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blog:sherpa_final [2017/03/07 09:59]
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blog:sherpa_final [2017/03/07 12:33]
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-====== IAI presented ​Unreal-based Rescue Simulation ======+====== IAI demonstrated ​Unreal-based Rescue Simulation ======
 {{ :​blog:​17021681_1840398336229237_2728268087377325906_n.jpg?​200|}} {{ :​blog:​17021681_1840398336229237_2728268087377325906_n.jpg?​200|}}
  
 Our FP7 project, SHERPA, came to an end with a final review between ​ 1st and 3rd March in Davos, Switzerland. As IAI team, we had the chance to demonstrate our HMI-enabled high-level planing and reasoning in a wide-area rescue scenario. We also developed an Unreal game engine-based simulation with ROS interface and RoboSherlock perception for this rescue mission. Our FP7 project, SHERPA, came to an end with a final review between ​ 1st and 3rd March in Davos, Switzerland. As IAI team, we had the chance to demonstrate our HMI-enabled high-level planing and reasoning in a wide-area rescue scenario. We also developed an Unreal game engine-based simulation with ROS interface and RoboSherlock perception for this rescue mission.
  
-Our demonstration has received very positive feedback from the reviewers and partners. We thank all of the partners and the reviewers ​for this successful project. It was a great experience!+Our demonstration has received very positive feedback from the reviewers and partners. We thank all of the contributors ​for this successful project. It was a great experience!