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playground [2023/05/25 09:18] – dziomba | playground [2023/05/25 09:23] – [Working at the Institute for Artificial Intelligence (IAI)] dziomba | ||
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===== Working at the Institute for Artificial Intelligence (IAI) ===== | ===== Working at the Institute for Artificial Intelligence (IAI) ===== | ||
- | We currently don't have any open positions | + | [[jobs: |
===== The IAI as an employer ===== | ===== The IAI as an employer ===== | ||
If you are looking for a bachelor/ | If you are looking for a bachelor/ | ||
Line 7: | Line 7: | ||
===== Initiative applications ===== | ===== Initiative applications ===== | ||
+ | Are you interested in working with us, but don't see yourself in our open positions? An initiative application is always worthwhile with us! | ||
- | < | + | There are many opportunities |
- | == Physics-based grasping in VR with finger tracking(Student Job / HiWi) == | + | == What we are looking |
- | + | ||
- | Implementing physics-based grasping models in virtual environments, | + | |
- | using Manus VR. | + | |
- | + | ||
- | Requirements: | + | |
- | * Good C++ programming skills | + | |
- | * Familiar with skeletal animations | + | |
- | * Experience with simulators/ | + | |
- | * Familiar with Unreal Engine API | + | |
- | * Familiar with version-control systems (git) | + | |
- | * Able to work independently with minimal supervision | + | |
- | + | ||
- | Contact: [[team: | + | |
- | --></ | + | |
- | + | ||
- | + | ||
- | < | + | |
- | == Lisp / CRAM support assistant (HiWi) == | + | |
- | + | ||
- | Technical support for the group for Lisp and the CRAM framework. \\ | + | |
- | 8+ hours per week for up to 1 year (paid). | + | |
- | + | ||
- | Requirements: | + | |
- | * Good programming skills in Common Lisp | + | |
- | * Basic ROS knowledge | + | |
- | + | ||
- | The student | + | |
- | + | ||
- | Contact: [[team: | + | |
- | --></ | + | |
- | + | ||
- | < | + | |
- | == Mesh Editing / Mesh Segmentation/ | + | |
- | {{ : | + | |
- | + | ||
- | | + | |
- | + | ||
- | Requirements: | + | |
- | * Good knowledge | + | |
- | * Familiar with Blender / Maya (or other) | + | |
- | + | ||
- | Contact: [[team/ | + | |
- | --></ | + | |
- | + | ||
- | + | ||
- | < | + | |
- | == 3D Animation and Modeling (Student Job / HiWi)== | + | |
- | {{ : | + | |
- | + | ||
- | Developing and improving existing or new 3D (static/ | + | |
- | models in Blender / Maya (or other). Further importing and testing the | + | |
- | models against Unreal Engine. | + | |
- | + | ||
- | Bonus: Working with state of the art 3D Scanners [[https:// | + | |
- | + | ||
- | Requirements: | + | |
- | * Experience with Blender / Maya (or other) | + | |
- | * Knowledge of Unreal Engine material / lightning development | + | |
- | * Familiar with version-control systems (git) | + | |
- | * Able to work independently with minimal supervision | + | |
- | + | ||
- | Contact: [[team: | + | |
- | --></ | + | |
- | + | ||
- | == Generating Comics about Everyday Experiences of a Robot (BA Thesis) | + | |
Summary: | Summary: |
Prof. Dr. hc. Michael Beetz PhD
Head of Institute
Contact via
Andrea Cowley
assistant to Prof. Beetz
ai-office@cs.uni-bremen.de
Discover our VRB for innovative and interactive research
Memberships and associations: