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jobs [2014/02/18 17:01] tenorthjobs [2017/08/04 09:32] – [Open researcher positions] amaldo
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-=====Theses and Jobs===== 
-If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page. 
  
-====Theses====+=====Open researcher positions=====
  
-== Web-based knowledge visualizations (BA/HiWi) == 
  
-{{ :research:knowledge-visualization.png?200}}+== Researcher in the area of Knowledge bases and knowledge acquisition ==
  
-The knowledge base visualization allows to display semantic environment maps, +Position code A132/17Please see [[http://www.uni-bremen.de/de/universitaet/die-uni-als-arbeitgeber/offene-stellen/detailansicht/joblist/Job/show/early-stage-researcher-position-3224.html|the official listing]]
-objects, human poses, trajectories and similar information stored in the +
-robot's knowledge baseIts [[http://www.ros.org/wiki/mod_vis|current version]] +
-is written in Java and has grown old over the years. Recently, there has been +
-much progress in creating [[http://www.ros.org/wiki/interactive_markers|interactive +
-3D visualizations]] for ROS that can also be accessed with a +
-[[http://www.ros.org/wiki/wviz|web browser]]. This project is about creating +
-a web-based version of the visualization using these techniques.+
  
-Requirements: 
-  * Good programming skills 
-  * Experience with JavaScript development 
-  * Knowledge of Web technologies (HTML, XML, OWL) 
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+== Researcher with background in VR programming ==
  
 +Position code A133/17. Please see [[http://www.uni-bremen.de/de/universitaet/die-uni-als-arbeitgeber/offene-stellen/detailansicht/joblist/Job/show/early-stage-researcher-position-3225.html|the official listing]]
  
-== Statistical relational models of human activities (MA) == 
  
-As part of the [[http://cogwatch.eu|CogWatch EU project]], we are working on 
-the analysis of observations of Apraxia patients. After suffering brain damage, 
-these patients lack important motor coordination skills that result in various 
-kinds of errors in performing everyday activities. Based on data from the 
-extensive patient trials, the student is to learn statistical relational 
-models that characterize which errors are made in which circumstances. 
  
-Requirements: 
-  * Good knowledge of machine learning (Bayesian networks, statistical relational models) 
-  * Programming skills (Java) 
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]] 
  
 +=====Theses and Student Jobs=====
 +If you are looking for a bachelor/master thesis or a job as a student research assistant, you may find some interesting opportunities on this page.
  
-== Tools for knowledge acquisition from the Web (BA/MA/HiWi) == 
  
-There are several options for doing a project related to the acquisition of +== Lisp / CRAM support assistant (HiWi) == 
-knowledge from Web sources like online shops, repositories of object models, + 
-recipe databases, etc.+Technical support for the group for Lisp and the CRAM framework. \\ 
 +8+ hours per week for up to 1 year (paid).
  
 Requirements: Requirements:
-  * Programing skills (Java) +  * Good programming skills in Common Lisp 
-  * Experience with Web languages and datamining techniques is helpful +  * Basic ROS knowledge
-  * Depending on the focus of the project, experience with database technology, natural-language processing or computer vision may be helpful+
  
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+The student will be introduced to the CRAM framework at the beginning of the job, which is a robot programming framework written in Lisp. The student will then be responsible for assisting not familiar with the framework people, explaining them the parts they don't understand and pointing them to the relevant documentation sources.
  
 +Contact: [[team:gayane_kazhoyan|Gayane Kazhoyan]]
  
-== GPU-based Parallelization of Numerical Optimization Techniques (BA/MA/HiWi)== 
  
-In the field of Machine Learning, numerical optimization techniques play a focal role. However, as models grow larger, traditional implementations on single-core CPUs suffer from sequential execution causing a severe slow-down. In this thesis, state-of-the-art GPU frameworks (e.g. CUDA) are to be investigated in order implement numerical optimizers that substantially profit from parallel execution. 
  
-Requirements: +== Integrating PR2 in the Unreal Game Engine Framework (BA/MA)== 
-  * Skills in numerical optimization algorithms + {{ :research:unreal_ros_pr2.png?200|}} 
-  * Good programming skills in Python and C/C+++
  
-Contact: [[team:daniel_nyga|Daniel Nyga]] +Integrating the [[https://www.willowgarage.com/pages/pr2/overview|PR2]] robot with [[http://www.ros.org/|ROS]] support in the [[https://www.unrealengine.com|Unreal Engine 4]] Framework.
- +
-== Online Learning of Markov Logic Networks for Natural-Language Understanding (MA)== +
- +
-Markov Logic Networks (MLNs) combine the expressive power of first-order logic and probabilistic graphical modelsIn the past, they have been successfully applied to the problem of semantically interpreting and completing natural-language instructions from the webState-of-the-art learning techniques mostly operate in batch mode, i.e. all training instances need to be known in the beginning of the learning processIn context of this thesis, online learning methods for MLNs are to be investigated, which allow incremental learning, when new examples come in one-by-one.+
  
 Requirements: Requirements:
-  * Experience in Machine Learning. +  * Good programming skills in C/C++ 
-  * Experience with statistical relational learning (e.g. MLNs) is helpful. +  * Basic physics/rendering engine knowledge 
-  * Good programming skills in Python.+  * Basic ROS knowledge 
 +  * UE4 basic tutorials
  
-Contact: [[team:daniel_nyga|Daniel Nyga]]+Contact: [[team:andrei_haidu|Andrei Haidu]]
  
  
-<html> <br> </br/> </br/> </html> +== Realistic Grasping using Unreal Engine (BA/MA) ==
-====Open Positions==== +
-==HiWi-Position: Knowledge Representation & Language Understanding for Intelligent Robots==+
  
-In the context of the European research project RoboHow.Cog [1,2] we +{{  :teaching:gsoc:topic2_unreal.png?nolink&150|}}
-are investigating methods for combining multimodal sources of knowledge (e.g. video, natural-language recipes or computer games), in order to enable mobile robots to autonomously acquire new high level skills like cooking meals or straightening up rooms.  +
  
-The Institute for Artificial Intelligence is hiring a student researcher for the +The objective of the project is to implement var- 
-development and the integration of probabilistic methods in AI, which enable intelligent robots to understand, interpret and execute natural-language instructions from recipes from the World Wide Web.+ious human-like grasping approaches in a game developed using [[https://www.unrealengine.com/|Unreal Engine]]
  
-This HiWi-Position can serve as a starting point for future Bachelor'sMaster's or Diploma Theses.+The game consist of a household environment where a user has to execute various given tasks, such as cooking dish, setting the tablecleaning the dishes etc. The interaction is done using various sensors to map the users hands onto the virtual hands in the game.
  
-Tasks: +In order to improve the ease of manipulating objects the user should 
-  * Implementation of an interface to the Robot Operating System (ROS). +be able to switch during runtime the type of grasp (pinch, power 
-  * Linkage of the knowledge base to the executive of the robot+grasp, precision grip etc.he/she would like to use. 
-  * Support for the scientific staff in extending and integrating components onto the robot platform PR2.+   
 +Requirements:  
 +  * Good programming skills in C++ 
 +  * Good knowledge of the Unreal Engine API.  
 +  * Experience with skeletal control / animations / 3D models in Unreal Engine.
  
-Requirements: 
-  * Studies in Computer Science (Bachelor's, Master's or Diploma) 
-  * Basic skills in Artificial Intelligence 
-  * Optional: basic skills in Probability Theory 
-  * Optional: basic skills in Machine Learning 
-  * Good programming skills in Python and Java 
  
-Hours10-20 h/week+Contact[[team/andrei_haidu|Andrei Haidu]]
  
-Contact[[team:daniel_nyga|Daniel Nyga]]+== Kitchen Activity Games in a Realistic Robotic Simulator (BA/MA)== 
 + {{ :research:gz_env1.png?200|}} 
  
-[1] www.robohow.eu\\ +Developing new activities and improving the current simulation framework done under the [[http://gazebosim.org/|Gazebo]] robotic simulatorCreating custom GUI for the gamein order to launch new scenariossave logs etc.
-[2] http://www.youtube.com/watch?v=0eIryyzlRwA +
- +
-== HiWi position: Segmentation and interpretation of 3D object models (HiWi/MA) == +
- +
-{{ :research:cup2-segmented.png?170}} +
- +
-Competent object interaction requires knowledge about the structure and +
-composition of objects. In an ongoing research project, we are investigating +
-how part-based object models can automatically be extracted from CAD models +
-found on the Web, e.g. on the [[http://sketchup.google.com/3dwarehouse|3D warehouse]]. +
- +
-We are looking for student research assistant to push this topic forward. +
-In close collaboration with the researchers of the Institute for Artificial +
-Intelligence, the student will work on extending the software for mesh +
-segmentationimplement novel algorithmsimprove the integration of the +
-methods into the robot's knowledge base, and update the modules for visualizing +
-the segmentation results. Depending on the results, cooperation on joint  +
-publications may be possible. +
- +
-This HiWi position can serve as a starting point for future Bachelor's, +
-Master's or Diploma Theses. Alternatively, we could extract a research +
-project that could be worked on as a Master's or Diploma Thesis.+
  
 Requirements: Requirements:
-  * Good Java programming skills +  * Good programming skills in C/C++ 
-  * Basic knowledge of 3D geometry calculations +  * Basic physics/rendering engine knowledge 
-  * Experience with working with 3D models is helpful +  * Gazebo simulator basic tutorials
- +
-Contact: [[team:moritz_tenorth|Moritz Tenorth]]+
  
 +Contact: [[team:andrei_haidu|Andrei Haidu]]




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Head of Institute

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