Web (BA/ | ||
- | There are several options | + | == Lisp / CRAM support assistant (HiWi) == |
- | knowledge from Web sources like online shops, repositories of object models, | + | |
- | recipe databases, etc. | + | Technical support |
+ | 8+ hours per week for up to 1 year (paid). | ||
Requirements: | Requirements: | ||
- | * Programing | + | * Good programming |
- | * Experience with Web languages and datamining techniques is helpful | + | * Basic ROS knowledge |
- | * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful | + | |
- | Contact: [[team: | + | The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources. |
+ | Contact: [[team: | ||
- | == GPU-based Parallelization of Numerical Optimization Techniques (BA/ | ||
- | In the field of Machine Learning, numerical optimization techniques play a focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks (e.g. CUDA) are to be investigated in order implement numerical optimizers that substantially profit from parallel execution. | ||
- | Requirements: | + | == Integrating PR2 in the Unreal Game Engine Framework (BA/MA)== |
- | * Skills | + | {{ : |
- | * Good programming skills in Python and C/C++ | + | |
- | Contact: | + | Integrating the [[https:// |
- | + | ||
- | == Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)== | + | |
- | + | ||
- | Markov Logic Networks (MLNs) combine the expressive power of first-order logic and probabilistic graphical models. In the past, they have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the web. State-of-the-art learning techniques mostly operate | + | |
Requirements: | Requirements: | ||
- | * Experience | + | * Good programming skills |
- | * Experience with statistical relational learning (e.g. MLNs) is helpful. | + | * Basic physics/ |
- | * Good programming skills in Python. | + | * Basic ROS knowledge |
+ | * UE4 basic tutorials | ||
- | Contact: [[team:daniel_nyga|Daniel Nyga]] | + | Contact: [[team:andrei_haidu|Andrei Haidu]] |
- | < | + | == Realistic Grasping using Unreal Engine (BA/ |
- | ====Open Positions==== | + | |
- | ==HiWi-Position: | + | |
- | In the context of the European research project RoboHow.Cog [1,2] we | + | {{ : |
- | are investigating methods for combining multimodal sources of knowledge (e.g. video, natural-language recipes or computer games), in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms. | + | |
- | The Institute for Artificial Intelligence | + | The objective of the project |
- | development and the integration of probabilistic methods | + | ious human-like grasping approaches |
- | This HiWi-Position can serve as a starting point for future Bachelor' | + | The game consist of a household environment where a user has to execute various given tasks, such as cooking |
- | Tasks: | + | In order to improve the ease of manipulating objects the user should |
- | * Implementation | + | be able to switch during runtime |
- | * Linkage of the knowledge | + | grasp, precision grip etc.) he/she would like to use. |
- | * Support for the scientific staff in extending and integrating components onto the robot platform PR2. | + | |
+ | Requirements: | ||
+ | * Good programming skills in C++ | ||
+ | * Good knowledge of the Unreal Engine API. | ||
+ | * Experience with skeletal control / animations / 3D models | ||
- | Requirements: | ||
- | * Studies in Computer Science (Bachelor' | ||
- | * Basic skills in Artificial Intelligence | ||
- | * Optional: basic skills in Probability Theory | ||
- | * Optional: basic skills in Machine Learning | ||
- | * Good programming skills in Python and Java | ||
- | Hours: 10-20 h/week | + | Contact: [[team/andrei_haidu|Andrei Haidu]] |
- | Contact: [[team:daniel_nyga|Daniel Nyga]] | + | == Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA)== |
+ | | ||
- | [1] www.robohow.eu\\ | + | Developing new activities |
- | [2] http:// | + | |
- | + | ||
- | == HiWi position: Segmentation | + | |
- | + | ||
- | {{ : | + | |
- | + | ||
- | Competent object interaction requires knowledge about the structure and | + | |
- | composition of objects. In an ongoing research project, we are investigating | + | |
- | how part-based object models can automatically be extracted from CAD models | + | |
- | found on the Web, e.g. on the [[http://sketchup.google.com/3dwarehouse|3D warehouse]]. | + | |
- | + | ||
- | We are looking for a student research assistant to push this topic forward. | + | |
- | In close collaboration with the researchers of the Institute | + | |
- | Intelligence, | + | |
- | segmentation, implement novel algorithms, improve the integration of the | + | |
- | methods into the robot' | + | |
- | the segmentation results. Depending on the results, cooperation on joint | + | |
- | publications may be possible. | + | |
- | + | ||
- | This HiWi position can serve as a starting point for future Bachelor' | + | |
- | Master' | + | |
- | project that could be worked on as a Master' | + | |
Requirements: | Requirements: | ||
- | * Good Java programming skills | + | * Good programming skills |
- | * Basic knowledge | + | * Basic physics/ |
- | * Experience with working with 3D models is helpful | + | * Gazebo simulator basic tutorials |
- | + | ||
- | Contact: [[team: | + | |
+ | Contact: [[team: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
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